Player Matchup

Arachne
Arachne
AncientCarthage
Arachne
Level 140
God Stats
5W - 12L
1,196 SR
Queue Stats
493W - 490L
1,599 Elo+
Solo
Hun Batz
Hun Batz
April Soul
Hun Batz
Level 124
God Stats
1W - 1L
1,731 SR
Queue Stats
136W - 161L
1,557 Elo+
Solo
Cu Chulainn
Cu Chulainn
Era of Hades
Cu Chulainn
Level 155
God Stats
5W - 5L
1,979 SR
Queue Stats
500W - 498L
1,584 Elo+
Solo
Apollo
Apollo
HiPNoTiX
Apollo
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
301W - 330L
1,573 Elo+
Solo
Raijin
Raijin
iElric
Raijin
Level 158
God Stats
0W - 4L
1,289 SR
Queue Stats
98W - 92L
1,613 Elo+
Solo
Team Averages
Level 147
1,539 SR
1,585 Elo+

VS

Team Averages
Level 146
1,478 SR
1,625 Elo+
Achilles
Achilles
Cero11
Achilles
Level 126
God Stats
2W - 2L
1,745 SR
Queue Stats
107W - 103L
1,536 Elo+
Solo
Osiris
Osiris
DangItKyle3
Osiris
Level 160
God Stats
5W - 6L
1,175 SR
Queue Stats
587W - 592L
1,590 Elo+
Solo
Fenrir
Fenrir
Hammygoodness
Fenrir
Level 160
God Stats
9W - 5L
1,538 SR
Queue Stats
719W - 746L
1,569 Elo+
Solo
Khepri
Khepri
Pimples
Khepri
Level 160
God Stats
3W - 0L
1,434 SR
Queue Stats
71W - 58L
1,648 Elo+
Solo
Athena
Athena
Xv A mIlLe vX
Athena
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 9
11,539
641
12,519
20,835
21,614
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
April Soul
Hun Batz
19
4 / 9 / 6
12,236
680
26,474
21,865
19,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Era of Hades
Cu Chulainn
20
0 / 4 / 9
12,085
671
18,678
34,357
32,995
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
HiPNoTiX
Apollo
2
0 / 1 / 0
5,016
279
0
809
344
Raijin
iElric
Raijin
20
6 / 5 / 4
13,169
732
18,616
16,289
8,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cero11
Achilles
5
0 / 0 / 0
8,316
462
0
0
0
Osiris
20
5 / 5 / 14
13,533
752
20,802
26,507
47,933
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 3 / 8
14,141
786
25,197
28,977
28,016
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Pimples
Khepri
20
2 / 3 / 17
12,184
677
17,108
25,070
23,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
2 / 3 / 19
13,982
777
15,620
25,694
48,601
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
80
13
Kills
22
26
Deaths
14
28
Assists
58
Player
Kills
Deaths
Assists
KDA
L
3
7
9
1.07
L
Hun Batz
April Soul
Hun Batz
4
9
6
0.78
W
Achilles
Cero11
Achilles
0
0
0
0
W
Osiris
5
5
14
2.4
L
Cu Chulainn
Era of Hades
Cu Chulainn
0
4
9
1.13
W
13
3
8
5.67
L
Apollo
HiPNoTiX
Apollo
0
1
0
0
W
Khepri
Pimples
Khepri
2
3
17
3.5
W
2
3
19
3.83
L
Raijin
iElric
Raijin
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,287
Damage
78,727
94,155
Taken
106,248
83,095
Mitigated
148,537
27,451
Healing
35,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,519
8,391
1,074
4,970
20,835
21,614
1,549
7,503
13,332
0
17,234
L
Hun Batz
April Soul
Hun Batz
26,474
9,301
1,536
2,358
21,865
19,179
1,630
8,451
13,414
0
44,680
W
Achilles
Cero11
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
20,802
6,220
3,439
3,269
26,507
47,933
1,673
5,410
21,097
0
54,334
L
Cu Chulainn
Era of Hades
Cu Chulainn
18,678
2,631
418
12,979
34,357
32,995
140
10,587
23,770
5,457
42,116
W
25,197
11,418
4,527
9,013
28,977
28,016
4,139
6,097
22,880
0
59,119
L
Apollo
HiPNoTiX
Apollo
0
0
0
0
809
344
0
400
409
0
0
W
Khepri
Pimples
Khepri
17,108
625
3,993
4,198
25,070
23,987
1,873
3,895
21,175
37,975
0
W
15,620
3,760
2,714
4,589
25,694
48,601
1,624
5,417
20,277
38,263
0
L
Raijin
iElric
Raijin
18,616
2,955
1,047
3,069
16,289
8,963
1,215
5,787
10,502
43,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,045
Gold Earned
62,156
161
Minions Killed
234
0
Camps Cleared
0
1,134,669
Distance Traveled
1,344,429
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,539
641
10
1
0
285,718
0
L
Hun Batz
12,236
680
30
2
0
267,596
2
W
Achilles
8,316
462
0
0
0
388
0
W
Osiris
13,533
752
55
3
0
314,903
0
L
Cu Chulainn
12,085
671
56
3
0
309,970
1
W
Fenrir
14,141
786
87
5
0
364,133
3
L
Apollo
5,016
279
0
0
0
96
0
W
Khepri
12,184
677
43
2
0
342,172
2
W
Athena
13,982
777
49
3
0
322,833
2
L
Raijin
13,169
732
65
4
0
271,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role