Player Matchup

Cthulhu
Cthulhu
CapsFan32O
Cthulhu
Level 15
God Stats
18W - 8L
1,609 SR
Queue Stats
24W - 16L
1,516 Elo+
Party 2
Chang'e
Chang'e
Jokerception
Chang'e
Level 69
God Stats
12W - 11L
1,497 SR
Queue Stats
212W - 144L
1,549 Elo+
Party 2
Thanatos
Thanatos
KOK1NGKONG
Thanatos
Level 78
God Stats
18W - 17L
1,484 SR
Queue Stats
225W - 153L
1,544 Elo+
Party 2
Izanami
Izanami
ghoulfarts
Izanami
Level 124
God Stats
3W - 1L
1,545 SR
Queue Stats
145W - 98L
1,537 Elo+
Party 2
Kukulkan
Kukulkan
iOjibwe
Kukulkan
Level 49
God Stats
1W - 1L
1,323 SR
Queue Stats
1W - 1L
1,238 Elo+
Solo
Team Averages
Level 67
1,491 SR
1,476 Elo+

VS

Team Averages
Level 59
1,516 SR
1,429 Elo+
Cliodhna
Cliodhna
AZKAR1998
Cliodhna
Level 64
God Stats
4W - 4L
1,199 SR
Queue Stats
99W - 89L
1,447 Elo+
Party 1
Amaterasu
Amaterasu
ErickasuraS
Amaterasu
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 99L
1,388 Elo+
Party 1
Zhong Kui
Zhong Kui
JustAFlamer
Zhong Kui
Level 70
God Stats
1W - 1L
1,766 SR
Queue Stats
99W - 106L
1,375 Elo+
Party 1
Chang'e
Chang'e
Trevor1165
Chang'e
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,467 Elo+
Party 3
Izanami
Izanami
spiicyerin
Izanami
Level 8
God Stats
11W - 10L
1,616 SR
Queue Stats
22W - 25L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CapsFan32O
Cthulhu
18
0 / 0 / 14
11,074
923
11,272
10,918
16,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Jokerception
Chang'e
18
1 / 4 / 16
11,790
983
13,139
13,179
5,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
KOK1NGKONG
Thanatos
18
11 / 2 / 8
13,935
1,161
23,846
11,153
5,676
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ghoulfarts
Izanami
19
5 / 2 / 14
13,058
1,088
23,497
12,253
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
iOjibwe
Kukulkan
18
4 / 0 / 8
12,209
1,017
13,629
4,303
1,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

212

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AZKAR1998
Cliodhna
17
1 / 4 / 5
11,260
938
9,123
15,875
6,895
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
ErickasuraS
Amaterasu
17
2 / 6 / 4
11,473
956
4,248
22,384
12,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
JustAFlamer
Zhong Kui
17
1 / 3 / 5
11,232
936
12,680
17,456
22,545
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Trevor1165
Chang'e
17
2 / 3 / 2
11,183
932
10,109
14,700
4,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
spiicyerin
Izanami
17
2 / 5 / 2
11,449
954
12,669
19,867
7,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
21
Kills
8
8
Deaths
21
60
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AZKAR1998
Cliodhna
1
4
5
0.88
W
Cthulhu
CapsFan32O
Cthulhu
0
0
14
7
L
Amaterasu
ErickasuraS
Amaterasu
2
6
4
0.67
W
Chang'e
Jokerception
Chang'e
1
4
16
2.25
L
Zhong Kui
JustAFlamer
Zhong Kui
1
3
5
1.17
W
Thanatos
KOK1NGKONG
Thanatos
11
2
8
7.5
L
Chang'e
Trevor1165
Chang'e
2
3
2
1
W
Izanami
ghoulfarts
Izanami
5
2
14
6
W
Kukulkan
iOjibwe
Kukulkan
4
0
8
8
L
Izanami
spiicyerin
Izanami
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,383
Damage
48,829
51,806
Taken
90,282
35,729
Mitigated
54,661
24,313
Healing
16,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AZKAR1998
Cliodhna
9,123
0
0
48
15,875
6,895
0
6,607
8,912
0
19,833
W
Cthulhu
CapsFan32O
Cthulhu
11,272
484
0
867
10,918
16,734
0
4,645
6,011
19,055
0
L
Amaterasu
ErickasuraS
Amaterasu
4,248
705
0
2,169
22,384
12,844
0
10,150
11,861
0
8,597
W
Chang'e
Jokerception
Chang'e
13,139
907
5,099
3,559
13,179
5,846
0
5,839
7,207
23,137
0
L
Zhong Kui
JustAFlamer
Zhong Kui
12,680
244
0
1,804
17,456
22,545
0
5,622
11,335
38,727
0
W
Thanatos
KOK1NGKONG
Thanatos
23,846
6,211
0
10,469
11,153
5,676
0
5,129
5,984
0
35,774
L
Chang'e
Trevor1165
Chang'e
10,109
499
5,719
3,992
14,700
4,994
0
4,959
9,441
28,499
0
W
Izanami
ghoulfarts
Izanami
23,497
15,453
0
3,518
12,253
5,502
0
5,748
6,462
0
58,924
W
Kukulkan
iOjibwe
Kukulkan
13,629
52
0
801
4,303
1,971
0
1,428
2,832
47,359
0
L
Izanami
spiicyerin
Izanami
12,669
7,969
0
3,074
19,867
7,383
0
8,581
10,693
0
55,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,066
Gold Earned
56,597
241
Minions Killed
227
11
Camps Cleared
7
1,108,098
Distance Traveled
1,140,217
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,260
938
12
1
2
240,468
0
W
Cthulhu
11,074
923
16
1
0
216,261
0
L
Amaterasu
11,473
956
16
1
0
242,641
0
W
Chang'e
11,790
983
17
1
0
196,060
0
L
Zhong Kui
11,232
936
69
6
4
222,557
0
W
Thanatos
13,935
1,161
27
2
7
249,970
0
L
Chang'e
11,183
932
46
4
1
232,655
1
W
Izanami
13,058
1,088
96
8
4
207,645
0
W
Kukulkan
12,209
1,017
85
7
0
238,162
1
L
Izanami
11,449
954
84
7
0
201,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role