Player Matchup

Achilles
Achilles
EliteKiller2315
Achilles
Level 68
God Stats
50W - 50L
1,507 SR
Queue Stats
193W - 176L
1,505 Elo+
Party 2
Nox
Nox
NMAC914
Nox
Level 28
God Stats
6W - 1L
1,745 SR
Queue Stats
77W - 81L
1,469 Elo+
Party 2
Lancelot
Lancelot
killerpig09914
Lancelot
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 26L
1,558 Elo+
Party 2
Team Averages
Level 41
1,584 SR
1,510 Elo+

VS

Team Averages
Level 87
1,514 SR
1,374 Elo+
Tsukuyomi
Tsukuyomi
LordarkLol
Tsukuyomi
Level 23
God Stats
2W - 3L
1,542 SR
Queue Stats
18W - 30L
1,339 Elo+
Party 1
Tyr
Tyr
Patrickzzoi
Tyr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,394 Elo+
Party 1
Ao Kuang
Ao Kuang
xLKB BRAIA
Ao Kuang
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
7 / 2 / 7
12,110
757
17,936
13,673
15,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
15
3 / 2 / 10
11,014
688
7,376
8,136
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
16
4 / 0 / 10
10,933
683
14,479
12,151
5,424
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LordarkLol
Tsukuyomi
13
0 / 7 / 2
8,790
549
8,097
13,314
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 3 / 2
9,262
579
5,112
20,785
21,479
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
xLKB BRAIA
Ao Kuang
14
3 / 4 / 0
10,182
636
9,604
15,428
7,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
4
4
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
7
2
7
5.25
L
Tsukuyomi
LordarkLol
Tsukuyomi
0
7
2
0.14
W
Nox
3
2
10
4
L
1
3
2
0.67
W
Lancelot
4
0
10
9
L
Ao Kuang
xLKB BRAIA
Ao Kuang
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,791
Damage
22,813
33,960
Taken
49,527
24,686
Mitigated
34,230
9,685
Healing
9,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
17,936
5,244
521
5,989
13,673
15,784
594
2,656
11,017
0
45,002
L
Tsukuyomi
LordarkLol
Tsukuyomi
8,097
1,495
0
213
13,314
5,215
0
2,777
10,537
0
32,566
W
Nox
7,376
1,892
253
1,581
8,136
3,478
632
3,441
4,695
38,906
0
L
5,112
807
0
5,292
20,785
21,479
0
3,187
17,598
0
23,418
W
Lancelot
14,479
2,672
0
1,341
12,151
5,424
398
3,485
8,666
0
48,929
L
Ao Kuang
xLKB BRAIA
Ao Kuang
9,604
1,994
0
3,828
15,428
7,536
68
1,785
13,643
21,980
3,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,057
Gold Earned
28,234
179
Minions Killed
101
11
Camps Cleared
3
928,182
Distance Traveled
866,676
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,110
757
39
2
2
316,092
2
L
Tsukuyomi
8,790
549
36
2
0
277,225
2
W
Nox
11,014
688
97
6
2
254,176
0
L
Tyr
9,262
579
33
2
0
312,227
1
W
Lancelot
10,933
683
43
3
7
357,914
6
L
Ao Kuang
10,182
636
32
2
3
277,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role