Player Matchup

Chaac
Chaac
ChubbyPride
Chaac
Level 56
God Stats
0W - 1L
1,490 SR
Queue Stats
3W - 4L
1,480 Elo+
Party 1
Horus
Horus
Psychedd
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,184 Elo+
Party 1
Hachiman
Hachiman
TheRoboRage
Hachiman
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,489 Elo+
Party 1
Serqet
Serqet
WTFspiderman
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,588 Elo+
Party 1
Chernobog
Chernobog
frogintheshadow
Chernobog
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,447 Elo+
Party 1
Team Averages
Level 42
1,498 SR
1,437 Elo+

VS

Team Averages
Level 66
1,489 SR
1,516 Elo+
Chiron
Chiron
LBz Rojila305
Chiron
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
138W - 91L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
Påthş
Cthulhu
Level 159
God Stats
3W - 1L
1,443 SR
Queue Stats
149W - 106L
1,636 Elo+
Party 2
Osiris
Osiris
Suesbron
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,340 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jachoff
Morgan Le Fay
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Chang'e
Chang'e
stroberi44
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 58L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 3
9,902
762
13,598
21,672
25,778
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Psychedd
Horus
13
0 / 10 / 3
7,338
564
3,765
21,775
26,586
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
TheRoboRage
Hachiman
13
0 / 9 / 4
7,573
583
9,216
16,902
8,303
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
15
3 / 7 / 3
8,778
675
9,043
12,228
6,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
frogintheshadow
Chernobog
16
0 / 6 / 9
8,665
667
13,221
12,914
7,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 28
11,005
847
19,246
12,029
7,489
Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Påthş
Cthulhu
16
5 / 2 / 27
10,515
809
11,351
17,574
22,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
Suesbron
Osiris
17
4 / 3 / 27
10,232
787
12,847
17,848
17,709
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
jachoff
Morgan Le Fay
19
16 / 3 / 17
12,068
928
23,950
13,584
8,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
stroberi44
Chang'e
17
7 / 2 / 23
10,487
807
12,996
14,332
7,743
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
161
8
Kills
39
39
Deaths
10
22
Assists
122
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
7
0
28
21
L
Horus
Psychedd
Horus
0
10
3
0.15
W
Cthulhu
Påthş
Cthulhu
5
2
27
9.25
W
Osiris
Suesbron
Osiris
4
3
27
5.83
L
Hachiman
TheRoboRage
Hachiman
0
9
4
0.22
L
Serqet
3
7
3
0.64
L
Chernobog
frogintheshadow
Chernobog
0
6
9
0.75
W
Morgan Le Fay
jachoff
Morgan Le Fay
16
3
17
8.17
W
Chang'e
stroberi44
Chang'e
7
2
23
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,843
Damage
80,390
85,491
Taken
75,367
73,983
Mitigated
63,898
12,677
Healing
40,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,598
2,312
737
4,725
21,672
25,778
0
12,223
9,449
0
32,511
W
19,246
7,170
6,451
3,989
12,029
7,489
2,692
0
12,029
0
36,333
L
Horus
Psychedd
Horus
3,765
2,546
699
1,126
21,775
26,586
0
11,873
9,902
0
7,535
W
Cthulhu
Påthş
Cthulhu
11,351
1,609
2,983
2,092
17,574
22,913
515
0
17,145
21,638
0
W
Osiris
Suesbron
Osiris
12,847
3,810
0
1,950
17,848
17,709
1,080
0
17,848
0
24,802
L
Hachiman
TheRoboRage
Hachiman
9,216
4,529
415
1,778
16,902
8,303
0
10,128
6,774
0
16,681
L
Serqet
9,043
1,112
796
937
12,228
6,197
0
6,714
5,514
0
12,368
L
Chernobog
frogintheshadow
Chernobog
13,221
5,474
159
1,305
12,914
7,119
0
7,359
5,555
0
28,301
W
Morgan Le Fay
jachoff
Morgan Le Fay
23,950
2,209
5,280
5,358
13,584
8,044
1,617
0
13,410
42,528
0
W
Chang'e
stroberi44
Chang'e
12,996
2,574
7,443
5,377
14,332
7,743
2,355
0
14,172
25,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,256
Gold Earned
54,307
109
Minions Killed
134
0
Camps Cleared
0
1,005,206
Distance Traveled
1,267,318
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,902
762
37
3
0
233,153
0
W
Chiron
11,005
847
39
3
0
239,080
1
L
Horus
7,338
564
12
1
0
185,907
0
W
Cthulhu
10,515
809
27
2
0
239,802
1
W
Osiris
10,232
787
13
1
0
271,918
0
L
Hachiman
7,573
583
20
2
0
186,208
0
L
Serqet
8,778
675
6
0
0
190,458
0
L
Chernobog
8,665
667
34
3
0
209,480
0
W
Morgan Le Fay
12,068
928
35
3
0
254,106
0
W
Chang'e
10,487
807
20
2
0
262,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role