Player Matchup

Lancelot
Lancelot
CGExAdDexsxX
Lancelot
Level 101
God Stats
24W - 20L
1,466 SR
Queue Stats
480W - 502L
1,343 Elo+
Solo
Bellona
Bellona
Tetsusaigaa
Bellona
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,193 Elo+
Solo
Fafnir
Fafnir
Zyrianbunton0911
Fafnir
Level 81
God Stats
4W - 6L
1,450 SR
Queue Stats
272W - 309L
1,319 Elo+
Party 2
Sol
Sol
iSlidyou
Sol
Level 101
God Stats
1W - 1L
1,289 SR
Queue Stats
40W - 47L
1,367 Elo+
Solo
Neith
Neith
sleepy_dreamer0
Neith
Level 86
God Stats
8W - 5L
1,588 SR
Queue Stats
239W - 278L
1,320 Elo+
Party 2
Team Averages
Level 95
1,459 SR
1,308 Elo+

VS

Team Averages
Level 91
1,531 SR
1,398 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
LordHrseMeat
Skadi
Level 81
God Stats
28W - 22L
1,560 SR
Queue Stats
43W - 43L
1,448 Elo+
Solo
Achilles
Achilles
Tftlz
Achilles
Level 108
God Stats
26W - 25L
1,476 SR
Queue Stats
251W - 244L
1,366 Elo+
Solo
Bastet
Bastet
ThatBolDeezy
Bastet
Level 106
God Stats
18W - 11L
1,619 SR
Queue Stats
324W - 320L
1,349 Elo+
Party 1
Scylla
Scylla
only_1wayoutflex
Scylla
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
441W - 458L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CGExAdDexsxX
Lancelot
6
0 / 0 / 2
3,848
770
1,106
3,004
1,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Tetsusaigaa
Bellona
6
0 / 0 / 0
3,822
764
1,134
4,098
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 0 / 1
3,578
716
574
2,163
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 0 / 0
4,234
847
1,931
1,982
499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 0 / 0
3,473
695
772
994
413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 0 / 0
3,354
671
1,954
2,860
1,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

1
0 / 0 / 0
1,008
202
0
0
0
Achilles
Tftlz
Achilles
4
0 / 1 / 0
2,926
585
484
2,281
1,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
4
0 / 1 / 0
3,011
602
1,721
4,112
1,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,052
610
455
2,292
603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Lancelot
CGExAdDexsxX
Lancelot
0
0
2
1
L
0
0
0
0
W
Bellona
Tetsusaigaa
Bellona
0
0
0
0
L
Achilles
Tftlz
Achilles
0
1
0
0
L
Bastet
0
1
0
0
W
0
0
1
0.5
W
2
0
0
2
L
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,517
Damage
4,614
12,241
Taken
11,545
5,739
Mitigated
4,267
4,817
Healing
3,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,954
200
0
1,806
2,860
1,016
0
0
2,860
16,695
0
W
Lancelot
CGExAdDexsxX
Lancelot
1,106
239
0
1,693
3,004
1,011
0
219
2,785
0
15,033
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Tetsusaigaa
Bellona
1,134
415
0
1,729
4,098
2,673
0
1,904
2,194
0
17,878
L
Achilles
Tftlz
Achilles
484
59
0
719
2,281
1,342
0
447
1,770
0
6,019
L
Bastet
1,721
409
0
832
4,112
1,306
0
1,519
2,593
0
10,586
W
574
292
0
625
2,163
1,143
254
0
2,163
11,111
0
W
1,931
1,048
0
620
1,982
499
917
286
1,696
20,583
0
L
455
76
0
315
2,292
603
0
475
1,817
9,791
0
W
772
336
0
150
994
413
844
0
994
0
13,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,955
Gold Earned
13,351
165
Minions Killed
66
0
Camps Cleared
0
523,206
Distance Traveled
379,412
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,354
671
19
4
0
93,153
2
W
Lancelot
3,848
770
41
8
0
121,295
0
L
Skadi
1,008
202
0
0
0
0
0
W
Bellona
3,822
764
37
7
0
115,620
0
L
Achilles
2,926
585
5
1
0
71,899
1
L
Bastet
3,011
602
20
4
0
117,711
1
W
Fafnir
3,578
716
24
5
0
97,482
2
W
Sol
4,234
847
41
8
0
91,413
0
L
Scylla
3,052
610
22
4
0
96,649
0
W
Neith
3,473
695
22
4
0
97,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role