Player Matchup

Apollo
Apollo
 
Apollo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
AnimationRex
Sol
Level 37
God Stats
1W - 2L
1,741 SR
Queue Stats
100W - 93L
1,429 Elo+
Party 2
Amaterasu
Amaterasu
Maron3Piernas
Amaterasu
Level 25
God Stats
7W - 11L
1,420 SR
Queue Stats
25W - 44L
1,347 Elo+
Party 3
Jing Wei
Jing Wei
rikku97
Jing Wei
Level 137
God Stats
1W - 4L
1,306 SR
Queue Stats
123W - 133L
1,405 Elo+
Party 2
Pele
Pele
xTelesto
Pele
Level 42
God Stats
5W - 2L
1,650 SR
Queue Stats
12W - 17L
1,399 Elo+
Solo
Team Averages
Level 69
1,523 SR
1,416 Elo+

VS

Team Averages
Level 126
1,611 SR
1,669 Elo+
Anubis
Anubis
ErnestoFelix
Anubis
Level 142
God Stats
4W - 1L
1,592 SR
Queue Stats
104W - 94L
1,661 Elo+
Party 1
Ao Kuang
Ao Kuang
Im Nouva
Ao Kuang
Level 158
God Stats
2W - 0L
1,521 SR
Queue Stats
92W - 68L
1,681 Elo+
Party 1
Yemoja
Yemoja
JenniFDS
Yemoja
Level 47
God Stats
2W - 0L
1,654 SR
Queue Stats
5W - 0L
1,928 Elo+
Party 1
Olorun
Olorun
Mr B Harmo
Olorun
Level 158
God Stats
6W - 1L
1,883 SR
Queue Stats
130W - 107L
1,645 Elo+
Party 1
Ares
Ares
jimmddd
Ares
Level 123
God Stats
17W - 16L
1,404 SR
Queue Stats
306W - 314L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
0 / 2 / 0
6,681
445
1,577
9,426
3,401
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 4 / 0
6,106
407
5,034
10,317
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
Maron3Piernas
Amaterasu
10
0 / 4 / 0
6,116
408
1,605
12,000
8,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
rikku97
Jing Wei
13
1 / 1 / 1
7,496
500
7,990
12,354
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
10
1 / 3 / 2
6,485
432
9,056
11,276
4,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 1 / 2
8,278
552
13,252
9,448
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Im Nouva
Ao Kuang
13
4 / 0 / 5
7,797
520
6,399
11,853
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
JenniFDS
Yemoja
13
2 / 0 / 8
8,120
541
6,194
9,251
8,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Mr B Harmo
Olorun
17
2 / 0 / 1
9,704
647
5,390
8,702
4,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
jimmddd
Ares
14
1 / 2 / 2
7,919
528
8,263
12,885
13,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
14
14
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
0
0
L
1
4
0
0.25
W
Anubis
5
1
2
6
W
Ao Kuang
Im Nouva
Ao Kuang
4
0
5
6.5
W
Yemoja
JenniFDS
Yemoja
2
0
8
6
L
Amaterasu
Maron3Piernas
Amaterasu
0
4
0
0
W
Olorun
Mr B Harmo
Olorun
2
0
1
2.5
W
Ares
jimmddd
Ares
1
2
2
1
L
Jing Wei
rikku97
Jing Wei
1
1
1
1.5
L
Pele
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,262
Damage
39,498
55,373
Taken
52,139
25,413
Mitigated
36,931
12,283
Healing
27,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,577
1,108
0
2,478
9,426
3,401
0
6,738
2,688
0
49,992
L
5,034
1,004
0
1,408
10,317
3,937
0
7,374
2,943
43,426
4,917
W
Anubis
13,252
632
0
4,939
9,448
5,737
0
2,891
6,557
92,778
0
W
Ao Kuang
Im Nouva
Ao Kuang
6,399
1,491
0
4,159
11,853
4,884
0
562
11,291
58,522
0
W
Yemoja
JenniFDS
Yemoja
6,194
1,297
3,723
3,239
9,251
8,547
162
1,288
7,963
21,939
0
L
Amaterasu
Maron3Piernas
Amaterasu
1,605
443
1,741
2,073
12,000
8,510
0
8,692
3,308
0
12,867
W
Olorun
Mr B Harmo
Olorun
5,390
3,206
0
6,734
8,702
4,369
1,157
0
8,702
109,173
0
W
Ares
jimmddd
Ares
8,263
264
0
4,408
12,885
13,394
0
0
12,885
54,791
0
L
Jing Wei
rikku97
Jing Wei
7,990
6,893
0
3,633
12,354
5,203
0
9,466
2,184
0
54,831
L
Pele
9,056
2,689
0
950
11,276
4,362
0
6,394
4,752
0
40,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,884
Gold Earned
41,818
348
Minions Killed
523
0
Camps Cleared
0
1,367,581
Distance Traveled
1,425,279
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,681
445
107
7
0
239,025
3
L
Sol
6,106
407
66
4
0
281,066
3
W
Anubis
8,278
552
157
10
0
263,063
1
W
Ao Kuang
7,797
520
89
6
0
306,634
2
W
Yemoja
8,120
541
31
2
0
318,772
1
L
Amaterasu
6,116
408
20
1
0
280,408
0
W
Olorun
9,704
647
166
11
0
277,902
3
W
Ares
7,919
528
80
5
0
258,908
4
L
Jing Wei
7,496
500
92
6
0
276,538
0
L
Pele
6,485
432
63
4
0
290,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role