Player Matchup

Pele
Pele
Cheeto7
Pele
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
160W - 159L
1,319 Elo+
Party 2
Anubis
Anubis
Da_Real_Dante69
Anubis
Level 67
God Stats
10W - 6L
1,484 SR
Queue Stats
21W - 12L
1,441 Elo+
Party 1
Shiva
Shiva
HellBringerOni
Shiva
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 50L
1,338 Elo+
Party 1
Ganesha
Ganesha
MR Pickles9004
Ganesha
Level 43
God Stats
15W - 10L
1,344 SR
Queue Stats
101W - 110L
1,329 Elo+
Party 2
Izanami
Izanami
Nuzelk
Izanami
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 136L
1,403 Elo+
Party 2
Team Averages
Level 66
1,466 SR
1,366 Elo+

VS

Team Averages
Level 53
1,481 SR
1,278 Elo+
Cthulhu
Cthulhu
HATR Assist
Cthulhu
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
541W - 581L
1,338 Elo+
Solo
Neith
Neith
SALO00109
Neith
Level 74
God Stats
5W - 13L
1,403 SR
Queue Stats
30W - 44L
1,318 Elo+
Party 3
Lancelot
Lancelot
SoyAleejandro
Lancelot
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
18W - 25L
1,085 Elo+
Party 3
Tyr
Tyr
juankyseg10
Tyr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,318 Elo+
Party 3
Hera
Hera
santy_tulikat178
Hera
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cheeto7
Pele
15
8 / 2 / 7
9,415
628
8,233
12,670
5,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 1 / 5
8,663
578
8,133
8,609
4,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 0 / 4
9,024
602
10,257
8,083
4,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 0 / 16
8,176
545
4,903
9,354
11,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Nuzelk
Izanami
14
5 / 0 / 10
8,887
592
8,498
8,076
3,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HATR Assist
Cthulhu
8
0 / 7 / 0
5,432
362
5,500
18,234
10,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
SALO00109
Neith
10
1 / 5 / 1
6,291
419
5,458
8,375
2,627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
SoyAleejandro
Lancelot
12
1 / 5 / 0
7,064
471
3,019
13,948
5,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 0
5,899
393
677
3,202
1,742
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 5 / 1
6,576
438
5,976
9,633
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
5
24
Kills
3
3
Deaths
24
42
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
Cheeto7
Pele
8
2
7
5.75
W
4
1
5
6.5
L
Cthulhu
HATR Assist
Cthulhu
0
7
0
0
W
7
0
4
9
W
0
0
16
8
W
Izanami
Nuzelk
Izanami
5
0
10
10
L
Neith
SALO00109
Neith
1
5
1
0.3
L
Lancelot
SoyAleejandro
Lancelot
1
5
0
0.2
L
0
2
0
0
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,024
Damage
20,630
46,792
Taken
53,392
30,471
Mitigated
23,065
17,758
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Cheeto7
Pele
8,233
2,984
0
3,660
12,670
5,473
324
1,883
10,787
0
70,537
W
8,133
104
0
5,548
8,609
4,967
1,678
3,888
4,721
65,555
0
L
Cthulhu
HATR Assist
Cthulhu
5,500
655
42
2,973
18,234
10,343
0
6,007
12,227
24,964
0
W
10,257
2,614
353
3,094
8,083
4,677
0
1,475
6,608
0
58,929
W
4,903
850
0
1,307
9,354
11,677
726
2,555
6,799
23,103
0
W
Izanami
Nuzelk
Izanami
8,498
6,232
0
3,796
8,076
3,677
1,556
2,327
5,749
0
72,197
L
Neith
SALO00109
Neith
5,458
881
0
1,856
8,375
2,627
485
1,523
6,852
0
38,357
L
Lancelot
SoyAleejandro
Lancelot
3,019
959
0
4,342
13,948
5,840
0
1,565
12,383
0
53,762
L
677
58
0
331
3,202
1,742
0
0
3,202
0
19,550
L
5,976
945
0
1,779
9,633
2,513
0
3,941
5,692
45,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,165
Gold Earned
31,262
473
Minions Killed
319
0
Camps Cleared
0
1,516,650
Distance Traveled
1,314,007
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,415
628
101
7
0
336,989
5
W
Anubis
8,663
578
112
7
0
252,808
2
L
Cthulhu
5,432
362
38
3
0
274,286
0
W
Shiva
9,024
602
102
7
0
341,729
0
W
Ganesha
8,176
545
10
1
0
301,237
0
W
Izanami
8,887
592
148
10
0
283,887
1
L
Neith
6,291
419
78
5
0
280,177
4
L
Lancelot
7,064
471
84
6
0
338,498
5
L
Tyr
5,899
393
40
3
0
136,782
4
L
Hera
6,576
438
79
5
0
284,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role