Player Matchup

Olorun
Olorun
BirdyMayFly62
Olorun
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 117L
1,434 Elo+
Party 3
Artemis
Artemis
Kruzzxy
Artemis
Level 21
God Stats
2W - 13L
1,157 SR
Queue Stats
19W - 60L
939 Elo+
Party 2
Lancelot
Lancelot
RadiantTactician
Lancelot
Level 105
God Stats
0W - 5L
1,166 SR
Queue Stats
2W - 15L
1,052 Elo+
Party 2
Chaac
Chaac
ZOC_Deadeye
Chaac
Level 27
God Stats
10W - 9L
1,090 SR
Queue Stats
20W - 59L
939 Elo+
Party 2
Ares
Ares
dakotaalex95
Ares
Level 115
God Stats
4W - 6L
1,326 SR
Queue Stats
122W - 119L
1,426 Elo+
Party 3
Team Averages
Level 57
1,248 SR
1,158 Elo+

VS

Team Averages
Level 85
1,499 SR
1,347 Elo+
Ah Muzen Cab
Ah Muzen Cab
Alval20_
Ah Muzen Cab
Level 103
God Stats
6W - 4L
1,554 SR
Queue Stats
163W - 204L
1,418 Elo+
Party 1
Ymir
Ymir
Amandagamers04
Ymir
Level 8
God Stats
3W - 5L
1,238 SR
Queue Stats
4W - 5L
1,204 Elo+
Party 1
Medusa
Medusa
Ogorman_Cl
Medusa
Level 107
God Stats
3W - 2L
1,532 SR
Queue Stats
130W - 162L
1,378 Elo+
Party 1
Zhong Kui
Zhong Kui
ThAt_DaMn_Zay11
Zhong Kui
Level 62
God Stats
21W - 13L
1,500 SR
Queue Stats
385W - 419L
1,335 Elo+
Solo
Lancelot
Lancelot
ss___MINAT0___ss
Lancelot
Level 143
God Stats
9W - 4L
1,670 SR
Queue Stats
329W - 378L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 3
8,063
384
5,100
16,440
6,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Kruzzxy
Artemis
12
6 / 9 / 4
8,890
423
15,059
23,804
11,103
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 4 / 4
9,776
466
11,445
15,261
7,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 11 / 3
8,811
420
13,426
24,634
20,887
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 6 / 8
9,985
475
11,706
22,388
24,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alval20_
Ah Muzen Cab
18
6 / 2 / 12
12,084
575
21,890
18,028
9,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 15
9,760
465
5,123
21,739
28,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Ogorman_Cl
Medusa
16
14 / 7 / 9
11,358
541
21,858
21,116
10,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
ThAt_DaMn_Zay11
Zhong Kui
17
6 / 2 / 11
11,332
540
14,113
12,165
9,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
11 / 0 / 14
12,723
606
16,108
14,572
7,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
99
13
Kills
38
38
Deaths
13
22
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Alval20_
Ah Muzen Cab
6
2
12
6
W
1
2
15
4.25
L
0
8
3
0.19
L
Artemis
Kruzzxy
Artemis
6
9
4
0.89
W
Medusa
Ogorman_Cl
Medusa
14
7
9
2.64
L
3
4
4
1.25
W
Zhong Kui
ThAt_DaMn_Zay11
Zhong Kui
6
2
11
5.75
L
2
11
3
0.32
L
2
6
8
1
W
11
0
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,736
Damage
79,092
102,527
Taken
87,620
70,288
Mitigated
65,854
20,588
Healing
23,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Alval20_
Ah Muzen Cab
21,890
5,749
0
5,950
18,028
9,264
4,315
2,724
15,304
0
102,340
W
5,123
1,148
0
1,349
21,739
28,369
312
4,791
16,948
23,713
0
L
5,100
2,954
52
2,723
16,440
6,698
256
2,013
14,427
46,797
0
L
Artemis
Kruzzxy
Artemis
15,059
8,848
0
4,766
23,804
11,103
182
4,186
19,618
0
47,709
W
Medusa
Ogorman_Cl
Medusa
21,858
12,549
0
5,107
21,116
10,601
1,461
6,573
14,543
0
68,786
L
11,445
2,303
0
3,868
15,261
7,513
0
3,014
12,247
0
59,529
W
Zhong Kui
ThAt_DaMn_Zay11
Zhong Kui
14,113
1,794
0
3,695
12,165
9,870
1,179
2,448
9,717
82,840
0
L
13,426
3,094
0
3,442
24,634
20,887
0
5,306
19,328
0
48,997
L
11,706
1,014
2,959
2,778
22,388
24,087
222
4,717
17,671
33,185
0
W
16,108
4,647
0
7,808
14,572
7,750
2,474
2,749
11,823
0
110,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,525
Gold Earned
57,257
342
Minions Killed
526
0
Camps Cleared
0
1,666,172
Distance Traveled
1,890,628
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,084
575
157
7
0
350,288
0
W
Ymir
9,760
465
27
1
0
321,860
0
L
Olorun
8,063
384
67
3
0
310,785
0
L
Artemis
8,890
423
75
4
0
312,513
0
W
Medusa
11,358
541
71
3
0
344,013
3
L
Lancelot
9,776
466
111
5
0
399,364
2
W
Zhong Kui
11,332
540
125
6
0
377,704
5
L
Chaac
8,811
420
70
3
0
352,699
2
L
Ares
9,985
475
19
1
0
290,811
2
W
Lancelot
12,723
606
146
7
0
496,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role