Player Matchup

Ymir
Ymir
HeadKracker3133
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,208 Elo+
Party 2
Danzaburou
Danzaburou
Mathx_ProfessoR
Danzaburou
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 2
Chaac
Chaac
hasancito1234
Chaac
Level 91
God Stats
2W - 2L
1,534 SR
Queue Stats
38W - 31L
1,546 Elo+
Solo
Team Averages
Level 47
1,511 SR
1,418 Elo+

VS

Team Averages
Level 44
1,393 SR
1,474 Elo+
Gilgamesh
Gilgamesh
Azreia
Gilgamesh
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,515 Elo+
Party 1
Lancelot
Lancelot
JustTooCrazy998
Lancelot
Level 60
God Stats
3W - 3L
1,322 SR
Queue Stats
63W - 54L
1,528 Elo+
Party 1
Ah Puch
Ah Puch
Radiated56
Ah Puch
Level 8
God Stats
0W - 2L
1,357 SR
Queue Stats
0W - 4L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 10
12,430
654
2,644
11,488
14,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Mathx_ProfessoR
Danzaburou
18
7 / 0 / 5
13,579
715
22,444
15,667
8,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
6 / 0 / 7
12,978
683
19,414
20,712
18,404
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Azreia
Gilgamesh
14
0 / 5 / 0
10,010
527
12,598
25,417
24,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
14
1 / 3 / 0
10,162
535
19,222
17,607
14,697
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Radiated56
Ah Puch
15
0 / 5 / 1
10,156
535
4,619
11,786
5,100
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
13
Kills
1
1
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Azreia
Gilgamesh
0
5
0
0
W
0
1
10
5
L
Lancelot
1
3
0
0.33
W
Danzaburou
Mathx_ProfessoR
Danzaburou
7
0
5
9.5
L
Ah Puch
Radiated56
Ah Puch
0
5
1
0.1
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,502
Damage
36,439
47,867
Taken
54,810
41,101
Mitigated
44,494
18,391
Healing
2,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Azreia
Gilgamesh
12,598
3,237
0
1,485
25,417
24,697
0
2,089
23,328
0
43,687
W
2,644
746
0
2,087
11,488
14,649
56
1,578
9,466
8,696
0
L
Lancelot
19,222
4,108
0
38
17,607
14,697
0
689
16,918
0
43,432
W
Danzaburou
Mathx_ProfessoR
Danzaburou
22,444
10,941
0
8,124
15,667
8,048
1,717
1,481
14,036
0
73,398
L
Ah Puch
Radiated56
Ah Puch
4,619
854
0
735
11,786
5,100
0
238
11,548
30,272
0
W
19,414
4,432
0
8,180
20,712
18,404
92
2,108
18,282
0
50,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,987
Gold Earned
30,328
185
Minions Killed
157
10
Camps Cleared
6
1,034,680
Distance Traveled
968,075
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,010
527
54
3
1
321,359
1
W
Ymir
12,430
654
15
1
0
339,636
1
L
Lancelot
10,162
535
55
3
4
372,087
1
W
Danzaburou
13,579
715
109
6
6
332,156
3
L
Ah Puch
10,156
535
48
3
1
274,629
0
W
Chaac
12,978
683
61
3
4
362,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role