Player Matchup

Tyr
Tyr
Animeonline8829
Tyr
Level 75
God Stats
5W - 4L
1,524 SR
Queue Stats
162W - 179L
1,337 Elo+
Party 1
Neith
Neith
FluidicAxe6359
Neith
Level 39
God Stats
28W - 28L
1,262 SR
Queue Stats
72W - 103L
1,242 Elo+
Party 1
Nu Wa
Nu Wa
Yea Noob
Nu Wa
Level 78
God Stats
3W - 15L
1,589 SR
Queue Stats
49W - 63L
1,396 Elo+
Party 1
Hercules
Hercules
YourssTrully
Hercules
Level 27
God Stats
2W - 0L
1,712 SR
Queue Stats
54W - 56L
1,476 Elo+
Party 1
Arachne
Arachne
ZedLeppelin5528
Arachne
Level 64
God Stats
85W - 47L
1,587 SR
Queue Stats
267W - 278L
1,376 Elo+
Party 1
Team Averages
Level 57
1,535 SR
1,366 Elo+

VS

Team Averages
Level 53
1,524 SR
1,287 Elo+
Danzaburou
Danzaburou
COUX87
Danzaburou
Level 23
God Stats
1W - 1L
1,788 SR
Queue Stats
8W - 15L
1,302 Elo+
Party 2
Shiva
Shiva
CrainBird
Shiva
Level 84
God Stats
19W - 19L
1,331 SR
Queue Stats
45W - 48L
1,246 Elo+
Solo
Bakasura
Bakasura
SenJu_TOQUIMA
Bakasura
Level 66
God Stats
5W - 3L
1,500 SR
Queue Stats
178W - 187L
1,314 Elo+
Party 2
Ra
Ra
TeoVoa
Ra
Level 24
God Stats
2W - 5L
1,560 SR
Queue Stats
152W - 186L
1,228 Elo+
Party 2
Osiris
Osiris
WirelessStorm26
Osiris
Level 66
God Stats
9W - 12L
1,442 SR
Queue Stats
85W - 123L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 9
14,617
585
12,264
21,261
33,435
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 1 / 12
11,517
461
8,597
11,825
4,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Yea Noob
Nu Wa
20
12 / 2 / 8
15,335
613
25,372
15,525
7,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
YourssTrully
Hercules
15
1 / 4 / 13
11,461
458
7,567
25,845
29,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
13 / 2 / 8
14,756
590
19,613
29,195
14,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
COUX87
Danzaburou
16
3 / 7 / 2
11,260
450
19,345
19,324
8,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
CrainBird
Shiva
16
1 / 4 / 7
10,275
411
12,293
23,273
22,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
SenJu_TOQUIMA
Bakasura
16
3 / 8 / 2
10,664
427
10,838
25,467
9,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
17
3 / 8 / 0
10,817
433
9,644
17,627
6,774
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
0 / 5 / 1
10,199
408
9,755
19,188
22,664
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
31
Kills
10
10
Deaths
32
50
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Danzaburou
COUX87
Danzaburou
3
7
2
0.57
L
Shiva
CrainBird
Shiva
1
4
7
1.13
W
1
1
12
7
L
Bakasura
SenJu_TOQUIMA
Bakasura
3
8
2
0.5
L
Ra
3
8
0
0.38
L
0
5
1
0.1
W
Nu Wa
Yea Noob
Nu Wa
12
2
8
8
W
Hercules
YourssTrully
Hercules
1
4
13
1.88
W
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,413
Damage
61,875
103,651
Taken
104,879
89,827
Mitigated
69,139
38,951
Healing
15,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,264
1,629
0
5,464
21,261
33,435
613
1,947
18,639
0
98,640
L
Danzaburou
COUX87
Danzaburou
19,345
8,918
0
4,216
19,324
8,142
398
3,235
16,089
0
93,692
L
Shiva
CrainBird
Shiva
12,293
2,001
1,336
5,892
23,273
22,294
344
5,005
18,268
0
76,617
W
8,597
3,547
959
6,106
11,825
4,869
4,616
1,573
10,182
0
73,795
L
Bakasura
SenJu_TOQUIMA
Bakasura
10,838
7,174
0
2,180
25,467
9,265
0
7,914
17,553
0
84,232
L
Ra
9,644
425
62
1,744
17,627
6,774
200
6,497
11,130
70,706
0
L
9,755
3,316
0
250
19,188
22,664
324
3,065
16,123
0
78,236
W
Nu Wa
Yea Noob
Nu Wa
25,372
6,381
486
4,721
15,525
7,731
7,060
3,711
11,424
127,197
0
W
Hercules
YourssTrully
Hercules
7,567
1,361
582
6,587
25,845
29,658
529
2,955
22,810
399
37,842
W
19,613
12,762
527
13,519
29,195
14,134
5,650
2,450
26,469
0
147,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,686
Gold Earned
53,215
619
Minions Killed
612
0
Camps Cleared
0
2,326,541
Distance Traveled
2,136,380
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,617
585
172
7
0
460,344
0
L
Danzaburou
11,260
450
134
5
0
395,767
1
L
Shiva
10,275
411
115
5
0
471,850
4
W
Neith
11,517
461
88
4
0
385,612
1
L
Bakasura
10,664
427
132
5
0
457,790
0
L
Ra
10,817
433
99
4
0
388,868
0
L
Osiris
10,199
408
132
5
0
422,105
4
W
Nu Wa
15,335
613
170
7
0
443,782
1
W
Hercules
11,461
458
28
1
0
469,942
0
W
Arachne
14,756
590
161
6
0
566,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role