Player Matchup

Ne Zha
Ne Zha
ADeadOne
Ne Zha
Level 158
God Stats
5W - 1L
1,500 SR
Queue Stats
162W - 144L
1,551 Elo+
Party 1
Hachiman
Hachiman
BubbleGuppie14
Hachiman
Level 128
God Stats
3W - 3L
1,460 SR
Queue Stats
110W - 109L
1,543 Elo+
Party 1
Ymir
Ymir
Fragiletrash
Ymir
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 133L
1,609 Elo+
Party 2
Hel
Hel
RBruster
Hel
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 135L
1,597 Elo+
Party 2
Zhong Kui
Zhong Kui
pondotta
Zhong Kui
Level 160
God Stats
10W - 2L
1,792 SR
Queue Stats
636W - 689L
1,623 Elo+
Solo
Team Averages
Level 143
1,550 SR
1,584 Elo+

VS

Team Averages
Level 149
1,533 SR
1,549 Elo+
Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AdvisingCookie0
Loki
Level 155
God Stats
6W - 6L
1,444 SR
Queue Stats
258W - 245L
1,526 Elo+
Solo
Artio
Artio
AminMelaLle
Artio
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Cerberus
Cerberus
Blockcipher
Cerberus
Level 149
God Stats
1W - 1L
1,721 SR
Queue Stats
18W - 10L
1,719 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ADeadOne
Ne Zha
20
5 / 2 / 12
11,951
747
25,736
21,623
11,841
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
20
11 / 3 / 9
13,042
815
28,653
16,333
9,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 5 / 10
10,393
650
9,036
22,627
32,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 3 / 14
10,034
627
12,941
10,559
6,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
pondotta
Zhong Kui
18
3 / 4 / 13
11,316
707
27,760
20,547
17,155
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
4 / 3 / 11
11,277
705
19,496
13,529
7,182
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
 
Hel
16
2 / 5 / 14
10,002
625
15,015
22,457
20,417
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

19
4 / 1 / 8
11,572
723
13,570
20,762
12,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 7 / 6
9,756
610
7,159
25,726
33,999
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cerberus
Blockcipher
Cerberus
17
3 / 4 / 12
10,509
657
16,791
33,473
47,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
67
19
Kills
16
17
Deaths
20
58
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
3
11
3.17
L
Hel
 
Hel
2
5
14
1.8
W
Ne Zha
ADeadOne
Ne Zha
5
2
12
5.5
L
4
1
8
8
L
3
7
6
0.86
L
Cerberus
Blockcipher
Cerberus
3
4
12
2.25
W
Hachiman
11
3
9
5.17
W
0
5
10
1
W
0
3
14
2.33
W
Zhong Kui
pondotta
Zhong Kui
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,126
Damage
72,031
91,689
Taken
115,947
76,820
Mitigated
121,762
47,305
Healing
59,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
19,496
2,183
2,152
1,165
13,529
7,182
573
5,720
7,809
45,102
0
L
Hel
 
Hel
15,015
1,254
12,858
8,396
22,457
20,417
70
10,589
11,868
22,141
0
W
Ne Zha
ADeadOne
Ne Zha
25,736
5,857
1,391
8,858
21,623
11,841
1,210
14,058
7,565
0
57,645
L
13,570
1,362
4,260
9,100
20,762
12,720
351
8,607
12,155
0
29,169
L
7,159
313
5,248
4,135
25,726
33,999
282
10,099
15,627
14,370
0
L
Cerberus
Blockcipher
Cerberus
16,791
1,516
2,458
9,473
33,473
47,444
115
14,722
18,751
29,328
0
W
Hachiman
28,653
15,262
553
4,263
16,333
9,032
4,123
10,406
5,927
0
48,364
W
9,036
1,465
1,032
1,934
22,627
32,735
277
14,078
8,549
12,275
0
W
12,941
1,153
17,277
5,666
10,559
6,057
535
8,472
2,087
20,316
0
W
Zhong Kui
pondotta
Zhong Kui
27,760
2,250
1,189
5,142
20,547
17,155
1,718
11,447
9,100
50,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,736
Gold Earned
53,116
171
Minions Killed
166
0
Camps Cleared
0
1,412,199
Distance Traveled
1,389,693
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,277
705
74
5
0
247,600
7
L
Hel
10,002
625
21
1
0
275,998
0
W
Ne Zha
11,951
747
32
2
0
278,388
0
L
Loki
11,572
723
20
1
0
325,407
1
L
Artio
9,756
610
14
1
0
256,185
1
L
Cerberus
10,509
657
37
2
0
284,503
0
W
Hachiman
13,042
815
57
4
0
267,073
1
W
Ymir
10,393
650
6
0
0
276,294
0
W
Hel
10,034
627
12
1
0
322,796
0
W
Zhong Kui
11,316
707
64
4
0
267,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role