Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
DarkCheren_18
Ymir
Level 40
God Stats
2W - 7L
1,344 SR
Queue Stats
15W - 18L
1,508 Elo+
Party 4
Awilix
Awilix
Moist_Pajamas
Awilix
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 44L
1,418 Elo+
Party 3
Izanami
Izanami
kevinlaraz
Izanami
Level 128
God Stats
3W - 6L
1,570 SR
Queue Stats
340W - 351L
1,435 Elo+
Party 4
Gilgamesh
Gilgamesh
vmbr3456
Gilgamesh
Level 106
God Stats
4W - 2L
1,521 SR
Queue Stats
166W - 160L
1,463 Elo+
Party 4
Team Averages
Level 96
1,487 SR
1,465 Elo+

VS

Team Averages
Level 76
1,467 SR
1,397 Elo+
Hercules
Hercules
JJFROST34
Hercules
Level 146
God Stats
15W - 15L
1,528 SR
Queue Stats
600W - 592L
1,481 Elo+
Party 2
Eset
Eset
No_Points_Lost
Eset
Level 14
God Stats
1W - 2L
1,319 SR
Queue Stats
37W - 46L
1,394 Elo+
Party 2
Ne Zha
Ne Zha
SquareNickel967
Ne Zha
Level 145
God Stats
3W - 2L
1,720 SR
Queue Stats
322W - 286L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
l HoodPope l
Sylvanus
Level 18
God Stats
1W - 1L
1,314 SR
Queue Stats
5W - 2L
1,251 Elo+
Party 1
Izanami
Izanami
oscar the gr8
Izanami
Level 59
God Stats
1W - 0L
1,452 SR
Queue Stats
21W - 22L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 4 / 1
4,753
432
2,745
4,602
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 4
5,826
530
1,797
8,071
5,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 2 / 1
4,900
445
3,859
8,833
2,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
kevinlaraz
Izanami
10
4 / 2 / 1
5,771
525
5,321
9,252
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
vmbr3456
Gilgamesh
10
0 / 3 / 0
5,246
477
3,682
8,464
4,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JJFROST34
Hercules
12
3 / 0 / 0
7,196
654
4,735
7,226
4,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 0 / 4
5,974
543
6,050
6,057
3,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
5 / 1 / 3
6,464
588
4,426
7,568
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
l HoodPope l
Sylvanus
12
3 / 0 / 4
6,842
622
5,841
4,733
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
8
0 / 5 / 2
4,898
445
4,649
8,336
1,892
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
12
12
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
1
0.13
L
1
1
4
3
W
Hercules
JJFROST34
Hercules
3
0
0
3
L
0
2
1
0.25
W
1
0
4
3
W
5
1
3
6.5
L
Izanami
kevinlaraz
Izanami
4
2
1
2.25
W
Sylvanus
l HoodPope l
Sylvanus
3
0
4
5
W
Izanami
0
5
2
0.2
L
Gilgamesh
vmbr3456
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,404
Damage
25,701
39,222
Taken
33,920
17,781
Mitigated
15,049
6,877
Healing
13,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,745
757
0
250
4,602
1,439
0
2,118
2,484
24,681
0
L
1,797
941
0
2,027
8,071
5,413
0
4,114
3,957
20,124
0
W
Hercules
JJFROST34
Hercules
4,735
2,288
0
4,081
7,226
4,988
0
0
7,226
0
43,882
L
3,859
1,347
0
500
8,833
2,991
0
2,240
6,593
0
31,241
W
6,050
630
47
1,591
6,057
3,141
0
1,446
4,540
27,111
0
W
4,426
1,476
0
4,474
7,568
2,527
0
267
7,255
0
35,463
L
Izanami
kevinlaraz
Izanami
5,321
4,299
0
1,958
9,252
3,088
0
2,573
6,679
0
46,166
W
Sylvanus
l HoodPope l
Sylvanus
5,841
2,529
313
2,315
4,733
2,501
878
1,198
3,393
38,589
11,581
W
Izanami
4,649
3,136
0
931
8,336
1,892
0
1,332
6,964
0
21,120
L
Gilgamesh
vmbr3456
Gilgamesh
3,682
1,365
0
2,142
8,464
4,850
0
0
8,464
0
30,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,496
Gold Earned
31,374
275
Minions Killed
306
0
Camps Cleared
0
950,078
Distance Traveled
1,033,158
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,753
432
48
4
0
170,146
1
L
Ymir
5,826
530
40
4
0
198,248
4
W
Hercules
7,196
654
87
8
0
213,049
0
L
Awilix
4,900
445
54
5
0
221,843
2
W
Eset
5,974
543
24
2
0
188,353
0
W
Ne Zha
6,464
588
66
6
0
230,590
2
L
Izanami
5,771
525
75
7
0
189,345
2
W
Sylvanus
6,842
622
77
7
0
199,107
1
W
Izanami
4,898
445
52
5
0
202,059
0
L
Gilgamesh
5,246
477
58
5
0
170,496
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role