Player Matchup

Cthulhu
Cthulhu
Targra
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1
Lancelot
Lancelot
VerumInsaniam
Lancelot
Level 69
God Stats
6W - 5L
1,510 SR
Queue Stats
88W - 102L
1,395 Elo+
Party 1
Ao Kuang
Ao Kuang
itleck
Ao Kuang
Level 27
God Stats
9W - 13L
1,413 SR
Queue Stats
113W - 161L
1,385 Elo+
Party 1
Team Averages
Level 33
1,474 SR
1,426 Elo+

VS

Team Averages
Level 97
1,475 SR
1,287 Elo+
Bellona
Bellona
JumperDunk
Bellona
Level 143
God Stats
2W - 1L
1,726 SR
Queue Stats
343W - 427L
1,455 Elo+
Solo
Anubis
Anubis
MagicalFebreze
Anubis
Level 61
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 21L
1,279 Elo+
Solo
Ra
Ra
The Skoon D
Ra
Level 88
God Stats
494W - 1,057L
1,199 SR
Queue Stats
629W - 1,356L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Targra
Cthulhu
13
2 / 2 / 15
9,677
691
4,717
9,920
8,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
VerumInsaniam
Lancelot
17
13 / 2 / 8
12,493
892
23,710
14,698
6,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
itleck
Ao Kuang
13
9 / 2 / 11
10,549
754
6,933
10,316
4,889
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JumperDunk
Bellona
14
5 / 4 / 0
10,430
745
8,417
20,164
21,047
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 9 / 1
8,748
625
11,023
14,773
7,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 18 / 1
7,307
522
462
16,514
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
24
Kills
5
6
Deaths
31
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
JumperDunk
Bellona
5
4
0
1.25
L
0
9
1
0.06
W
Cthulhu
Targra
Cthulhu
2
2
15
4.75
L
0
18
1
0.03
W
Lancelot
VerumInsaniam
Lancelot
13
2
8
8.5
W
Ao Kuang
itleck
Ao Kuang
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,360
Damage
19,902
34,934
Taken
51,451
20,514
Mitigated
32,593
6,806
Healing
6,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
JumperDunk
Bellona
8,417
1,925
282
3,497
20,164
21,047
0
5,640
14,524
96
22,941
L
11,023
238
176
2,478
14,773
7,479
0
4,916
9,857
33,723
0
W
Cthulhu
Targra
Cthulhu
4,717
840
0
490
9,920
8,634
52
4,465
5,409
16,603
0
L
462
20
46
39
16,514
4,067
26
1,771
14,743
958
0
W
Lancelot
VerumInsaniam
Lancelot
23,710
2,444
0
4,441
14,698
6,991
207
4,732
9,966
0
71,153
W
Ao Kuang
itleck
Ao Kuang
6,933
2,329
0
1,875
10,316
4,889
1,066
3,352
6,884
18,992
1,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,719
Gold Earned
26,485
142
Minions Killed
91
10
Camps Cleared
2
719,937
Distance Traveled
670,097
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,430
745
41
3
0
276,615
0
L
Anubis
8,748
625
49
4
2
198,114
2
W
Cthulhu
9,677
691
25
2
0
194,591
0
L
Ra
7,307
522
1
0
0
195,368
0
W
Lancelot
12,493
892
101
7
8
293,203
5
W
Ao Kuang
10,549
754
16
1
2
232,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role