Player Matchup

Agni
Agni
Gold I
ALEXZUS
Agni
Gold I
Level 159
God Stats
10W - 5L
1,754 SR
Queue Stats
143W - 130L
1,543 MMR
Solo
Jing Wei
Jing Wei
Gold I
AlphaKenny0ne
Jing Wei
Gold I
Level 158
God Stats
6W - 6L
1,736 SR
Queue Stats
371W - 378L
1,551 MMR
Solo
Bakasura
Bakasura
Gold IV
CAL3571
Bakasura
Gold IV
Level 158
God Stats
5W - 1L
1,864 SR
Queue Stats
120W - 122L
1,430 MMR
Party 1
Ullr
Ullr
Gold IV
CaipZ1
Ullr
Gold IV
Level 143
God Stats
4W - 4L
1,669 SR
Queue Stats
74W - 66L
1,480 MMR
Party 1
Ares
Ares
Gold III
xilefalcon28
Ares
Gold III
Level 79
God Stats
10W - 9L
1,706 SR
Queue Stats
427W - 419L
1,505 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,745 SR
1,502 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,466 SR
1,455 MMR
Neith
Neith
Gold I
Kralido
Neith
Gold I
Level 125
God Stats
3W - 6L
1,555 SR
Queue Stats
110W - 108L
1,733 MMR
Party 2
Poseidon
Poseidon
Gold V
REAPERS28
Poseidon
Gold V
Level 145
God Stats
1W - 2L
1,475 SR
Queue Stats
65W - 70L
1,380 MMR
Party 2
Ymir
Ymir
Silver II
RougeDragon12
Ymir
Silver II
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,340 MMR
Solo
Tyr
Tyr
Gold V
XtheIonX
Tyr
Gold V
Level 101
God Stats
2W - 4L
1,301 SR
Queue Stats
28W - 33L
1,369 MMR
Solo
Mercury
Mercury
Silver III
beezoy
Mercury
Silver III
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 44L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
ALEXZUS
Agni
13
1 / 8 / 0
8,376
524
7,738
14,005
5,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Jing Wei
AlphaKenny0ne
Jing Wei
16
2 / 1 / 2
9,512
595
5,498
12,250
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Bakasura
CAL3571
Bakasura
16
5 / 2 / 3
9,468
592
5,489
14,761
6,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
CaipZ1
Ullr
16
5 / 3 / 0
10,316
645
13,625
9,370
4,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 7
8,452
528
5,471
12,594
11,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ApolloBastetCliodhnaArtemis

VS

Bans
Ah Muzen CabKhepriFreyaEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kralido
Neith
14
2 / 5 / 3
8,366
523
11,200
13,106
5,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
REAPERS28
Poseidon
16
6 / 4 / 3
9,408
588
12,329
10,711
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 2 / 6
6,980
436
3,504
15,569
10,975
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

4
0 / 0 / 0
4,939
309
297
2,172
1,220
Breastplate

Breastplate

+20
Physical Protection

Mercury
beezoy
Mercury
15
8 / 3 / 4
8,946
559
12,002
15,849
6,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
14
Kills
16
16
Deaths
14
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
ALEXZUS
Agni
1
8
0
0.13
W
Jing Wei
AlphaKenny0ne
Jing Wei
2
1
2
3
W
Bakasura
CAL3571
Bakasura
5
2
3
3.25
W
Ullr
CaipZ1
Ullr
5
3
0
1.67
L
Neith
Kralido
Neith
2
5
3
0.7
L
Poseidon
REAPERS28
Poseidon
6
4
3
1.88
L
0
2
6
1.5
L
0
0
0
0
L
Mercury
beezoy
Mercury
8
3
4
3.33
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,821
Damage
39,332
62,980
Taken
57,407
33,427
Mitigated
28,540
15,594
Healing
10,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
ALEXZUS
Agni
7,738
632
76
1,486
14,005
5,725
294
3,651
10,354
59,880
0
W
Jing Wei
AlphaKenny0ne
Jing Wei
5,498
3,665
0
5,731
12,250
5,123
94
625
11,625
0
89,806
W
Bakasura
CAL3571
Bakasura
5,489
3,612
0
3,764
14,761
6,755
32
3,388
11,373
0
59,812
W
Ullr
CaipZ1
Ullr
13,625
5,483
0
1,617
9,370
4,461
240
3,070
6,300
0
81,897
L
Neith
Kralido
Neith
11,200
5,542
0
3,053
13,106
5,410
0
1,571
11,197
0
75,489
L
Poseidon
REAPERS28
Poseidon
12,329
2,348
0
1,229
10,711
4,414
0
4,645
5,599
83,465
0
L
3,504
681
0
3,491
15,569
10,975
0
1,066
14,360
31,518
0
L
297
0
0
773
2,172
1,220
0
0
2,172
0
5,426
L
Mercury
beezoy
Mercury
12,002
6,865
0
1,500
15,849
6,521
0
5,389
9,711
0
83,393
W
5,471
33
0
2,920
12,594
11,363
0
5,540
7,054
19,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,124
Gold Earned
38,639
510
Minions Killed
443
0
Camps Cleared
0
1,610,868
Distance Traveled
1,330,730
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,376
524
101
6
0
296,054
6
W
Jing Wei
9,512
595
144
9
0
297,228
4
W
Bakasura
9,468
592
130
8
0
369,290
1
W
Ullr
10,316
645
118
7
0
302,289
6
L
Neith
8,366
523
122
8
0
275,282
3
L
Poseidon
9,408
588
134
8
0
314,935
0
L
Ymir
6,980
436
44
3
0
298,475
2
L
Tyr
4,939
309
11
1
0
81,570
1
L
Mercury
8,946
559
132
8
0
360,468
6
W
Ares
8,452
528
17
1
0
346,007
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role