Player Matchup

Hel
Hel
ArsenRascal
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,482 Elo+
Party 3
Zhong Kui
Zhong Kui
PandaLenin
Zhong Kui
Level 146
God Stats
0W - 1L
1,301 SR
Queue Stats
95W - 86L
1,512 Elo+
Party 1
Discordia
Discordia
PandaTrotsky
Discordia
Level 94
God Stats
1W - 1L
1,702 SR
Queue Stats
24W - 23L
1,579 Elo+
Party 1
Bacchus
Bacchus
RealPandaLenin
Bacchus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,894 Elo+
Party 1
Osiris
Osiris
thefluffy508
Osiris
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,544 Elo+
Party 3
Team Averages
Level 71
1,501 SR
1,602 Elo+

VS

Team Averages
Level 32
1,591 SR
1,551 Elo+
Aphrodite
Aphrodite
NGHTMRES
Aphrodite
Level 87
God Stats
3W - 1L
1,748 SR
Queue Stats
307W - 78L
1,561 Elo+
Party 2
Chaac
Chaac
Phantomm453
Chaac
Level 18
God Stats
6W - 0L
1,706 SR
Queue Stats
110W - 13L
1,891 Elo+
Party 2
Bakasura
Bakasura
SledTurtle
Bakasura
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
261W - 41L
1,500 Elo+
Party 2
Tyr
Tyr
ih8pngtuberz
Tyr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,302 Elo+
Solo
Anubis
Anubis
redzer05
Anubis
Level 17
God Stats
7W - 0L
1,500 SR
Queue Stats
358W - 99L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
7,594
584
5,341
11,183
6,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
PandaLenin
Zhong Kui
15
2 / 5 / 5
8,472
652
18,430
18,386
11,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
PandaTrotsky
Discordia
16
1 / 2 / 4
8,274
636
12,922
7,885
3,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 2 / 4
8,124
625
10,571
16,266
19,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
17
4 / 5 / 2
9,112
701
13,962
16,806
17,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NGHTMRES
Aphrodite
18
5 / 1 / 10
10,649
819
13,869
14,711
10,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
3 / 1 / 14
9,930
764
14,188
19,844
23,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
SledTurtle
Bakasura
16
2 / 2 / 14
10,208
785
10,548
20,425
17,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
5 / 2 / 5
9,205
708
11,062
14,261
17,602
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
redzer05
Anubis
17
4 / 1 / 11
10,240
788
15,198
14,725
9,794
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
7
Kills
19
19
Deaths
7
17
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Aphrodite
NGHTMRES
Aphrodite
5
1
10
10
L
Zhong Kui
PandaLenin
Zhong Kui
2
5
5
0.9
L
Discordia
PandaTrotsky
Discordia
1
2
4
1.5
W
3
1
14
10
L
0
2
4
1
W
Bakasura
SledTurtle
Bakasura
2
2
14
4.5
W
5
2
5
3.75
W
Anubis
redzer05
Anubis
4
1
11
9.5
L
Osiris
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,226
Damage
64,865
70,526
Taken
83,966
58,222
Mitigated
79,529
31,446
Healing
54,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,341
71
8,379
3,618
11,183
6,022
0
1,831
8,118
15,531
0
W
Aphrodite
NGHTMRES
Aphrodite
13,869
2,975
16,123
10,416
14,711
10,743
1,114
8,923
5,788
28,678
0
L
Zhong Kui
PandaLenin
Zhong Kui
18,430
550
132
5,737
18,386
11,518
0
7,877
9,562
27,739
0
L
Discordia
PandaTrotsky
Discordia
12,922
351
1,617
1,379
7,885
3,235
0
4,533
3,135
26,103
0
W
14,188
1,540
1,212
8,685
19,844
23,730
540
9,324
10,520
0
25,169
L
10,571
686
1,238
3,239
16,266
19,959
0
7,589
7,302
19,044
0
W
Bakasura
SledTurtle
Bakasura
10,548
5,948
4,730
5,641
20,425
17,660
196
8,508
11,917
0
10,648
W
11,062
572
196
1,037
14,261
17,602
0
8,827
5,434
0
13,863
W
Anubis
redzer05
Anubis
15,198
579
866
5,261
14,725
9,794
2,254
11,682
3,043
38,284
0
L
Osiris
13,962
4,371
2,505
3,602
16,806
17,488
0
7,237
8,922
0
27,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,576
Gold Earned
50,232
121
Minions Killed
145
0
Camps Cleared
0
1,226,421
Distance Traveled
1,248,985
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,594
584
31
2
0
244,259
0
W
Aphrodite
10,649
819
37
3
0
267,545
1
L
Zhong Kui
8,472
652
30
2
0
205,433
3
L
Discordia
8,274
636
24
2
0
276,787
0
W
Chaac
9,930
764
22
2
0
276,466
0
L
Bacchus
8,124
625
15
1
0
254,895
0
W
Bakasura
10,208
785
20
2
0
264,213
0
W
Tyr
9,205
708
9
1
0
221,417
0
W
Anubis
10,240
788
57
4
0
219,344
3
L
Osiris
9,112
701
21
2
0
245,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role