Player Matchup

Khepri
Khepri
 
Khepri
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BA BirdTurtle
He Bo
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 124L
1,443 Elo+
Party 2
Ah Puch
Ah Puch
IanDaMan02
Ah Puch
Level 123
God Stats
2W - 1L
1,285 SR
Queue Stats
82W - 82L
1,479 Elo+
Party 2
Zhong Kui
Zhong Kui
anialator365
Zhong Kui
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
136W - 139L
1,527 Elo+
Party 2
Geb
Geb
yakATTACK36
Geb
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 63L
1,451 Elo+
Party 2
Team Averages
Level 118
1,457 SR
1,480 Elo+

VS

Team Averages
Level 110
1,515 SR
1,486 Elo+
Nu Wa
Nu Wa
CelestialHeiress
Nu Wa
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,183 Elo+
Solo
Neith
Neith
TheMoonsGroom
Neith
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,591 Elo+
Party 1
He Bo
He Bo
XE_Skraape
He Bo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,440 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
conquer214
Ah Muzen Cab
Level 84
God Stats
0W - 1L
1,498 SR
Queue Stats
22W - 19L
1,626 Elo+
Party 1
Chaac
Chaac
zay-tova
Chaac
Level 123
God Stats
0W - 2L
1,579 SR
Queue Stats
49W - 50L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
2 / 5 / 15
11,563
771
8,989
23,075
31,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
13 / 6 / 8
13,050
870
26,285
15,429
8,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
IanDaMan02
Ah Puch
20
3 / 1 / 17
11,365
758
25,084
13,487
6,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
anialator365
Zhong Kui
19
8 / 5 / 8
11,771
785
20,328
18,860
14,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 3 / 15
10,425
695
12,605
27,835
27,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 10
10,958
731
20,140
18,227
9,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 3 / 11
10,548
703
22,186
21,064
10,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
17
3 / 8 / 9
10,761
717
12,940
13,871
6,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
conquer214
Ah Muzen Cab
17
3 / 5 / 11
9,775
652
15,581
19,854
10,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
zay-tova
Chaac
17
2 / 4 / 16
10,388
693
8,102
25,661
42,662
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
77
27
Kills
20
20
Deaths
27
63
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
5
15
1.9
W
13
6
8
2.83
L
7
7
10
1.71
W
Ah Puch
IanDaMan02
Ah Puch
3
1
17
11.5
L
5
3
11
3.5
L
He Bo
3
8
9
0.94
W
Zhong Kui
anialator365
Zhong Kui
8
5
8
2.4
L
Ah Muzen Cab
conquer214
Ah Muzen Cab
3
5
11
1.7
W
1
3
15
2.83
L
Chaac
zay-tova
Chaac
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,291
Damage
78,949
98,686
Taken
98,677
87,885
Mitigated
80,069
34,840
Healing
43,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
8,989
990
1,408
3,554
23,075
31,895
521
5,400
17,675
18,083
0
W
26,285
2,157
1,415
2,618
15,429
8,029
2,400
4,673
10,756
35,419
0
L
20,140
7,935
881
2,532
18,227
9,746
688
16,988
1,239
36,375
0
W
Ah Puch
IanDaMan02
Ah Puch
25,084
1,375
2,276
5,675
13,487
6,461
2,188
8,229
5,258
61,312
0
L
22,186
7,833
3,942
10,215
21,064
10,871
720
20,050
1,014
0
33,755
L
He Bo
12,940
559
3,550
1,881
13,871
6,671
432
12,881
990
22,808
0
W
Zhong Kui
anialator365
Zhong Kui
20,328
1,216
851
6,285
18,860
14,297
2,013
7,187
11,673
48,239
0
L
Ah Muzen Cab
conquer214
Ah Muzen Cab
15,581
3,117
1,250
4,531
19,854
10,119
0
19,494
360
0
31,797
W
12,605
758
812
9,946
27,835
27,203
662
8,023
19,812
23,304
0
L
Chaac
zay-tova
Chaac
8,102
2,282
3,063
11,393
25,661
42,662
188
23,878
1,783
436
18,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,174
Gold Earned
52,430
209
Minions Killed
176
0
Camps Cleared
0
1,411,772
Distance Traveled
1,336,103
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,563
771
23
2
0
283,048
0
W
He Bo
13,050
870
29
2
0
280,523
1
L
Nu Wa
10,958
731
34
2
0
242,792
0
W
Ah Puch
11,365
758
80
5
0
279,707
1
L
Neith
10,548
703
34
2
0
261,200
1
L
He Bo
10,761
717
43
3
0
267,849
0
W
Zhong Kui
11,771
785
62
4
0
260,948
0
L
Ah Muzen Cab
9,775
652
32
2
0
284,383
0
W
Geb
10,425
695
15
1
0
307,546
0
L
Chaac
10,388
693
33
2
0
279,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role