Player Matchup

Skadi
Skadi
 
Skadi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Camazotz
Camazotz
DEATHMACHINE912
Camazotz
Level 127
God Stats
1W - 0L
1,644 SR
Queue Stats
6W - 6L
1,528 Elo+
Party 3
Cerberus
Cerberus
H1ddenRiver
Cerberus
Level 129
God Stats
1W - 2L
1,187 SR
Queue Stats
24W - 23L
1,488 Elo+
Party 1
Sol
Sol
IxZEROxTWOxI
Sol
Level 149
God Stats
1W - 1L
1,558 SR
Queue Stats
28W - 27L
1,490 Elo+
Party 1
Erlang Shen
Erlang Shen
SebivZoro
Erlang Shen
Level 158
God Stats
1W - 1L
1,459 SR
Queue Stats
44W - 54L
1,477 Elo+
Party 3
Team Averages
Level 142
1,470 SR
1,497 Elo+

VS

Team Averages
Level 113
1,537 SR
1,517 Elo+
Sun Wukong
Sun Wukong
BirdofHer0Reborn
Sun Wukong
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 24L
1,349 Elo+
Solo
Ra
Ra
Inmutep
Ra
Level 145
God Stats
0W - 2L
1,752 SR
Queue Stats
135W - 142L
1,524 Elo+
Party 2
Charybdis
Charybdis
Rapur
Charybdis
Level 155
God Stats
3W - 5L
1,588 SR
Queue Stats
164W - 136L
1,505 Elo+
Party 2
Ymir
Ymir
Sakuotaku
Ymir
Level 129
God Stats
8W - 1L
1,611 SR
Queue Stats
137W - 107L
1,544 Elo+
Party 2
Nemesis
Nemesis
StretchyBlackMan
Nemesis
Level 85
God Stats
0W - 3L
1,232 SR
Queue Stats
9W - 11L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 0 / 2
4,614
923
4,333
2,532
915
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
9
2 / 0 / 0
4,676
935
3,772
4,820
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
H1ddenRiver
Cerberus
9
0 / 1 / 4
4,526
905
2,419
4,130
2,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 3
4,525
905
2,273
2,765
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
SebivZoro
Erlang Shen
9
1 / 1 / 3
4,299
860
4,531
4,412
2,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BirdofHer0Reborn
Sun Wukong
5
0 / 0 / 0
2,240
448
0
0
0
9
1 / 3 / 1
4,324
865
3,701
3,866
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Rapur
Charybdis
9
1 / 0 / 1
4,376
875
5,258
4,975
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
9
0 / 0 / 2
4,112
822
1,921
4,871
2,794
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
1 / 2 / 2
4,385
877
2,719
6,144
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
5
Kills
3
3
Deaths
5
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
2
2
L
Sun Wukong
BirdofHer0Reborn
Sun Wukong
0
0
0
0
W
Camazotz
2
0
0
2
W
Cerberus
H1ddenRiver
Cerberus
0
1
4
2
L
1
3
1
0.5
W
1
1
3
2.5
L
Charybdis
Rapur
Charybdis
1
0
1
1.5
L
Ymir
0
0
2
1
W
Erlang Shen
SebivZoro
Erlang Shen
1
1
3
2.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,328
Damage
13,599
18,659
Taken
19,856
8,640
Mitigated
7,938
5,464
Healing
3,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,333
1,532
0
184
2,532
915
407
163
2,369
0
14,091
L
Sun Wukong
BirdofHer0Reborn
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Camazotz
3,772
1,751
0
2,672
4,820
1,863
0
2,370
2,450
0
10,340
W
Cerberus
H1ddenRiver
Cerberus
2,419
313
0
817
4,130
2,249
0
1,105
3,025
8,043
0
L
3,701
604
388
457
3,866
1,276
0
1,041
2,785
10,563
0
W
2,273
676
0
855
2,765
871
0
363
2,402
10,929
0
L
Charybdis
Rapur
Charybdis
5,258
2,842
0
1,837
4,975
1,592
0
1,905
2,946
0
11,687
L
Ymir
1,921
338
0
130
4,871
2,794
0
889
3,862
5,170
0
W
Erlang Shen
SebivZoro
Erlang Shen
4,531
2,495
0
936
4,412
2,742
0
1,621
2,791
0
8,008
L
2,719
1,453
0
835
6,144
2,276
0
521
5,571
0
5,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,640
Gold Earned
19,437
81
Minions Killed
47
0
Camps Cleared
0
558,458
Distance Traveled
451,777
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,614
923
24
5
0
113,097
1
L
Sun Wukong
2,240
448
0
0
0
0
0
W
Camazotz
4,676
935
18
4
0
118,520
0
W
Cerberus
4,526
905
15
3
0
111,961
1
L
Ra
4,324
865
16
3
0
107,190
1
W
Sol
4,525
905
16
3
0
105,765
0
L
Charybdis
4,376
875
16
3
0
113,745
1
L
Ymir
4,112
822
9
2
0
107,454
2
W
Erlang Shen
4,299
860
8
2
0
109,115
0
L
Nemesis
4,385
877
6
1
0
123,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role