Player Matchup

Sol
Sol
Eword__
Sol
Level 32
God Stats
13W - 7L
1,608 SR
Queue Stats
96W - 115L
1,451 Elo+
Party 4
Nu Wa
Nu Wa
GOD OF MOBN
Nu Wa
Level 74
God Stats
77W - 66L
1,604 SR
Queue Stats
274W - 321L
1,467 Elo+
Party 1
Ares
Ares
MOBN VIPER
Ares
Level 75
God Stats
0W - 4L
1,322 SR
Queue Stats
398W - 465L
1,458 Elo+
Party 1
Nemesis
Nemesis
MOBNPHANTOM
Nemesis
Level 50
God Stats
16W - 10L
1,705 SR
Queue Stats
144W - 167L
1,408 Elo+
Party 1
Izanami
Izanami
jelliwolf
Izanami
Level 46
God Stats
27W - 35L
1,560 SR
Queue Stats
58W - 64L
1,473 Elo+
Party 4
Team Averages
Level 55
1,560 SR
1,451 Elo+

VS

Team Averages
Level 56
1,456 SR
1,421 Elo+
Cu Chulainn
Cu Chulainn
BIG_Dum999
Cu Chulainn
Level 44
God Stats
4W - 6L
1,425 SR
Queue Stats
23W - 19L
1,428 Elo+
Party 2
Pele
Pele
JaYdEn_A_VaSqUeZ
Pele
Level 81
God Stats
1W - 1L
1,292 SR
Queue Stats
24W - 19L
1,440 Elo+
Party 2
Artemis
Artemis
TurtlePowerp
Artemis
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 111L
1,352 Elo+
Party 3
Atlas
Atlas
orbitorz
Atlas
Level 37
God Stats
6W - 5L
1,564 SR
Queue Stats
112W - 127L
1,381 Elo+
Party 3
Agni
Agni
scotpark
Agni
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
0 / 7 / 0
6,796
453
8,475
13,261
5,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 5 / 1
6,369
425
5,479
7,778
2,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 1
6,170
411
6,158
14,043
10,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
MOBNPHANTOM
Nemesis
11
1 / 3 / 0
6,924
462
6,699
12,321
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
jelliwolf
Izanami
12
0 / 3 / 1
6,662
444
4,806
11,499
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BIG_Dum999
Cu Chulainn
14
6 / 0 / 0
8,834
589
9,660
13,037
6,963
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 0 / 5
7,839
523
3,944
10,604
4,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
TurtlePowerp
Artemis
12
3 / 1 / 2
7,299
487
9,535
10,250
3,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Atlas
orbitorz
Atlas
11
2 / 1 / 2
7,647
510
4,077
12,848
10,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
14
6 / 0 / 4
8,912
594
11,097
8,005
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
1
Kills
21
21
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BIG_Dum999
Cu Chulainn
6
0
0
6
L
Sol
0
7
0
0
L
0
5
1
0.1
W
4
0
5
6.5
L
0
3
1
0.17
L
Nemesis
MOBNPHANTOM
Nemesis
1
3
0
0.33
W
Artemis
TurtlePowerp
Artemis
3
1
2
4
L
Izanami
jelliwolf
Izanami
0
3
1
0.17
W
Atlas
orbitorz
Atlas
2
1
2
3
W
Agni
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,617
Damage
38,313
58,902
Taken
54,744
28,245
Mitigated
29,075
12,536
Healing
18,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BIG_Dum999
Cu Chulainn
9,660
2,618
0
2,665
13,037
6,963
1,506
8,595
4,356
0
61,878
L
Sol
8,475
3,199
0
3,340
13,261
5,994
1,548
54
13,207
42,808
0
L
5,479
1,443
0
618
7,778
2,956
303
6,171
1,607
33,447
0
W
3,944
1,116
180
5,187
10,604
4,932
0
2,331
8,185
0
58,982
L
6,158
355
0
2,518
14,043
10,551
0
4,817
9,226
27,243
0
L
Nemesis
MOBNPHANTOM
Nemesis
6,699
3,523
0
1,088
12,321
4,611
573
1,999
10,322
0
57,327
W
Artemis
TurtlePowerp
Artemis
9,535
5,686
0
4,060
10,250
3,731
1,723
2,401
7,781
0
44,416
L
Izanami
jelliwolf
Izanami
4,806
2,729
0
4,972
11,499
4,133
0
2,133
9,366
0
47,173
W
Atlas
orbitorz
Atlas
4,077
1,323
589
3,625
12,848
10,448
375
2,040
10,720
29,191
0
W
Agni
11,097
1,239
0
2,479
8,005
3,001
0
4,121
3,590
70,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,921
Gold Earned
40,531
338
Minions Killed
430
0
Camps Cleared
0
1,295,505
Distance Traveled
1,459,841
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,834
589
116
8
0
298,531
0
L
Sol
6,796
453
76
5
0
236,396
3
L
Nu Wa
6,369
425
64
4
0
229,876
7
W
Pele
7,839
523
92
6
0
358,576
0
L
Ares
6,170
411
30
2
0
269,442
4
L
Nemesis
6,924
462
87
6
0
321,209
2
W
Artemis
7,299
487
78
5
0
235,939
2
L
Izanami
6,662
444
81
5
0
238,582
2
W
Atlas
7,647
510
38
3
0
270,633
0
W
Agni
8,912
594
106
7
0
296,162
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role