Player Matchup

Sol
Sol
Bamster313
Sol
Level 18
God Stats
0W - 1L
1,266 SR
Queue Stats
6W - 12L
1,513 Elo+
Party 2
Medusa
Medusa
Cypexilon
Medusa
Level 72
God Stats
0W - 1L
1,617 SR
Queue Stats
9W - 8L
1,575 Elo+
Party 2
Raijin
Raijin
MTN WREX
Raijin
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,413 Elo+
Party 3
Hachiman
Hachiman
MTN ZOMBI
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ravana
Ravana
SpacemanFlop
Ravana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,413 Elo+
Party 3
Team Averages
Level 42
1,477 SR
1,483 Elo+

VS

Team Averages
Level 101
1,523 SR
1,500 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Wilddogg325
Vulcan
Level 158
God Stats
7W - 3L
1,603 SR
Queue Stats
198W - 174L
1,563 Elo+
Party 1
Artio
Artio
babykappa
Artio
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 74L
1,377 Elo+
Solo
He Bo
He Bo
melthuzad
He Bo
Level 129
God Stats
3W - 6L
1,510 SR
Queue Stats
205W - 240L
1,521 Elo+
Solo
Hercules
Hercules
sleepy8
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 38L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 6
8,003
616
10,010
11,258
4,297
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Cypexilon
Medusa
17
4 / 7 / 6
10,072
775
13,615
15,193
6,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
MTN WREX
Raijin
16
1 / 6 / 5
8,583
660
6,625
10,056
4,766
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
MTN ZOMBI
Hachiman
14
3 / 9 / 4
8,257
635
4,150
15,374
6,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ravana
14
3 / 9 / 5
8,567
659
3,853
14,588
7,781
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
19
15 / 3 / 11
11,807
908
20,973
15,204
7,465
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
17
4 / 1 / 23
10,492
807
16,231
8,722
4,205
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
babykappa
Artio
17
7 / 3 / 20
11,215
863
6,636
18,024
23,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
melthuzad
He Bo
19
5 / 2 / 18
11,167
859
9,798
7,127
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
sleepy8
Hercules
16
6 / 2 / 22
10,304
793
8,978
13,424
16,753
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
131
11
Kills
37
37
Deaths
11
26
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
15
3
11
6.83
L
0
6
6
0.5
L
Medusa
Cypexilon
Medusa
4
7
6
1
L
Raijin
MTN WREX
Raijin
1
6
5
0.58
L
Hachiman
MTN ZOMBI
Hachiman
3
9
4
0.56
L
Ravana
3
9
5
0.61
W
Vulcan
4
1
23
15.5
W
Artio
babykappa
Artio
7
3
20
5.67
W
He Bo
melthuzad
He Bo
5
2
18
7
W
Hercules
sleepy8
Hercules
6
2
22
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,253
Damage
62,616
66,469
Taken
62,501
30,077
Mitigated
54,244
8,652
Healing
28,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
20,973
3,935
1,576
3,881
15,204
7,465
2,229
4,060
11,144
0
31,659
L
10,010
972
0
2,076
11,258
4,297
0
6,233
5,025
21,675
0
L
Medusa
Cypexilon
Medusa
13,615
4,344
1,048
2,585
15,193
6,753
0
7,667
7,526
0
37,787
L
Raijin
MTN WREX
Raijin
6,625
619
529
297
10,056
4,766
0
4,829
5,227
19,878
0
L
Hachiman
MTN ZOMBI
Hachiman
4,150
2,637
370
450
15,374
6,480
0
7,314
8,060
0
11,903
L
Ravana
3,853
1,339
454
843
14,588
7,781
0
6,622
7,966
0
7,365
W
Vulcan
16,231
5,604
2,139
1,836
8,722
4,205
2,295
2,533
6,189
46,030
0
W
Artio
babykappa
Artio
6,636
626
2,609
6,028
18,024
23,159
607
4,294
13,730
11,959
0
W
He Bo
melthuzad
He Bo
9,798
124
2,392
1,755
7,127
2,662
1,587
1,729
5,398
33,087
0
W
Hercules
sleepy8
Hercules
8,978
419
2,085
4,666
13,424
16,753
778
4,019
9,405
0
14,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,482
Gold Earned
54,985
126
Minions Killed
136
0
Camps Cleared
0
963,102
Distance Traveled
1,293,300
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,807
908
18
1
0
286,418
0
L
Sol
8,003
616
21
2
0
216,912
0
L
Medusa
10,072
775
54
4
0
229,329
0
L
Raijin
8,583
660
26
2
0
169,534
0
L
Hachiman
8,257
635
13
1
0
146,879
0
L
Ravana
8,567
659
12
1
0
200,448
0
W
Vulcan
10,492
807
51
4
0
263,645
1
W
Artio
11,215
863
9
1
0
261,585
1
W
He Bo
11,167
859
50
4
0
233,994
1
W
Hercules
10,304
793
8
1
0
247,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role