Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Echo35
Sylvanus
Level 27
God Stats
1W - 1L
1,390 SR
Queue Stats
4W - 7L
1,288 Elo+
Party 2
Ullr
Ullr
Nitros55
Ullr
Level 45
God Stats
2W - 4L
1,415 SR
Queue Stats
22W - 34L
1,419 Elo+
Party 2
Da Ji
Da Ji
SoulEater485
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,288 Elo+
Party 2
Eset
Eset
gunner103
Eset
Level 43
God Stats
2W - 3L
1,498 SR
Queue Stats
32W - 47L
1,417 Elo+
Party 2
Team Averages
Level 46
1,461 SR
1,383 Elo+

VS

Team Averages
Level 32
1,550 SR
1,459 Elo+
Medusa
Medusa
Aixa182
Medusa
Level 61
God Stats
17W - 31L
1,470 SR
Queue Stats
54W - 78L
1,371 Elo+
Solo
Gilgamesh
Gilgamesh
Azieda
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 64L
1,481 Elo+
Party 1
Zhong Kui
Zhong Kui
BoogeyMan09
Zhong Kui
Level 23
God Stats
9W - 11L
1,847 SR
Queue Stats
17W - 18L
1,481 Elo+
Party 1
Lancelot
Lancelot
RealHomie
Lancelot
Level 36
God Stats
1W - 2L
1,221 SR
Queue Stats
135W - 131L
1,481 Elo+
Party 1
Cerberus
Cerberus
Tonylindoo
Cerberus
Level 13
God Stats
5W - 2L
1,712 SR
Queue Stats
45W - 51L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
2 / 4 / 9
11,896
541
15,184
26,031
22,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Echo35
Sylvanus
15
1 / 1 / 13
11,187
509
4,944
15,999
16,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
16
7 / 1 / 10
11,086
504
12,264
13,543
5,603
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 5 / 12
11,133
506
8,402
19,391
8,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
18
12 / 2 / 8
12,636
574
19,829
12,934
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aixa182
Medusa
13
1 / 4 / 1
8,982
408
4,699
13,597
6,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Azieda
Gilgamesh
15
1 / 5 / 3
9,530
433
6,265
18,111
9,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
BoogeyMan09
Zhong Kui
13
5 / 8 / 1
9,672
440
17,562
18,086
10,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
RealHomie
Lancelot
17
5 / 4 / 4
11,441
520
13,305
18,315
9,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Tonylindoo
Cerberus
12
0 / 5 / 2
8,504
387
5,787
17,496
17,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
23
26
Kills
12
13
Deaths
26
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
4
9
1.63
L
Medusa
Aixa182
Medusa
1
4
1
0.38
L
Gilgamesh
Azieda
Gilgamesh
1
5
3
0.5
L
Zhong Kui
BoogeyMan09
Zhong Kui
5
8
1
0.69
W
Sylvanus
Echo35
Sylvanus
1
1
13
7.5
W
Ullr
7
1
10
12
L
Lancelot
RealHomie
Lancelot
5
4
4
1.75
W
4
5
12
2
L
Cerberus
Tonylindoo
Cerberus
0
5
2
0.2
W
Eset
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,623
Damage
47,618
87,898
Taken
85,605
57,822
Mitigated
54,251
32,053
Healing
12,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
15,184
9,518
0
11,406
26,031
22,572
0
4,831
21,200
0
104,711
L
Medusa
Aixa182
Medusa
4,699
1,142
0
2,719
13,597
6,054
464
3,439
10,158
0
53,379
L
Gilgamesh
Azieda
Gilgamesh
6,265
2,788
0
1,534
18,111
9,625
0
1,776
16,335
0
60,279
L
Zhong Kui
BoogeyMan09
Zhong Kui
17,562
1,942
0
2,854
18,086
10,964
2,357
8,603
9,483
67,750
0
W
Sylvanus
Echo35
Sylvanus
4,944
1,438
5,446
4,731
15,999
16,378
598
7,662
8,337
42,790
0
W
Ullr
12,264
7,355
0
1,809
13,543
5,603
759
6,341
7,202
0
65,397
L
Lancelot
RealHomie
Lancelot
13,305
2,775
0
1,235
18,315
9,807
910
4,525
13,790
0
103,847
W
8,402
1,969
0
5,829
19,391
8,261
0
6,451
12,940
0
85,488
L
Cerberus
Tonylindoo
Cerberus
5,787
341
0
4,101
17,496
17,801
340
6,750
10,746
26,323
0
W
Eset
19,829
1,962
1,274
1,558
12,934
5,008
1,540
5,968
6,966
83,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,938
Gold Earned
48,129
511
Minions Killed
460
0
Camps Cleared
0
2,158,229
Distance Traveled
2,036,708
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,896
541
151
7
0
411,216
5
L
Medusa
8,982
408
85
4
0
339,668
1
L
Gilgamesh
9,530
433
102
5
0
414,628
7
L
Zhong Kui
9,672
440
92
4
0
371,015
8
W
Sylvanus
11,187
509
74
3
0
396,066
6
W
Ullr
11,086
504
62
3
0
416,729
0
L
Lancelot
11,441
520
139
6
0
483,679
6
W
Da Ji
11,133
506
99
5
0
487,081
5
L
Cerberus
8,504
387
42
2
0
427,718
6
W
Eset
12,636
574
125
6
0
447,137
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role