Player Matchup

Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Hercules1269
Hercules
Level 78
God Stats
35W - 36L
1,414 SR
Queue Stats
95W - 110L
1,351 Elo+
Party 2
Sobek
Sobek
Pain_sma
Sobek
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 62L
1,398 Elo+
Solo
Mercury
Mercury
WoundedBadge
Mercury
Level 88
God Stats
24W - 20L
1,521 SR
Queue Stats
96W - 111L
1,353 Elo+
Party 2
Rama
Rama
jduhgr8
Rama
Level 53
God Stats
4W - 2L
1,500 SR
Queue Stats
34W - 41L
1,489 Elo+
Solo
Team Averages
Level 89
1,487 SR
1,418 Elo+

VS

Team Averages
Level 98
1,501 SR
1,309 Elo+
Freya
Freya
FlipperHawk
Freya
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,366 Elo+
Party 1
Erlang Shen
Erlang Shen
Garchomp18
Erlang Shen
Level 146
God Stats
46W - 37L
1,524 SR
Queue Stats
502W - 497L
1,383 Elo+
Solo
Atlas
Atlas
K1NG_NOMAD
Atlas
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,097 Elo+
Solo
Izanami
Izanami
TheWeirdedBeard
Izanami
Level 89
God Stats
4W - 6L
1,483 SR
Queue Stats
111W - 111L
1,380 Elo+
Party 1
Lancelot
Lancelot
itsjessemccree
Lancelot
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
6 / 1 / 3
14,252
509
22,029
21,504
12,036
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Hercules1269
Hercules
20
4 / 1 / 5
13,790
493
17,204
32,271
38,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Sobek
Pain_sma
Sobek
17
1 / 0 / 8
12,644
452
10,119
23,380
37,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
WoundedBadge
Mercury
20
3 / 3 / 6
13,428
480
7,281
22,046
10,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
jduhgr8
Rama
20
6 / 3 / 3
13,937
498
20,233
26,874
15,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 1
11,333
405
19,735
23,867
14,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Garchomp18
Erlang Shen
20
6 / 2 / 2
13,880
496
25,866
32,603
26,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
12
0 / 2 / 0
8,479
303
7,469
13,710
10,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
0 / 5 / 0
10,632
380
12,105
19,874
8,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
16
1 / 5 / 1
10,771
385
21,413
24,894
23,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
20
Kills
8
8
Deaths
20
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
1
3
7.5
L
1
6
1
0.25
L
Erlang Shen
Garchomp18
Erlang Shen
6
2
2
3.5
W
Hercules
Hercules1269
Hercules
4
1
5
6.5
L
Atlas
0
2
0
0
W
Sobek
Pain_sma
Sobek
1
0
8
5
L
0
5
0
0
W
Mercury
WoundedBadge
Mercury
3
3
6
2
L
Lancelot
1
5
1
0.3
W
Rama
jduhgr8
Rama
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,866
Damage
86,588
126,075
Taken
114,948
113,154
Mitigated
83,720
57,928
Healing
36,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
22,029
10,897
1,631
11,455
21,504
12,036
6,335
4,491
16,927
137,456
0
L
19,735
5,283
99
8,268
23,867
14,766
0
2,550
21,084
94,807
0
L
Erlang Shen
Garchomp18
Erlang Shen
25,866
12,138
0
13,088
32,603
26,555
0
5,307
27,058
0
170,793
W
Hercules
Hercules1269
Hercules
17,204
6,742
0
17,656
32,271
38,508
4,664
1,905
30,282
0
95,026
L
Atlas
7,469
3,021
209
2,297
13,710
10,495
0
8,933
4,489
33,526
0
W
Sobek
Pain_sma
Sobek
10,119
1,190
0
7,644
23,380
37,089
629
7,220
15,940
31,802
0
L
12,105
6,078
293
6,339
19,874
8,752
0
14,263
5,611
0
107,918
W
Mercury
WoundedBadge
Mercury
7,281
3,650
0
4,976
22,046
10,223
1,041
1,562
20,320
0
101,445
L
Lancelot
21,413
3,506
0
5,720
24,894
23,152
0
807
23,089
0
78,171
W
Rama
jduhgr8
Rama
20,233
16,630
0
14,566
26,874
15,298
2,165
10,486
15,402
0
118,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,051
Gold Earned
55,095
704
Minions Killed
660
0
Camps Cleared
0
2,590,500
Distance Traveled
2,328,950
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,252
509
196
7
0
458,162
2
L
Freya
11,333
405
131
5
0
480,633
10
L
Erlang Shen
13,880
496
207
7
0
592,659
2
W
Hercules
13,790
493
175
6
0
538,224
7
L
Atlas
8,479
303
25
1
0
348,034
0
W
Sobek
12,644
452
42
2
0
490,069
1
L
Izanami
10,632
380
186
7
0
374,633
0
W
Mercury
13,428
480
140
5
0
665,944
0
L
Lancelot
10,771
385
111
4
0
532,991
5
W
Rama
13,937
498
151
5
0
438,101
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role