Player Matchup

Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
RaRaRyan
Medusa
Level 109
God Stats
9W - 4L
1,512 SR
Queue Stats
10W - 5L
1,601 Elo+
Party 1
Nox
Nox
Wittiness
Nox
Level 109
God Stats
9W - 10L
1,472 SR
Queue Stats
40W - 27L
1,534 Elo+
Party 1
Team Averages
Level 102
1,495 SR
1,545 Elo+

VS

Team Averages
Level 52
1,430 SR
1,391 Elo+
Ganesha
Ganesha
All Pro AJ
Ganesha
Level 71
God Stats
157W - 147L
1,434 SR
Queue Stats
366W - 414L
1,366 Elo+
Party 2
Fenrir
Fenrir
Team510 SSB
Fenrir
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 35L
1,462 Elo+
Party 2
Hades
Hades
Yougooodbro3
Hades
Level 29
God Stats
10W - 11L
1,358 SR
Queue Stats
53W - 57L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
4 / 2 / 4
14,394
720
20,374
22,209
23,880
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
RaRaRyan
Medusa
17
1 / 6 / 4
12,840
642
12,289
18,014
7,483
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 7 / 3
12,764
638
17,709
15,358
6,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
All Pro AJ
Ganesha
18
1 / 2 / 12
13,468
673
11,282
27,076
42,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
18
8 / 5 / 6
13,419
671
16,965
29,906
25,393
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
6 / 1 / 6
13,636
682
18,614
20,718
15,971
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
8
Kills
15
15
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
2
4
3
W
Ganesha
All Pro AJ
Ganesha
1
2
12
3.5
L
Medusa
RaRaRyan
Medusa
1
6
4
0.5
W
Fenrir
8
5
6
2.2
L
3
7
3
0.64
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,372
Damage
46,861
55,581
Taken
77,700
37,910
Mitigated
83,598
4,514
Healing
22,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
20,374
2,810
0
2,228
22,209
23,880
112
15,382
6,827
0
54,301
W
Ganesha
All Pro AJ
Ganesha
11,282
552
233
5,204
27,076
42,234
201
7,414
19,662
40,163
0
L
Medusa
RaRaRyan
Medusa
12,289
5,420
0
1,986
18,014
7,483
1,762
6,957
11,057
0
56,851
W
Fenrir
16,965
4,721
0
6,998
29,906
25,393
936
8,169
21,737
0
54,185
L
17,709
2,724
0
300
15,358
6,547
146
8,159
7,199
38,096
0
W
18,614
1,605
1,635
8,638
20,718
15,971
1,617
3,223
17,495
51,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,998
Gold Earned
40,523
196
Minions Killed
179
5
Camps Cleared
11
1,006,754
Distance Traveled
1,033,415
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,394
720
57
3
3
379,134
3
W
Ganesha
13,468
673
2
0
0
361,578
0
L
Medusa
12,840
642
72
4
1
327,418
4
W
Fenrir
13,419
671
72
4
9
333,655
0
L
Nox
12,764
638
67
3
1
300,202
5
W
Hades
13,636
682
105
5
2
338,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role