Player Matchup

Khepri
Khepri
DeuceNoggin
Khepri
Level 60
God Stats
2W - 2L
1,373 SR
Queue Stats
112W - 89L
1,441 Elo+
Party 2
Izanami
Izanami
Sosuke_uchiha
Izanami
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,465 Elo+
Party 1
Nike
Nike
SurfyChef15
Nike
Level 146
God Stats
13W - 6L
1,597 SR
Queue Stats
278W - 268L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
bigblue9138
Kukulkan
Level 93
God Stats
9W - 4L
1,627 SR
Queue Stats
179W - 163L
1,472 Elo+
Party 2
Hel
Hel
boomshotking
Hel
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 162L
1,485 Elo+
Party 2
Team Averages
Level 103
1,519 SR
1,463 Elo+

VS

Team Averages
Level 110
1,497 SR
1,472 Elo+
Khepri
Khepri
AwareStoner
Khepri
Level 100
God Stats
0W - 1L
1,726 SR
Queue Stats
16W - 26L
1,406 Elo+
Solo
Freya
Freya
BauerCTU12
Freya
Level 117
God Stats
8W - 9L
1,388 SR
Queue Stats
157W - 135L
1,484 Elo+
Party 3
Nox
Nox
Cpt Clobber
Nox
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 111L
1,504 Elo+
Party 3
Hun Batz
Hun Batz
DeadtoRights197
Hun Batz
Level 109
God Stats
3W - 5L
1,312 SR
Queue Stats
698W - 739L
1,486 Elo+
Solo
Yemoja
Yemoja
Zombienathan
Yemoja
Level 102
God Stats
3W - 6L
1,557 SR
Queue Stats
187W - 173L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
2 / 2 / 18
12,328
725
10,236
27,609
35,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
20
10 / 4 / 8
13,285
781
28,604
18,916
10,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
2 / 6 / 16
11,495
676
16,911
21,255
14,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
bigblue9138
Kukulkan
20
5 / 2 / 10
12,107
712
20,902
15,662
8,656
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 5 / 8
12,025
707
17,086
21,677
12,872
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
2 / 4 / 10
11,552
680
11,425
25,464
27,673
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
20
6 / 3 / 9
11,905
700
30,165
23,371
13,003
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 7 / 6
9,768
575
18,311
17,054
9,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
15
5 / 8 / 3
9,967
586
18,296
21,314
10,025
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
18
2 / 4 / 12
10,890
641
13,027
17,406
13,524
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
58
26
Kills
18
19
Deaths
26
60
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
4
10
1.75
L
Freya
6
3
9
3.5
L
3
7
6
0.86
L
Hun Batz
5
8
3
0.81
W
Khepri
2
2
18
5.5
W
Izanami
10
4
8
3.5
W
2
6
16
1.67
L
Yemoja
2
4
12
2
W
Kukulkan
bigblue9138
Kukulkan
5
2
10
5
W
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,739
Damage
91,224
105,119
Taken
104,609
82,023
Mitigated
74,078
57,777
Healing
40,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
11,425
1,112
586
3,378
25,464
27,673
0
9,391
15,730
27,610
0
L
Freya
30,165
9,370
4,083
12,254
23,371
13,003
0
11,268
11,925
49,881
0
L
18,311
1,999
1,771
1,053
17,054
9,853
0
10,682
6,189
28,869
0
L
Hun Batz
18,296
1,661
2,242
1,587
21,314
10,025
0
6,277
14,704
0
30,450
W
Khepri
10,236
1,199
3,581
12,130
27,609
35,043
429
18,444
9,165
15,698
0
W
Izanami
28,604
13,393
2,288
2,237
18,916
10,704
4,966
13,378
5,538
0
57,284
W
16,911
1,429
1,071
4,902
21,255
14,748
986
13,985
7,270
0
27,305
L
Yemoja
13,027
3,011
9,368
3,703
17,406
13,524
0
10,606
6,681
21,372
0
W
Kukulkan
bigblue9138
Kukulkan
20,902
915
1,513
2,158
15,662
8,656
66
11,280
4,382
41,163
0
W
17,086
2,502
16,539
11,358
21,677
12,872
585
15,841
5,836
33,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,240
Gold Earned
54,082
158
Minions Killed
134
0
Camps Cleared
0
1,667,402
Distance Traveled
1,472,389
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,552
680
27
2
0
298,740
0
L
Freya
11,905
700
37
2
0
293,173
1
L
Nox
9,768
575
32
2
0
272,155
0
L
Hun Batz
9,967
586
23
1
0
297,986
0
W
Khepri
12,328
725
11
1
0
342,116
0
W
Izanami
13,285
781
53
3
0
284,622
0
W
Nike
11,495
676
19
1
0
362,149
2
L
Yemoja
10,890
641
15
1
0
310,335
0
W
Kukulkan
12,107
712
47
3
0
354,854
0
W
Hel
12,025
707
28
2
0
323,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role