Player Matchup

Baron Samedi
Baron Samedi
ChipperClub
Baron Samedi
Level 157
God Stats
10W - 2L
1,740 SR
Queue Stats
249W - 153L
1,661 Elo+
Party 2
Lancelot
Lancelot
DHG Beta2337
Lancelot
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 70L
1,646 Elo+
Party 2
Atlas
Atlas
VeXXaLaTi0n
Atlas
Level 148
God Stats
14W - 8L
1,810 SR
Queue Stats
165W - 115L
1,703 Elo+
Party 2
Team Averages
Level 110
1,683 SR
1,670 Elo+

VS

Team Averages
Level 33
1,760 SR
1,631 Elo+
Chronos
Chronos
AlaskanTsk
Chronos
Level 44
God Stats
4W - 3L
1,796 SR
Queue Stats
58W - 41L
1,633 Elo+
Party 1
Ares
Ares
FrenchToast01
Ares
Level 26
God Stats
19W - 7L
1,774 SR
Queue Stats
32W - 21L
1,628 Elo+
Party 1
Lancelot
Lancelot
MATTSAC619
Lancelot
Level 29
God Stats
1W - 1L
1,712 SR
Queue Stats
44W - 32L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChipperClub
Baron Samedi
12
3 / 0 / 5
7,639
764
13,332
5,850
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
DHG Beta2337
Lancelot
11
3 / 3 / 5
7,237
724
6,364
8,851
4,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 5
8,296
830
9,193
10,893
10,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AlaskanTsk
Chronos
11
1 / 1 / 3
6,620
662
7,635
8,202
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 3
7,196
720
3,573
12,797
12,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
MATTSAC619
Lancelot
10
2 / 4 / 1
6,550
655
5,523
12,411
6,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
9
Kills
4
4
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
AlaskanTsk
Chronos
1
1
3
2.5
W
Baron Samedi
ChipperClub
Baron Samedi
3
0
5
5.5
W
Lancelot
DHG Beta2337
Lancelot
3
3
5
1.83
L
1
4
3
0.63
L
Lancelot
MATTSAC619
Lancelot
2
4
1
0.63
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,889
Damage
16,731
25,594
Taken
33,410
18,119
Mitigated
23,349
9,797
Healing
7,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AlaskanTsk
Chronos
7,635
1,756
0
2,974
8,202
4,234
0
5,989
2,213
27,853
1,502
W
Baron Samedi
ChipperClub
Baron Samedi
13,332
2,136
3,183
2,821
5,850
3,015
724
2,193
3,657
39,063
0
W
Lancelot
DHG Beta2337
Lancelot
6,364
942
0
470
8,851
4,200
0
5,245
3,606
0
14,803
L
3,573
24
0
1,803
12,797
12,653
0
8,328
4,469
9,774
0
L
Lancelot
MATTSAC619
Lancelot
5,523
1,274
0
2,799
12,411
6,462
0
8,672
3,739
0
14,834
W
9,193
3,344
357
2,966
10,893
10,904
0
3,358
7,535
22,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,172
Gold Earned
20,366
113
Minions Killed
91
4
Camps Cleared
4
589,394
Distance Traveled
580,079
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,620
662
43
4
1
192,642
1
W
Baron Samedi
7,639
764
70
7
2
188,345
4
W
Lancelot
7,237
724
22
2
1
199,847
1
L
Ares
7,196
720
14
1
0
187,013
3
L
Lancelot
6,550
655
34
3
3
200,424
2
W
Atlas
8,296
830
21
2
1
201,202
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role