Player Matchup

Ravana
Ravana
BWit_
Ravana
Level 35
God Stats
1W - 4L
1,283 SR
Queue Stats
139W - 173L
1,435 Elo+
Party 4
Ymir
Ymir
DOUBLE_2A28
Ymir
Level 16
God Stats
14W - 11L
1,997 SR
Queue Stats
34W - 42L
1,392 Elo+
Party 3
Rama
Rama
ROAR_0908
Rama
Level 35
God Stats
8W - 7L
1,575 SR
Queue Stats
50W - 52L
1,363 Elo+
Party 3
Scylla
Scylla
Scion_V3
Scylla
Level 129
God Stats
4W - 6L
1,455 SR
Queue Stats
187W - 173L
1,466 Elo+
Party 4
Cliodhna
Cliodhna
UnDeFlo
Cliodhna
Level 112
God Stats
6W - 8L
1,598 SR
Queue Stats
81W - 68L
1,443 Elo+
Party 3
Team Averages
Level 65
1,582 SR
1,420 Elo+

VS

Team Averages
Level 84
1,445 SR
1,445 Elo+
King Arthur
King Arthur
BLAIN TRAlN
King Arthur
Level 146
God Stats
10W - 10L
1,251 SR
Queue Stats
15W - 17L
1,450 Elo+
Party 2
Freya
Freya
JayyyDB__
Freya
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 104L
1,416 Elo+
Party 1
Chiron
Chiron
KINGZEL_215
Chiron
Level 87
God Stats
1W - 2L
1,494 SR
Queue Stats
18W - 18L
1,456 Elo+
Party 1
Pele
Pele
NineOhhNine
Pele
Level 29
God Stats
0W - 4L
1,204 SR
Queue Stats
3W - 4L
1,479 Elo+
Party 2
Kuzenbo
Kuzenbo
WilderLicense21
Kuzenbo
Level 124
God Stats
2W - 4L
1,774 SR
Queue Stats
158W - 173L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BWit_
Ravana
18
1 / 5 / 2
11,100
444
7,262
15,309
7,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
0 / 0 / 1
11,184
447
4,681
11,350
14,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
18
2 / 2 / 1
10,956
438
13,902
18,664
9,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Scion_V3
Scylla
20
2 / 0 / 1
12,732
509
15,416
13,299
6,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
UnDeFlo
Cliodhna
20
7 / 5 / 1
13,816
553
28,566
34,832
40,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BLAIN TRAlN
King Arthur
18
7 / 3 / 0
12,575
503
24,745
32,530
41,432
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
JayyyDB__
Freya
18
1 / 3 / 1
11,295
452
12,441
24,801
13,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
16
0 / 3 / 4
9,995
400
12,486
18,735
8,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 3 / 3
9,517
381
6,377
15,924
8,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 0 / 2
10,396
416
6,604
13,030
19,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
12
Kills
11
12
Deaths
12
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BLAIN TRAlN
King Arthur
7
3
0
2.33
W
Ravana
BWit_
Ravana
1
5
2
0.4
W
0
0
1
0.5
L
Freya
JayyyDB__
Freya
1
3
1
0.5
L
Chiron
0
3
4
0.67
L
3
3
3
1.5
W
Rama
2
2
1
1.25
W
Scylla
Scion_V3
Scylla
2
0
1
2.5
W
Cliodhna
UnDeFlo
Cliodhna
7
5
1
1.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,827
Damage
62,653
93,454
Taken
105,020
77,690
Mitigated
91,094
41,595
Healing
27,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BLAIN TRAlN
King Arthur
24,745
4,218
0
1,415
32,530
41,432
0
4,043
28,487
0
119,604
W
Ravana
BWit_
Ravana
7,262
1,960
0
5,219
15,309
7,617
571
1,344
13,965
0
92,742
W
4,681
714
0
3,816
11,350
14,419
68
3,108
8,242
35,326
0
L
Freya
JayyyDB__
Freya
12,441
4,634
0
10,001
24,801
13,535
0
9,439
15,362
77,173
10,330
L
Chiron
12,486
6,719
499
5,360
18,735
8,941
0
1,457
17,278
0
88,571
L
6,377
1,166
0
1,744
15,924
8,084
0
1,443
14,481
0
50,036
W
Rama
13,902
12,372
0
9,065
18,664
9,088
965
3,082
15,582
0
140,592
W
Scylla
Scion_V3
Scylla
15,416
693
0
5,050
13,299
6,469
1,334
5,809
7,490
111,648
0
W
Cliodhna
UnDeFlo
Cliodhna
28,566
5,514
0
18,445
34,832
40,097
336
4,152
30,680
0
135,931
L
6,604
1,911
4,508
3,654
13,030
19,102
84
3,715
9,315
46,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,788
Gold Earned
53,778
777
Minions Killed
612
0
Camps Cleared
0
2,313,518
Distance Traveled
2,239,284
7
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,575
503
197
8
0
446,734
2
W
Ravana
11,100
444
131
5
0
504,856
0
W
Ymir
11,184
447
47
2
0
461,386
0
L
Freya
11,295
452
141
6
0
408,316
6
L
Chiron
9,995
400
149
6
0
438,262
6
L
Pele
9,517
381
60
2
0
461,549
0
W
Rama
10,956
438
193
8
0
416,316
3
W
Scylla
12,732
509
189
8
0
465,168
0
W
Cliodhna
13,816
553
217
9
0
465,792
4
L
Kuzenbo
10,396
416
65
3
0
484,423
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role