Player Matchup

Fenrir
Fenrir
Ev1lPap4Gal1
Fenrir
Level 69
God Stats
4W - 8L
1,218 SR
Queue Stats
225W - 369L
1,292 Elo+
Party 1
Ao Kuang
Ao Kuang
JEANKEELERO
Ao Kuang
Level 46
God Stats
0W - 3L
1,561 SR
Queue Stats
87W - 130L
1,428 Elo+
Solo
Neith
Neith
bialmd
Neith
Level 25
God Stats
80W - 97L
1,485 SR
Queue Stats
222W - 369L
1,298 Elo+
Party 1
Team Averages
Level 47
1,422 SR
1,339 Elo+

VS

Team Averages
Level 71
1,603 SR
1,370 Elo+
Kuzenbo
Kuzenbo
Darkmajora
Kuzenbo
Level 83
God Stats
4W - 0L
1,809 SR
Queue Stats
4W - 2L
1,388 Elo+
Party 2
Lancelot
Lancelot
NxKxD
Lancelot
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 9L
1,333 Elo+
Party 2
Merlin
Merlin
P1nheadL3rry
Merlin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 6 / 1
10,126
633
9,325
19,221
10,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
JEANKEELERO
Ao Kuang
14
1 / 5 / 4
9,608
601
9,027
15,723
7,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
bialmd
Neith
15
1 / 1 / 6
10,065
629
11,433
11,210
5,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Darkmajora
Kuzenbo
17
4 / 0 / 8
12,197
762
11,897
14,234
27,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
NxKxD
Lancelot
16
6 / 1 / 5
11,547
722
12,665
11,979
13,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
16
2 / 6 / 9
10,950
684
12,214
12,304
5,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
12
12
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Darkmajora
Kuzenbo
4
0
8
8
L
Fenrir
5
6
1
0.92
L
Ao Kuang
JEANKEELERO
Ao Kuang
1
5
4
0.6
W
Lancelot
NxKxD
Lancelot
6
1
5
8.5
W
Merlin
2
6
9
1.08
L
Neith
bialmd
Neith
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,785
Damage
36,776
46,154
Taken
38,517
23,425
Mitigated
46,774
11,679
Healing
9,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Darkmajora
Kuzenbo
11,897
4,588
291
2,799
14,234
27,319
863
1,378
12,694
27,813
0
L
Fenrir
9,325
1,087
0
4,834
19,221
10,930
0
9,024
9,742
0
27,964
L
Ao Kuang
JEANKEELERO
Ao Kuang
9,027
2,857
0
2,814
15,723
7,440
0
8,751
6,680
27,493
5,276
W
Lancelot
NxKxD
Lancelot
12,665
2,078
362
3,881
11,979
13,739
432
3,932
7,870
0
25,843
W
Merlin
12,214
986
0
2,267
12,304
5,716
344
3,124
8,860
53,807
0
L
Neith
bialmd
Neith
11,433
3,434
226
3,805
11,210
5,055
0
6,809
4,236
0
40,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,799
Gold Earned
34,694
155
Minions Killed
147
8
Camps Cleared
7
887,557
Distance Traveled
966,219
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,197
762
28
2
1
332,021
4
L
Fenrir
10,126
633
33
2
3
302,577
3
L
Ao Kuang
9,608
601
49
3
2
293,474
0
W
Lancelot
11,547
722
34
2
1
358,923
2
W
Merlin
10,950
684
85
5
5
275,275
5
L
Neith
10,065
629
73
5
3
291,506
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role