Player Matchup

Raijin
Raijin
LordSnow12
Raijin
Level 132
God Stats
2W - 5L
1,251 SR
Queue Stats
353W - 379L
1,545 Elo+
Solo
Sylvanus
Sylvanus
MaximusRocky
Sylvanus
Level 160
God Stats
1W - 6L
1,490 SR
Queue Stats
470W - 505L
1,502 Elo+
Solo
Artemis
Artemis
fraktures
Artemis
Level 99
God Stats
5W - 5L
1,500 SR
Queue Stats
560W - 548L
1,493 Elo+
Solo
Rama
Rama
mishanator3
Rama
Level 129
God Stats
0W - 4L
1,188 SR
Queue Stats
186W - 214L
1,415 Elo+
Solo
Tiamat
Tiamat
tterb86
Tiamat
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,529 Elo+
Solo
Team Averages
Level 125
1,386 SR
1,497 Elo+

VS

Team Averages
Level 107
1,597 SR
1,562 Elo+
Guan Yu
Guan Yu
DaddyHeimdallr
Guan Yu
Level 122
God Stats
2W - 1L
1,372 SR
Queue Stats
149W - 141L
1,559 Elo+
Party 1
Nox
Nox
ElBakuFiku4337
Nox
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 127L
1,436 Elo+
Solo
Mercury
Mercury
MomsMesothelioma
Mercury
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,680 Elo+
Party 1
Fafnir
Fafnir
OMWTFYB_NOCAP
Fafnir
Level 81
God Stats
3W - 1L
1,752 SR
Queue Stats
419W - 421L
1,589 Elo+
Solo
Ah Puch
Ah Puch
SKEWEEEEE
Ah Puch
Level 155
God Stats
5W - 3L
1,862 SR
Queue Stats
506W - 510L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
LordSnow12
Raijin
18
3 / 8 / 5
10,399
612
26,020
21,873
14,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
MaximusRocky
Sylvanus
19
4 / 4 / 8
11,664
686
10,071
24,540
34,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
fraktures
Artemis
19
2 / 2 / 9
10,848
638
16,922
15,661
10,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 9 / 9
9,979
587
13,199
18,990
10,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
tterb86
Tiamat
18
4 / 6 / 9
10,478
616
30,893
20,192
21,252
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 18
13,109
771
18,843
39,192
39,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 5 / 13
10,826
637
10,217
17,498
9,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
6 / 7 / 14
12,405
730
18,373
21,166
10,549
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 1 / 20
12,817
754
9,224
27,095
34,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
SKEWEEEEE
Ah Puch
20
11 / 1 / 12
13,045
767
38,504
14,691
7,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
106
15
Kills
29
29
Deaths
15
40
Assists
77
Player
Kills
Deaths
Assists
KDA
W
8
1
18
17
W
2
5
13
1.7
L
Raijin
LordSnow12
Raijin
3
8
5
0.69
L
Sylvanus
MaximusRocky
Sylvanus
4
4
8
2
W
6
7
14
1.86
W
2
1
20
12
W
Ah Puch
SKEWEEEEE
Ah Puch
11
1
12
17
L
Artemis
fraktures
Artemis
2
2
9
3.25
L
2
9
9
0.72
L
Tiamat
tterb86
Tiamat
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,105
Damage
95,161
101,256
Taken
119,642
90,375
Mitigated
102,007
31,393
Healing
57,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,843
2,261
10,553
19,906
39,192
39,621
475
19,759
18,966
0
41,824
W
10,217
704
3,471
1,596
17,498
9,142
2,306
11,606
5,649
19,152
0
L
Raijin
LordSnow12
Raijin
26,020
222
1,370
3,628
21,873
14,217
0
10,809
11,064
49,661
0
L
Sylvanus
MaximusRocky
Sylvanus
10,071
1,594
7,183
7,703
24,540
34,821
58
15,285
9,255
18,138
0
W
18,373
8,020
1,655
2,271
21,166
10,549
2,874
11,790
9,208
0
39,903
W
9,224
2,488
2,997
8,958
27,095
34,716
167
15,100
11,544
20,618
0
W
Ah Puch
SKEWEEEEE
Ah Puch
38,504
612
2,775
3,091
14,691
7,979
1,558
7,323
7,291
71,669
0
L
Artemis
fraktures
Artemis
16,922
4,064
2,525
2,420
15,661
10,038
0
8,629
7,032
0
29,559
L
13,199
5,840
492
2,059
18,990
10,047
0
10,703
8,287
0
24,714
L
Tiamat
tterb86
Tiamat
30,893
2,933
569
3,444
20,192
21,252
0
12,519
7,673
52,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,368
Gold Earned
62,202
189
Minions Killed
212
0
Camps Cleared
0
1,318,581
Distance Traveled
1,600,816
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,109
771
57
3
0
340,206
0
W
Nox
10,826
637
25
1
0
285,385
0
L
Raijin
10,399
612
51
3
0
260,425
1
L
Sylvanus
11,664
686
18
1
0
268,269
0
W
Mercury
12,405
730
52
3
0
340,689
2
W
Fafnir
12,817
754
13
1
0
319,495
1
W
Ah Puch
13,045
767
65
4
0
315,041
1
L
Artemis
10,848
638
25
1
0
307,708
0
L
Rama
9,979
587
39
2
0
211,327
0
L
Tiamat
10,478
616
56
3
0
270,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role