Player Matchup

Eset
Eset
AnAzzRammer
Eset
Level 41
God Stats
3W - 1L
1,797 SR
Queue Stats
548W - 56L
2,132 Elo+
Party 1
Ra
Ra
AngelWithA
Ra
Level 158
God Stats
8W - 1L
1,775 SR
Queue Stats
339W - 69L
1,869 Elo+
Party 1
Khepri
Khepri
Cretex
Khepri
Level 160
God Stats
1,001W - 351L
1,888 SR
Queue Stats
1,010W - 361L
1,850 Elo+
Party 1
Charybdis
Charybdis
Hing
Charybdis
Level 94
God Stats
10W - 5L
1,659 SR
Queue Stats
533W - 273L
1,591 Elo+
Party 1
King Arthur
King Arthur
KingJabroni
King Arthur
Level 160
God Stats
7W - 1L
1,709 SR
Queue Stats
610W - 288L
1,745 Elo+
Party 1
Team Averages
Level 123
1,765 SR
1,837 Elo+

VS

Team Averages
Level 84
1,579 SR
1,451 Elo+
Anhur
Anhur
 
Anhur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DaBestEva716
Achilles
Level 48
God Stats
1W - 1L
1,709 SR
Queue Stats
6W - 8L
1,389 Elo+
Solo
Fenrir
Fenrir
DarkLordBaphomet
Fenrir
Level 109
God Stats
3W - 4L
1,591 SR
Queue Stats
145W - 176L
1,470 Elo+
Solo
Mercury
Mercury
ross
Mercury
Level 64
God Stats
2W - 7L
1,597 SR
Queue Stats
45W - 55L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 15
11,307
1,131
21,072
6,811
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
5 / 0 / 18
11,391
1,139
17,872
5,206
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
Cretex
Khepri
17
1 / 0 / 19
10,859
1,086
5,696
5,238
8,186
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Hing
Charybdis
17
7 / 0 / 12
11,364
1,136
19,440
4,539
2,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
KingJabroni
King Arthur
16
5 / 2 / 13
11,005
1,101
15,328
20,471
24,414
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

319

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
1 / 3 / 2
9,781
978
12,216
17,086
6,921
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
 
Aphrodite
15
0 / 7 / 2
9,134
913
7,694
14,142
10,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
DaBestEva716
Achilles
14
0 / 7 / 2
8,966
897
7,125
19,268
11,774
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 2
9,975
998
2,869
17,782
15,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
ross
Mercury
14
1 / 5 / 1
9,243
924
4,889
16,222
6,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
12
24
Kills
3
3
Deaths
24
77
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
2
0.67
L
Aphrodite
 
Aphrodite
0
7
2
0.14
W
6
1
15
13.5
W
5
0
18
14
W
Khepri
Cretex
Khepri
1
0
19
10.5
L
Achilles
DaBestEva716
Achilles
0
7
2
0.14
L
1
2
2
1
W
Charybdis
Hing
Charybdis
7
0
12
13
W
King Arthur
KingJabroni
King Arthur
5
2
13
5.75
L
Mercury
ross
Mercury
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,408
Damage
34,793
42,265
Taken
84,500
42,773
Mitigated
50,797
10,364
Healing
9,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
12,216
5,938
0
436
17,086
6,921
0
8,070
8,818
0
43,461
L
Aphrodite
 
Aphrodite
7,694
277
4,298
3,396
14,142
10,050
0
7,907
6,049
29,592
0
W
21,072
3,264
651
1,220
6,811
3,742
0
1,267
5,544
53,025
0
W
17,872
1,331
4,129
1,910
5,206
3,757
0
881
4,325
38,513
0
W
Khepri
Cretex
Khepri
5,696
131
0
732
5,238
8,186
0
1,818
3,420
12,097
0
L
Achilles
DaBestEva716
Achilles
7,125
2,488
0
329
19,268
11,774
0
9,437
9,731
0
17,302
L
2,869
125
0
813
17,782
15,113
0
9,955
7,575
0
7,968
W
Charybdis
Hing
Charybdis
19,440
13,024
0
1,617
4,539
2,674
0
995
3,544
0
33,827
W
King Arthur
KingJabroni
King Arthur
15,328
1,743
0
105
20,471
24,414
0
2,733
15,790
0
26,486
L
Mercury
ross
Mercury
4,889
1,408
0
358
16,222
6,939
0
8,357
7,687
0
13,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,926
Gold Earned
47,099
215
Minions Killed
163
12
Camps Cleared
6
1,029,441
Distance Traveled
948,849
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,781
978
62
6
3
174,848
1
L
Aphrodite
9,134
913
42
4
0
163,384
0
W
Eset
11,307
1,131
86
9
2
196,895
0
W
Ra
11,391
1,139
57
6
3
219,171
0
W
Khepri
10,859
1,086
11
1
1
203,857
0
L
Achilles
8,966
897
25
3
2
183,183
0
L
Fenrir
9,975
998
14
1
0
206,684
0
W
Charybdis
11,364
1,136
39
4
3
190,863
0
W
King Arthur
11,005
1,101
22
2
3
218,655
1
L
Mercury
9,243
924
20
2
1
220,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role