Player Matchup

Kuzenbo
Kuzenbo
Rezac356
Kuzenbo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 321L
1,498 Elo+
Solo
Thoth
Thoth
SolaAesir
Thoth
Level 139
God Stats
0W - 1L
1,267 SR
Queue Stats
43W - 52L
1,493 Elo+
Solo
Vamana
Vamana
TheLeafyBudz
Vamana
Level 100
God Stats
5W - 11L
1,393 SR
Queue Stats
405W - 431L
1,500 Elo+
Solo
Artemis
Artemis
bigtime73191
Artemis
Level 115
God Stats
32W - 34L
1,434 SR
Queue Stats
196W - 211L
1,415 Elo+
Solo
Da Ji
Da Ji
ct93
Da Ji
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 39L
1,230 Elo+
Solo
Team Averages
Level 111
1,419 SR
1,427 Elo+

VS

Team Averages
Level 109
1,467 SR
1,469 Elo+
Thoth
Thoth
BiG PuN 99
Thoth
Level 130
God Stats
43W - 55L
1,512 SR
Queue Stats
352W - 358L
1,529 Elo+
Solo
Khepri
Khepri
Bill Bellamy
Khepri
Level 126
God Stats
6W - 4L
1,443 SR
Queue Stats
769W - 740L
1,421 Elo+
Party 1
Chang'e
Chang'e
JLBBJ
Chang'e
Level 105
God Stats
34W - 24L
1,570 SR
Queue Stats
1,194W - 1,225L
1,404 Elo+
Party 1
Amaterasu
Amaterasu
SargantNarwhal
Amaterasu
Level 66
God Stats
1W - 1L
1,311 SR
Queue Stats
98W - 83L
1,333 Elo+
Solo
Hou Yi
Hou Yi
exod1aa
Hou Yi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Rezac356
Kuzenbo
15
0 / 3 / 2
9,687
969
6,951
15,538
23,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
SolaAesir
Thoth
15
0 / 4 / 3
9,919
992
11,599
12,292
4,962
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
15
0 / 3 / 2
10,091
1,009
6,361
18,183
18,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
bigtime73191
Artemis
15
1 / 8 / 1
9,444
944
11,302
14,269
6,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
ct93
Da Ji
15
3 / 1 / 0
10,068
1,007
8,295
8,278
4,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

198

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
0 / 2 / 14
9,721
972
9,916
5,592
2,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
16
2 / 0 / 14
10,042
1,004
5,262
5,773
9,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
JLBBJ
Chang'e
16
2 / 1 / 12
9,958
996
10,116
9,443
6,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
SargantNarwhal
Amaterasu
16
5 / 1 / 14
10,815
1,082
20,216
15,304
15,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
exod1aa
Hou Yi
17
10 / 0 / 6
11,937
1,194
19,766
11,524
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
79
4
Kills
19
19
Deaths
4
8
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Thoth
0
2
14
3.5
W
Khepri
2
0
14
9
W
Chang'e
JLBBJ
Chang'e
2
1
12
8
L
Kuzenbo
Rezac356
Kuzenbo
0
3
2
0.33
W
Amaterasu
SargantNarwhal
Amaterasu
5
1
14
12
L
Thoth
SolaAesir
Thoth
0
4
3
0.38
L
Vamana
0
3
2
0.33
L
Artemis
bigtime73191
Artemis
1
8
1
0.19
L
Da Ji
ct93
Da Ji
3
1
0
3
W
Hou Yi
exod1aa
Hou Yi
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,508
Damage
65,276
68,560
Taken
47,636
58,687
Mitigated
39,328
8,164
Healing
16,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
9,916
106
0
0
5,592
2,859
0
978
4,614
23,147
0
W
Khepri
5,262
248
0
364
5,773
9,054
0
3,322
2,451
14,022
0
W
Chang'e
JLBBJ
Chang'e
10,116
457
4,901
4,396
9,443
6,051
0
3,680
5,763
30,546
0
L
Kuzenbo
Rezac356
Kuzenbo
6,951
2,864
0
782
15,538
23,788
0
4,932
10,427
11,553
0
W
Amaterasu
SargantNarwhal
Amaterasu
20,216
11,207
0
1,774
15,304
15,590
0
5,760
9,544
0
32,691
L
Thoth
SolaAesir
Thoth
11,599
877
0
0
12,292
4,962
0
5,817
6,367
47,481
0
L
Vamana
6,361
1,959
2,083
4,762
18,183
18,658
0
6,729
11,095
0
22,446
L
Artemis
bigtime73191
Artemis
11,302
4,543
131
208
14,269
6,393
0
4,342
9,704
0
25,025
L
Da Ji
ct93
Da Ji
8,295
1,828
0
198
8,278
4,886
0
3,474
4,731
0
17,858
W
Hou Yi
exod1aa
Hou Yi
19,766
14,210
0
4,723
11,524
5,774
0
4,810
6,714
0
44,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,209
Gold Earned
52,473
166
Minions Killed
207
8
Camps Cleared
6
885,604
Distance Traveled
987,037
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,721
972
33
3
0
181,833
0
W
Khepri
10,042
1,004
19
2
1
204,525
0
W
Chang'e
9,958
996
51
5
1
192,234
0
L
Kuzenbo
9,687
969
6
1
0
182,687
0
W
Amaterasu
10,815
1,082
42
4
3
219,601
0
L
Thoth
9,919
992
96
10
3
183,138
1
L
Vamana
10,091
1,009
22
2
0
198,442
0
L
Artemis
9,444
944
26
3
0
139,769
3
L
Da Ji
10,068
1,007
16
2
5
181,568
3
W
Hou Yi
11,937
1,194
62
6
1
188,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role