Player Matchup

Nike
Nike
 
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
FNG-WnCruz
Thanatos
Level 108
God Stats
3W - 3L
1,466 SR
Queue Stats
99W - 118L
1,398 Elo+
Party 3
Janus
Janus
Scarydanyy
Janus
Level 49
God Stats
4W - 4L
1,500 SR
Queue Stats
30W - 49L
1,461 Elo+
Party 3
Rama
Rama
Vinsmoke_D66
Rama
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 43L
1,413 Elo+
Party 2
Ymir
Ymir
gabrieJ
Ymir
Level 109
God Stats
3W - 1L
1,846 SR
Queue Stats
16W - 21L
1,476 Elo+
Party 3
Team Averages
Level 85
1,562 SR
1,450 Elo+

VS

Team Averages
Level 44
1,500 SR
1,239 Elo+
Hou Yi
Hou Yi
Its_NicklePickle
Hou Yi
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 14L
1,140 Elo+
Party 1
Athena
Athena
Meowasaurz
Athena
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,140 Elo+
Party 1
Bakasura
Bakasura
Monqi-
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,140 Elo+
Party 1
Yu Huang
Yu Huang
Sgt senju
Yu Huang
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,710 Elo+
Solo
Sun Wukong
Sun Wukong
TribezYT
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,068 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
19
7 / 1 / 7
12,977
590
16,584
20,032
23,780
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
FNG-WnCruz
Thanatos
18
10 / 5 / 7
12,043
547
14,110
20,954
12,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
19
10 / 3 / 7
12,767
580
16,980
12,095
5,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
0 / 4 / 2
10,676
485
5,835
15,683
6,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
gabrieJ
Ymir
15
2 / 1 / 14
10,568
480
8,931
19,747
25,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 2
10,395
473
15,460
17,118
7,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Meowasaurz
Athena
10
0 / 6 / 3
7,158
325
2,608
14,865
8,656
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Monqi-
Bakasura
18
3 / 5 / 4
11,099
505
13,346
23,409
10,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
Sgt senju
Yu Huang
9
1 / 3 / 4
7,197
327
4,838
9,720
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
TribezYT
Sun Wukong
14
3 / 10 / 0
9,617
437
10,749
21,229
15,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
29
Kills
13
14
Deaths
29
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
1
7
10.5
W
Thanatos
FNG-WnCruz
Thanatos
10
5
7
2.7
L
6
5
2
1.4
L
Athena
Meowasaurz
Athena
0
6
3
0.25
L
Bakasura
Monqi-
Bakasura
3
5
4
1
W
Janus
10
3
7
4.5
L
Yu Huang
Sgt senju
Yu Huang
1
3
4
1
L
Sun Wukong
TribezYT
Sun Wukong
3
10
0
0.3
W
0
4
2
0.25
W
Ymir
gabrieJ
Ymir
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,440
Damage
47,001
88,511
Taken
86,341
75,189
Mitigated
45,670
31,732
Healing
15,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
16,584
2,300
0
4,480
20,032
23,780
220
341
19,406
392
103,980
W
Thanatos
FNG-WnCruz
Thanatos
14,110
3,952
0
16,699
20,954
12,864
660
1,972
18,377
0
93,099
L
15,460
9,280
0
3,564
17,118
7,246
984
3,357
13,705
0
83,231
L
Athena
Meowasaurz
Athena
2,608
684
138
493
14,865
8,656
0
6,049
8,592
10,517
0
L
Bakasura
Monqi-
Bakasura
13,346
8,294
0
6,417
23,409
10,596
0
5,113
18,040
0
92,382
W
Janus
16,980
2,060
217
2,462
12,095
5,916
107
2,309
9,290
97,356
0
L
Yu Huang
Sgt senju
Yu Huang
4,838
396
31
2,181
9,720
3,646
0
4,686
4,706
25,436
0
L
Sun Wukong
TribezYT
Sun Wukong
10,749
2,856
0
3,163
21,229
15,526
0
6,036
15,050
0
46,179
W
5,835
4,804
0
5,647
15,683
6,706
3,739
1,038
14,020
0
77,272
W
Ymir
gabrieJ
Ymir
8,931
2,770
0
2,227
19,747
25,923
359
2,348
16,684
46,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,031
Gold Earned
45,466
608
Minions Killed
405
0
Camps Cleared
0
1,948,310
Distance Traveled
1,721,954
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,977
590
178
8
0
387,829
3
W
Thanatos
12,043
547
101
5
0
428,219
3
L
Hou Yi
10,395
473
116
5
0
367,520
2
L
Athena
7,158
325
17
1
0
310,156
1
L
Bakasura
11,099
505
169
8
0
445,951
4
W
Janus
12,767
580
157
7
0
410,185
5
L
Yu Huang
7,197
327
35
2
0
209,246
1
L
Sun Wukong
9,617
437
68
3
0
389,081
3
W
Rama
10,676
485
121
6
0
312,934
1
W
Ymir
10,568
480
51
2
0
409,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role