Player Matchup

Izanami
Izanami
 
Izanami
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
HeadHunter240
Sol
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
LoNeBLiMP12
Gilgamesh
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Eset
Eset
URxxxNEXTxx
Eset
Level 127
God Stats
4W - 4L
1,197 SR
Queue Stats
231W - 274L
1,467 Elo+
Solo
Raijin
Raijin
num6er 1 ki11er
Raijin
Level 120
God Stats
3W - 1L
1,664 SR
Queue Stats
167W - 174L
1,427 Elo+
Party 3
Team Averages
Level 112
1,472 SR
1,479 Elo+

VS

Team Averages
Level 102
1,437 SR
1,440 Elo+
Nemesis
Nemesis
DisruptivePanda
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 113L
1,458 Elo+
Solo
Arachne
Arachne
INOANI
Arachne
Level 126
God Stats
8W - 7L
1,665 SR
Queue Stats
500W - 578L
1,427 Elo+
Party 1
Artio
Artio
XButtSaladX
Artio
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
424W - 498L
1,431 Elo+
Party 1
King Arthur
King Arthur
lopolopol
King Arthur
Level 88
God Stats
1W - 2L
1,300 SR
Queue Stats
329W - 397L
1,418 Elo+
Party 1
Vulcan
Vulcan
tnastyyyyy
Vulcan
Level 108
God Stats
3W - 7L
1,221 SR
Queue Stats
339W - 406L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
12 / 1 / 12
10,435
949
20,165
11,025
6,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 1 / 20
8,876
807
16,098
10,940
5,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
LoNeBLiMP12
Gilgamesh
15
2 / 2 / 18
8,827
802
10,764
17,981
15,601
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 2 / 11
9,265
842
15,526
10,342
5,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 2 / 16
9,023
820
11,548
12,157
6,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 6
7,189
654
6,153
12,873
8,640
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
INOANI
Arachne
12
1 / 6 / 3
7,068
643
5,667
20,771
8,941
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 5 / 7
7,605
691
4,739
22,486
12,970
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
lopolopol
King Arthur
13
3 / 7 / 3
8,121
738
7,489
19,787
10,856
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
tnastyyyyy
Vulcan
16
4 / 3 / 3
8,382
762
23,224
11,173
5,406
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
30
25
Kills
8
8
Deaths
26
77
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
12
1
12
18
L
0
5
6
0.6
W
2
1
20
12
L
Arachne
INOANI
Arachne
1
6
3
0.42
W
Gilgamesh
LoNeBLiMP12
Gilgamesh
2
2
18
5.5
W
5
2
11
5.25
L
0
5
7
0.7
L
King Arthur
lopolopol
King Arthur
3
7
3
0.64
W
4
2
16
6
L
Vulcan
tnastyyyyy
Vulcan
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,101
Damage
47,272
62,445
Taken
87,090
39,012
Mitigated
46,813
24,078
Healing
28,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
20,165
15,308
612
3,401
11,025
6,304
1,318
4,007
7,018
0
37,428
L
6,153
1,710
928
2,029
12,873
8,640
0
6,303
6,570
0
14,005
W
16,098
6,777
785
2,413
10,940
5,596
3,252
3,931
7,009
37,060
0
L
Arachne
INOANI
Arachne
5,667
3,871
1,315
5,606
20,771
8,941
0
10,623
10,148
0
9,329
W
Gilgamesh
LoNeBLiMP12
Gilgamesh
10,764
2,242
1,904
4,428
17,981
15,601
798
7,230
10,751
0
18,127
W
15,526
872
4,309
2,372
10,342
5,302
955
6,605
3,737
34,429
0
L
4,739
391
3,933
6,857
22,486
12,970
0
10,855
11,631
7,663
0
L
King Arthur
lopolopol
King Arthur
7,489
963
870
2,772
19,787
10,856
0
8,272
11,515
0
14,811
W
11,548
751
1,447
2,407
12,157
6,209
1,101
6,190
5,967
22,192
0
L
Vulcan
tnastyyyyy
Vulcan
23,224
7,752
1,602
2,934
11,173
5,406
20
7,119
4,054
39,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,426
Gold Earned
38,365
171
Minions Killed
89
0
Camps Cleared
0
1,033,402
Distance Traveled
931,026
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,435
949
40
4
0
194,359
1
L
Nemesis
7,189
654
20
2
0
171,807
0
W
Sol
8,876
807
48
4
0
215,737
0
L
Arachne
7,068
643
10
1
0
190,532
0
W
Gilgamesh
8,827
802
19
2
0
215,676
0
W
Eset
9,265
842
46
4
0
198,894
4
L
Artio
7,605
691
8
1
0
200,885
0
L
King Arthur
8,121
738
14
1
0
155,821
1
W
Raijin
9,023
820
18
2
0
208,736
0
L
Vulcan
8,382
762
37
3
0
211,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role