Player Matchup

Tyr
Tyr
Chillsenjoyer
Tyr
Level 12
God Stats
1W - 2L
1,737 SR
Queue Stats
2W - 3L
1,470 Elo+
Party 1
Janus
Janus
PsychoInterfecto
Janus
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
RethSogan22
Skadi
Level 125
God Stats
0W - 1L
1,343 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
WillV1022
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,522 Elo+
Party 1
Fenrir
Fenrir
erc0603
Fenrir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,674 Elo+
Party 1
Team Averages
Level 73
1,516 SR
1,533 Elo+

VS

Team Averages
Level 54
1,552 SR
1,560 Elo+
Cthulhu
Cthulhu
D1E3GO
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,485 Elo+
Solo
Hades
Hades
DonUND
Hades
Level 49
God Stats
4W - 5L
1,580 SR
Queue Stats
63W - 36L
1,610 Elo+
Party 2
Mulan
Mulan
PabloEsco65
Mulan
Level 29
God Stats
11W - 4L
1,613 SR
Queue Stats
38W - 33L
1,520 Elo+
Party 2
Artemis
Artemis
sLUrpMaChINe
Artemis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 41L
1,598 Elo+
Party 2
Chiron
Chiron
superduperjulio
Chiron
Level 107
God Stats
1W - 2L
1,568 SR
Queue Stats
143W - 99L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 5
11,365
710
11,539
30,073
43,858
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
0 / 8 / 3
10,327
645
11,460
15,210
6,400
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 6 / 3
12,411
776
17,191
17,663
9,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
WillV1022
Sylvanus
16
0 / 9 / 7
10,076
630
12,355
28,371
42,677
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
erc0603
Fenrir
16
2 / 11 / 5
10,427
652
10,392
24,502
13,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D1E3GO
Cthulhu
20
3 / 2 / 19
12,095
756
15,224
22,408
33,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hades
DonUND
Hades
20
7 / 3 / 15
12,685
793
17,397
16,975
10,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 4 / 15
11,800
738
7,975
14,635
15,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
sLUrpMaChINe
Artemis
20
15 / 1 / 17
14,974
936
43,597
20,181
11,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 3 / 20
13,310
832
21,028
15,565
7,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
129
13
Kills
43
43
Deaths
13
23
Assists
86
Player
Kills
Deaths
Assists
KDA
L
5
9
5
0.83
W
Cthulhu
D1E3GO
Cthulhu
3
2
19
6.25
W
Hades
DonUND
Hades
7
3
15
4.83
W
5
4
15
3.13
L
0
8
3
0.19
L
6
6
3
1.25
L
Sylvanus
WillV1022
Sylvanus
0
9
7
0.39
L
Fenrir
erc0603
Fenrir
2
11
5
0.41
W
Artemis
sLUrpMaChINe
Artemis
15
1
17
23.5
W
13
3
20
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,937
Damage
105,221
115,819
Taken
89,764
115,433
Mitigated
78,352
18,076
Healing
32,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,539
1,516
0
4,468
30,073
43,858
0
8,778
20,425
0
30,822
W
Cthulhu
D1E3GO
Cthulhu
15,224
954
1,081
2,663
22,408
33,698
323
6,133
16,275
40,836
0
W
Hades
DonUND
Hades
17,397
1,325
1,386
6,671
16,975
10,798
2,200
5,281
11,694
51,606
0
W
7,975
1,036
0
4,050
14,635
15,081
855
3,433
11,202
0
20,714
L
11,460
809
170
1,069
15,210
6,400
1,522
4,388
10,702
38,080
0
L
17,191
7,330
0
3,004
17,663
9,334
1,053
2,776
14,654
0
58,752
L
Sylvanus
WillV1022
Sylvanus
12,355
3,163
3,318
4,542
28,371
42,677
99
7,573
20,260
20,358
0
L
Fenrir
erc0603
Fenrir
10,392
4,369
0
1,505
24,502
13,164
0
7,287
16,593
0
19,361
W
Artemis
sLUrpMaChINe
Artemis
43,597
26,824
0
11,670
20,181
11,324
908
5,093
15,088
0
96,368
W
21,028
9,807
1,120
4,205
15,565
7,451
4,889
3,875
11,690
0
51,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,606
Gold Earned
64,864
239
Minions Killed
316
0
Camps Cleared
0
1,346,810
Distance Traveled
1,579,780
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,365
710
44
3
0
291,551
0
W
Cthulhu
12,095
756
58
4
0
341,104
2
W
Hades
12,685
793
61
4
0
326,226
3
W
Mulan
11,800
738
23
1
0
287,193
0
L
Janus
10,327
645
70
4
0
238,752
0
L
Skadi
12,411
776
84
5
0
280,346
2
L
Sylvanus
10,076
630
21
1
0
242,255
0
L
Fenrir
10,427
652
20
1
0
293,906
0
W
Artemis
14,974
936
119
7
0
338,630
0
W
Chiron
13,310
832
55
3
0
286,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role