Player Matchup

Heimdallr
Heimdallr
CANADIANMOOSE81
Heimdallr
Level 126
God Stats
2W - 4L
1,457 SR
Queue Stats
57W - 51L
1,495 Elo+
Party 1
Ganesha
Ganesha
Sir Blood Eagle
Ganesha
Level 146
God Stats
6W - 6L
1,560 SR
Queue Stats
579W - 359L
1,677 Elo+
Party 1
Lancelot
Lancelot
TweakerOnThe360
Lancelot
Level 155
God Stats
6W - 7L
1,559 SR
Queue Stats
708W - 492L
1,545 Elo+
Party 1
Team Averages
Level 142
1,525 SR
1,572 Elo+

VS

Team Averages
Level 125
1,444 SR
1,395 Elo+
Sylvanus
Sylvanus
DuplicitousDirk
Sylvanus
Level 66
God Stats
1W - 4L
1,333 SR
Queue Stats
20W - 26L
1,407 Elo+
Solo
Janus
Janus
FramedZero71
Janus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,389 Elo+
Party 2
Mulan
Mulan
TheJoyel15
Mulan
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CANADIANMOOSE81
Heimdallr
13
2 / 4 / 0
8,803
629
7,156
13,189
6,552
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 1 / 2
8,352
597
7,379
12,470
12,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
12
0 / 4 / 2
7,928
566
9,337
15,969
10,709
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
2 / 1 / 4
8,953
640
5,532
9,518
9,514
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
3 / 0 / 6
9,862
704
11,690
9,333
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
16
4 / 1 / 5
9,660
690
19,806
19,494
16,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
9
9
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CANADIANMOOSE81
Heimdallr
2
4
0
0.5
W
Sylvanus
2
1
4
4
W
3
0
6
6
L
0
1
2
1
W
Mulan
4
1
5
6.5
L
Lancelot
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,872
Damage
37,028
41,628
Taken
38,345
29,621
Mitigated
29,263
6,320
Healing
16,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CANADIANMOOSE81
Heimdallr
7,156
3,909
0
2,817
13,189
6,552
0
7,115
5,961
0
32,656
W
Sylvanus
5,532
1,307
2,325
4,620
9,518
9,514
409
1,898
7,620
15,400
0
W
11,690
445
96
2,685
9,333
3,312
454
3,001
6,332
54,406
0
L
7,379
670
0
3,173
12,470
12,360
0
3,845
8,218
33,001
0
W
Mulan
19,806
3,323
0
6,508
19,494
16,437
43
2,912
16,582
0
35,851
L
Lancelot
9,337
1,349
0
330
15,969
10,709
0
6,670
8,807
0
19,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,083
Gold Earned
28,475
146
Minions Killed
152
5
Camps Cleared
7
802,797
Distance Traveled
793,931
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,803
629
90
6
3
242,289
3
W
Sylvanus
8,953
640
15
1
1
215,688
3
W
Janus
9,862
704
102
7
5
284,986
5
L
Ganesha
8,352
597
16
1
0
275,672
0
W
Mulan
9,660
690
35
3
1
293,257
1
L
Lancelot
7,928
566
40
3
2
284,836
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role