Player Matchup

Cthulhu
Cthulhu
BreezyMcBeazy
Cthulhu
Level 38
God Stats
6W - 11L
1,179 SR
Queue Stats
85W - 106L
1,338 Elo+
Party 1
Pele
Pele
Real530Boss
Pele
Level 92
God Stats
22W - 30L
1,500 SR
Queue Stats
182W - 204L
1,407 Elo+
Party 1
Ra
Ra
xmolecule22
Ra
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 116L
1,359 Elo+
Party 1
Team Averages
Level 92
1,393 SR
1,368 Elo+

VS

Team Averages
Level 88
1,416 SR
1,320 Elo+
Baron Samedi
Baron Samedi
Brobabyface1
Baron Samedi
Level 69
God Stats
4W - 7L
1,445 SR
Queue Stats
44W - 59L
1,196 Elo+
Solo
Ares
Ares
DeicideVII
Ares
Level 63
God Stats
1W - 3L
1,296 SR
Queue Stats
1W - 3L
1,372 Elo+
Solo
Lancelot
Lancelot
Juggalotis204
Lancelot
Level 132
God Stats
16W - 28L
1,508 SR
Queue Stats
353W - 510L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
4 / 1 / 10
10,165
726
9,014
19,328
11,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
6 / 5 / 5
10,606
758
18,427
17,783
7,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
5 / 1 / 10
10,922
780
14,189
9,861
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brobabyface1
Baron Samedi
14
2 / 6 / 4
9,614
687
17,555
15,313
9,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 5
9,608
686
9,497
17,968
18,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lancelot
Juggalotis204
Lancelot
14
3 / 6 / 4
9,730
695
11,404
15,868
10,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
15
Kills
7
7
Deaths
15
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
1
10
9
L
Baron Samedi
Brobabyface1
Baron Samedi
2
6
4
0.67
L
2
3
5
1.5
L
Lancelot
Juggalotis204
Lancelot
3
6
4
0.83
W
6
5
5
1.7
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,630
Damage
38,456
46,972
Taken
49,149
23,920
Mitigated
38,518
13,929
Healing
7,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
9,014
896
0
5,910
19,328
11,959
46
13,697
5,631
20,880
0
L
Baron Samedi
Brobabyface1
Baron Samedi
17,555
2,040
2,293
2,495
15,313
9,284
0
6,582
8,526
46,476
0
L
9,497
272
0
1,379
17,968
18,804
0
8,083
9,263
14,752
0
L
Lancelot
Juggalotis204
Lancelot
11,404
2,321
368
1,008
15,868
10,430
0
8,188
7,388
0
39,378
W
18,427
5,569
0
4,576
17,783
7,747
0
8,961
8,822
0
39,377
W
14,189
516
1,450
1,993
9,861
4,214
168
4,932
4,929
43,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,693
Gold Earned
28,952
158
Minions Killed
107
6
Camps Cleared
6
799,813
Distance Traveled
753,278
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,165
726
26
2
0
274,520
2
L
Baron Samedi
9,614
687
55
4
2
239,253
1
L
Ares
9,608
686
6
0
0
265,627
0
L
Lancelot
9,730
695
46
3
4
248,398
3
W
Pele
10,606
758
49
4
3
249,848
2
W
Ra
10,922
780
83
6
3
275,445
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role