Player Matchup

Chaac
Chaac
Dyeoman38
Chaac
Level 66
God Stats
27W - 22L
1,638 SR
Queue Stats
309W - 300L
1,462 Elo+
Party 2
Jormungandr
Jormungandr
GrandpaHands
Jormungandr
Level 104
God Stats
14W - 4L
1,575 SR
Queue Stats
344W - 320L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
ProsciuttoPro92
Danzaburou
Level 89
God Stats
2W - 1L
1,342 SR
Queue Stats
15W - 15L
1,457 Elo+
Party 2
Team Averages
Level 86
1,518 SR
1,459 Elo+

VS

Team Averages
Level 116
1,395 SR
1,391 Elo+
Sylvanus
Sylvanus
BluePheonix96
Sylvanus
Level 126
God Stats
3W - 4L
1,391 SR
Queue Stats
157W - 176L
1,426 Elo+
Party 1
Zhong Kui
Zhong Kui
ITz Mizzie Ts
Zhong Kui
Level 96
God Stats
1W - 3L
1,295 SR
Queue Stats
78W - 115L
1,310 Elo+
Party 1
Jing Wei
Jing Wei
SauciSasuke
Jing Wei
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 145L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dyeoman38
Chaac
16
1 / 5 / 10
11,940
628
11,574
20,744
18,768
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
GrandpaHands
Jormungandr
19
6 / 2 / 4
13,385
704
23,982
24,992
19,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
ProsciuttoPro92
Danzaburou
18
6 / 3 / 5
13,433
707
21,888
16,662
8,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BluePheonix96
Sylvanus
17
4 / 2 / 4
11,972
630
14,925
25,537
23,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
ITz Mizzie Ts
Zhong Kui
16
3 / 8 / 4
12,025
633
13,152
23,212
14,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
SauciSasuke
Jing Wei
16
3 / 3 / 5
11,360
598
15,634
20,643
8,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
13
Kills
10
10
Deaths
13
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BluePheonix96
Sylvanus
4
2
4
3
W
Chaac
Dyeoman38
Chaac
1
5
10
1.2
W
Jormungandr
GrandpaHands
Jormungandr
6
2
4
4
L
Zhong Kui
ITz Mizzie Ts
Zhong Kui
3
8
4
0.63
W
Danzaburou
ProsciuttoPro92
Danzaburou
6
3
5
2.83
L
Jing Wei
SauciSasuke
Jing Wei
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,444
Damage
43,711
62,398
Taken
69,392
46,965
Mitigated
46,651
15,742
Healing
25,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BluePheonix96
Sylvanus
14,925
1,063
5,173
12,706
25,537
23,728
39
7,832
16,965
34,331
0
W
Chaac
Dyeoman38
Chaac
11,574
978
769
6,058
20,744
18,768
456
8,657
12,087
0
40,287
W
Jormungandr
GrandpaHands
Jormungandr
23,982
5,045
0
5,598
24,992
19,536
350
9,437
15,555
73,628
0
L
Zhong Kui
ITz Mizzie Ts
Zhong Kui
13,152
1,195
264
2,143
23,212
14,460
96
8,686
14,259
55,227
0
W
Danzaburou
ProsciuttoPro92
Danzaburou
21,888
7,155
0
3,317
16,662
8,661
1,789
10,831
5,831
0
50,490
L
Jing Wei
SauciSasuke
Jing Wei
15,634
13,577
151
4,762
20,643
8,463
232
9,023
11,303
0
57,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,758
Gold Earned
35,357
222
Minions Killed
210
7
Camps Cleared
10
1,013,153
Distance Traveled
942,708
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,972
630
46
2
3
316,187
2
W
Chaac
11,940
628
45
2
3
354,194
4
W
Jormungandr
13,385
704
107
6
4
326,304
4
L
Zhong Kui
12,025
633
88
5
3
295,631
4
W
Danzaburou
13,433
707
70
4
0
332,655
4
L
Jing Wei
11,360
598
76
4
4
330,890
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role