Player Matchup

Ah Muzen Cab
Ah Muzen Cab
PapaTlaloc
Ah Muzen Cab
Level 104
God Stats
5W - 2L
1,500 SR
Queue Stats
18W - 22L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
SrArellano
Kukulkan
Level 104
God Stats
5W - 3L
1,905 SR
Queue Stats
23W - 36L
1,414 Elo+
Party 1
Lancelot
Lancelot
THE FOX2212
Lancelot
Level 17
God Stats
13W - 15L
1,577 SR
Queue Stats
17W - 28L
1,398 Elo+
Party 1
Team Averages
Level 75
1,661 SR
1,420 Elo+

VS

Team Averages
Level 44
1,618 SR
1,457 Elo+
Lancelot
Lancelot
ADdHeartAttack
Lancelot
Level 66
God Stats
29W - 43L
1,509 SR
Queue Stats
150W - 289L
1,268 Elo+
Solo
Yemoja
Yemoja
Despair_Akame
Yemoja
Level 58
God Stats
4W - 2L
1,805 SR
Queue Stats
8W - 14L
1,538 Elo+
Party 2
Tiamat
Tiamat
Mokuba7774
Tiamat
Level 7
God Stats
4W - 8L
1,540 SR
Queue Stats
4W - 10L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
PapaTlaloc
Ah Muzen Cab
13
1 / 2 / 7
8,438
703
10,090
9,333
4,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SrArellano
Kukulkan
14
6 / 1 / 1
9,728
811
11,208
8,122
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
THE FOX2212
Lancelot
12
1 / 3 / 7
8,213
684
8,548
9,483
4,051
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
3 / 2 / 2
8,065
672
7,876
14,527
6,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 1 / 3
8,612
718
7,665
12,924
13,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Mokuba7774
Tiamat
10
0 / 5 / 3
7,032
586
6,142
9,416
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
8
Kills
5
6
Deaths
8
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
3
2
2
2
L
2
1
3
3.5
L
Tiamat
Mokuba7774
Tiamat
0
5
3
0.3
W
Ah Muzen Cab
PapaTlaloc
Ah Muzen Cab
1
2
7
2.25
W
Kukulkan
SrArellano
Kukulkan
6
1
1
6.5
W
Lancelot
THE FOX2212
Lancelot
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,846
Damage
21,683
26,938
Taken
36,867
11,764
Mitigated
25,503
3,771
Healing
10,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
7,876
734
0
2,971
14,527
6,640
0
3,738
10,789
0
27,375
L
7,665
990
2,845
3,948
12,924
13,668
20
3,858
9,066
22,932
0
L
Tiamat
Mokuba7774
Tiamat
6,142
908
0
748
9,416
5,195
0
3,982
5,434
17,262
0
W
Ah Muzen Cab
PapaTlaloc
Ah Muzen Cab
10,090
2,738
0
1,947
9,333
4,047
1,120
5,672
3,661
0
31,965
W
Kukulkan
SrArellano
Kukulkan
11,208
1,236
253
1,361
8,122
3,666
1,161
4,585
3,537
50,705
0
W
Lancelot
THE FOX2212
Lancelot
8,548
1,264
0
210
9,483
4,051
350
3,852
5,631
0
15,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,379
Gold Earned
23,709
153
Minions Killed
127
7
Camps Cleared
4
662,056
Distance Traveled
649,373
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,065
672
65
5
3
248,304
1
L
Yemoja
8,612
718
35
3
0
201,682
1
L
Tiamat
7,032
586
27
2
1
199,387
1
W
Ah Muzen Cab
8,438
703
41
3
1
201,812
0
W
Kukulkan
9,728
811
98
8
5
231,888
1
W
Lancelot
8,213
684
14
1
1
228,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role