Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
H3NT4lH4V3Nx
Artemis
Level 27
God Stats
1W - 2L
1,453 SR
Queue Stats
5W - 14L
1,140 Elo+
Party 1
Athena
Athena
REBORnPHOENIx17
Athena
Level 29
God Stats
1W - 1L
1,627 SR
Queue Stats
6W - 13L
1,162 Elo+
Party 1
Team Averages
Level 34
1,527 SR
1,267 Elo+

VS

Team Averages
Level 99
1,489 SR
1,443 Elo+
Sol
Sol
bazookamark215
Sol
Level 60
God Stats
18W - 13L
1,559 SR
Queue Stats
247W - 340L
1,371 Elo+
Party 2
Horus
Horus
jeanp24
Horus
Level 105
God Stats
214W - 208L
1,497 SR
Queue Stats
565W - 595L
1,567 Elo+
Solo
Cabrakan
Cabrakan
topthott215
Cabrakan
Level 131
God Stats
8W - 10L
1,412 SR
Queue Stats
495W - 665L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 5 / 0
6,231
623
2,237
13,683
6,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
H3NT4lH4V3Nx
Artemis
10
1 / 7 / 0
6,529
653
7,923
11,848
4,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 5 / 0
6,319
632
2,908
13,282
9,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 8
9,127
913
14,184
7,277
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Horus
jeanp24
Horus
14
4 / 0 / 13
8,612
861
9,896
6,521
5,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
topthott215
Cabrakan
13
4 / 1 / 11
8,265
827
8,920
10,074
6,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
49
1
Kills
17
17
Deaths
1
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
0
0
L
Artemis
H3NT4lH4V3Nx
Artemis
1
7
0
0.14
L
0
5
0
0
W
9
0
8
13
W
Horus
jeanp24
Horus
4
0
13
10.5
W
Cabrakan
topthott215
Cabrakan
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,068
Damage
33,000
38,813
Taken
23,872
19,749
Mitigated
15,398
1,144
Healing
9,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,237
573
0
700
13,683
6,071
0
7,752
5,651
0
11,750
L
Artemis
H3NT4lH4V3Nx
Artemis
7,923
2,857
0
0
11,848
4,238
0
6,919
4,689
0
18,165
L
2,908
430
0
444
13,282
9,440
0
7,375
5,727
11,600
0
W
14,184
6,113
0
3,862
7,277
3,317
1,104
947
6,239
40,394
3,981
W
Horus
jeanp24
Horus
9,896
4,524
1,169
2,558
6,521
5,239
815
1,172
5,147
0
21,278
W
Cabrakan
topthott215
Cabrakan
8,920
1,023
0
2,367
10,074
6,842
330
1,613
8,408
27,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,079
Gold Earned
26,004
70
Minions Killed
131
1
Camps Cleared
8
475,991
Distance Traveled
597,266
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,231
623
26
3
1
174,030
0
L
Artemis
6,529
653
24
2
0
154,813
0
L
Athena
6,319
632
20
2
0
147,148
0
W
Sol
9,127
913
73
7
4
196,442
2
W
Horus
8,612
861
25
3
2
223,103
1
W
Cabrakan
8,265
827
33
3
2
177,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role