Player Matchup

Sylvanus
Sylvanus
HarboMatthew
Sylvanus
Level 42
God Stats
2W - 1L
1,528 SR
Queue Stats
77W - 81L
1,477 Elo+
Party 1
Artemis
Artemis
PsychoPomp25
Artemis
Level 125
God Stats
5W - 4L
1,505 SR
Queue Stats
36W - 37L
1,473 Elo+
Party 1
Olorun
Olorun
that guy TEXA5
Olorun
Level 126
God Stats
27W - 16L
1,625 SR
Queue Stats
152W - 164L
1,506 Elo+
Party 1
Team Averages
Level 98
1,552 SR
1,486 Elo+

VS

Team Averages
Level 131
1,499 SR
1,572 Elo+
Morgan Le Fay
Morgan Le Fay
Mister_F0XX3
Morgan Le Fay
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,428 Elo+
Party 2
Chaac
Chaac
iiTz_Zeno6946
Chaac
Level 118
God Stats
5W - 3L
1,432 SR
Queue Stats
38W - 43L
1,438 Elo+
Party 2
Lancelot
Lancelot
ledwin114
Lancelot
Level 160
God Stats
14W - 3L
1,565 SR
Queue Stats
401W - 172L
1,852 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HarboMatthew
Sylvanus
14
1 / 6 / 4
9,656
644
9,101
18,712
11,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
PsychoPomp25
Artemis
13
0 / 10 / 4
9,327
622
13,637
16,571
6,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 8 / 1
11,409
761
10,915
17,473
9,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Mister_F0XX3
Morgan Le Fay
16
6 / 2 / 16
11,849
790
16,306
11,128
5,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 4 / 19
11,406
760
10,717
20,453
23,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Lancelot
ledwin114
Lancelot
18
15 / 1 / 8
13,068
871
20,771
20,456
15,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
7
Kills
24
24
Deaths
7
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
HarboMatthew
Sylvanus
1
6
4
0.5
W
Morgan Le Fay
Mister_F0XX3
Morgan Le Fay
6
2
16
7
L
Artemis
PsychoPomp25
Artemis
0
10
4
0.2
W
3
4
19
3.13
W
Lancelot
ledwin114
Lancelot
15
1
8
19
L
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,653
Damage
47,794
52,756
Taken
52,037
27,164
Mitigated
44,746
9,882
Healing
12,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
HarboMatthew
Sylvanus
9,101
2,985
2,163
3,108
18,712
11,200
0
6,988
11,545
26,531
4,607
W
Morgan Le Fay
Mister_F0XX3
Morgan Le Fay
16,306
2,092
0
1,179
11,128
5,554
784
3,470
7,658
48,638
0
L
Artemis
PsychoPomp25
Artemis
13,637
6,181
0
687
16,571
6,958
0
5,054
11,317
0
37,986
W
10,717
800
0
4,459
20,453
23,972
657
7,342
13,111
0
32,940
W
Lancelot
ledwin114
Lancelot
20,771
2,784
0
6,429
20,456
15,220
973
7,143
13,313
0
54,739
L
10,915
5,482
1,001
2,923
17,473
9,006
0
4,616
12,563
27,076
2,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,392
Gold Earned
36,323
146
Minions Killed
201
7
Camps Cleared
7
634,528
Distance Traveled
868,630
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,656
644
49
3
3
208,317
3
W
Morgan Le Fay
11,849
790
99
7
2
257,042
1
L
Artemis
9,327
622
53
4
3
211,383
6
W
Chaac
11,406
760
44
3
3
271,637
2
W
Lancelot
13,068
871
58
4
2
339,951
0
L
Olorun
11,409
761
44
3
1
214,828
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role