Player Matchup

Artio
Artio
 
Artio
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Equinozio
Cernunnos
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
WonkyWoof
Nemesis
Level 160
God Stats
7W - 10L
1,447 SR
Queue Stats
739W - 779L
1,344 Elo+
Solo
Ratatoskr
Ratatoskr
rfgdfgyru7y
Ratatoskr
Level 23
God Stats
0W - 2L
1,237 SR
Queue Stats
85W - 125L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
swt_babygzus
Gilgamesh
Level 26
God Stats
1W - 3L
1,250 SR
Queue Stats
497W - 520L
1,245 Elo+
Party 1
Team Averages
Level 69
1,387 SR
1,392 Elo+

VS

Team Averages
Level 73
1,529 SR
1,342 Elo+
Artemis
Artemis
AFieryRedDragon
Artemis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,269 Elo+
Party 2
Anhur
Anhur
GoldyFox22
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,353 Elo+
Party 2
Zeus
Zeus
LosAngeleLacruix
Zeus
Level 158
God Stats
5W - 2L
1,552 SR
Queue Stats
317W - 352L
1,350 Elo+
Solo
Merlin
Merlin
MrDarkCloud417
Merlin
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 139L
1,330 Elo+
Solo
Cerberus
Cerberus
T Tight2171
Cerberus
Level 48
God Stats
5W - 3L
1,593 SR
Queue Stats
102W - 129L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 5 / 3
7,800
557
5,665
26,604
24,594
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
Equinozio
Cernunnos
18
5 / 7 / 5
10,581
756
18,297
19,521
9,732
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
WonkyWoof
Nemesis
18
6 / 5 / 5
11,221
802
10,620
21,469
10,573
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
rfgdfgyru7y
Ratatoskr
15
1 / 4 / 6
8,454
604
5,293
13,838
12,660
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
swt_babygzus
Gilgamesh
16
1 / 6 / 6
8,963
640
7,917
24,040
18,227
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 16
11,294
807
23,896
11,938
7,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
18
10 / 3 / 15
11,131
795
18,623
12,064
6,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 2 / 15
11,462
819
25,777
9,158
4,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
2 / 3 / 20
10,842
774
15,884
11,916
6,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
T Tight2171
Cerberus
16
0 / 4 / 18
10,386
742
10,779
25,352
36,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
111
14
Kills
27
27
Deaths
14
25
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
5
3
0.5
W
7
2
16
7.5
L
Cernunnos
Equinozio
Cernunnos
5
7
5
1.07
W
Anhur
10
3
15
5.83
W
8
2
15
7.75
W
2
3
20
4
W
Cerberus
T Tight2171
Cerberus
0
4
18
2.25
L
Nemesis
WonkyWoof
Nemesis
6
5
5
1.7
L
Ratatoskr
rfgdfgyru7y
Ratatoskr
1
4
6
1
L
Gilgamesh
swt_babygzus
Gilgamesh
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,792
Damage
94,959
105,472
Taken
70,428
75,786
Mitigated
60,835
38,185
Healing
31,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,665
577
3,042
9,297
26,604
24,594
0
11,954
14,650
11,654
0
W
23,896
11,728
1,429
3,283
11,938
7,202
3,706
1,015
10,923
0
41,171
L
Cernunnos
Equinozio
Cernunnos
18,297
7,650
1,345
3,519
19,521
9,732
0
11,877
7,644
0
35,301
W
Anhur
18,623
12,027
1,248
3,948
12,064
6,306
2,031
1,514
10,550
0
24,062
W
25,777
3,608
2,380
1,935
9,158
4,271
894
539
8,619
47,516
0
W
15,884
2,316
2,358
4,412
11,916
6,629
1,430
1,243
10,673
35,309
0
W
Cerberus
T Tight2171
Cerberus
10,779
816
1,539
9,397
25,352
36,427
0
1,354
23,998
24,840
0
L
Nemesis
WonkyWoof
Nemesis
10,620
3,327
4,177
6,471
21,469
10,573
0
12,178
9,291
0
20,267
L
Ratatoskr
rfgdfgyru7y
Ratatoskr
5,293
156
983
2,783
13,838
12,660
0
7,210
6,628
0
12,124
L
Gilgamesh
swt_babygzus
Gilgamesh
7,917
1,056
725
5,843
24,040
18,227
0
9,221
14,819
0
19,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,019
Gold Earned
55,115
105
Minions Killed
183
0
Camps Cleared
0
1,295,103
Distance Traveled
1,277,699
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,800
557
10
1
0
278,410
0
W
Artemis
11,294
807
28
2
0
244,713
0
L
Cernunnos
10,581
756
37
3
0
208,980
0
W
Anhur
11,131
795
16
1
0
275,605
1
W
Zeus
11,462
819
52
4
0
261,141
0
W
Merlin
10,842
774
42
3
0
241,215
0
W
Cerberus
10,386
742
45
3
0
255,025
0
L
Nemesis
11,221
802
25
2
0
245,939
0
L
Ratatoskr
8,454
604
13
1
0
293,084
7
L
Gilgamesh
8,963
640
20
1
0
268,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role