Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BeautyRaven_
Nu Wa
Level 37
God Stats
10W - 12L
1,285 SR
Queue Stats
39W - 39L
1,207 Elo+
Party 1
Amaterasu
Amaterasu
CharacterMage4
Amaterasu
Level 25
God Stats
14W - 16L
1,319 SR
Queue Stats
64W - 75L
1,226 Elo+
Party 1
Jing Wei
Jing Wei
LethalHailstorm
Jing Wei
Level 62
God Stats
4W - 6L
1,584 SR
Queue Stats
75W - 89L
1,262 Elo+
Party 1
Set
Set
Rykot
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,160 Elo+
Party 1
Team Averages
Level 51
1,438 SR
1,271 Elo+

VS

Team Averages
Level 105
1,586 SR
1,344 Elo+
Cu Chulainn
Cu Chulainn
Astral Ranger
Cu Chulainn
Level 149
God Stats
8W - 4L
2,064 SR
Queue Stats
277W - 288L
1,336 Elo+
Solo
Merlin
Merlin
Janonymou5
Merlin
Level 89
God Stats
52W - 39L
1,461 SR
Queue Stats
197W - 227L
1,390 Elo+
Party 2
Sol
Sol
KRAK3N105
Sol
Level 69
God Stats
5W - 9L
1,374 SR
Queue Stats
120W - 137L
1,324 Elo+
Party 2
Lancelot
Lancelot
Whisk3yThr0ttl3
Lancelot
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 169L
1,344 Elo+
Party 2
Khepri
Khepri
legendaryberryom
Khepri
Level 155
God Stats
48W - 46L
1,530 SR
Queue Stats
510W - 537L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 3 / 1
8,423
401
5,398
6,822
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 1
7,248
345
3,997
7,823
2,404
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
CharacterMage4
Amaterasu
15
1 / 4 / 0
9,377
447
9,324
21,104
12,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
14
1 / 5 / 1
8,571
408
6,576
15,317
6,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
Rykot
Set
13
1 / 2 / 1
8,257
393
4,679
16,745
6,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Astral Ranger
Cu Chulainn
17
4 / 0 / 7
11,012
524
14,010
17,020
18,855
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Janonymou5
Merlin
15
4 / 1 / 6
10,487
499
9,927
9,578
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
3 / 0 / 5
11,212
534
10,564
11,025
5,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
15
1 / 2 / 10
9,861
470
5,765
15,221
8,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 1 / 5
10,346
493
5,099
12,243
13,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
17
17
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
1
0.5
W
Cu Chulainn
Astral Ranger
Cu Chulainn
4
0
7
7.5
L
0
3
1
0.17
L
Amaterasu
CharacterMage4
Amaterasu
1
4
0
0.25
W
Merlin
Janonymou5
Merlin
4
1
6
7
W
3
0
5
5.5
L
Jing Wei
1
5
1
0.3
L
Set
Rykot
Set
1
2
1
0.75
W
Lancelot
1
2
10
3
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,974
Damage
45,365
67,811
Taken
65,087
30,872
Mitigated
50,431
10,280
Healing
19,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,398
551
0
790
6,822
2,929
0
3,305
3,517
51,771
0
W
Cu Chulainn
Astral Ranger
Cu Chulainn
14,010
2,954
0
3,622
17,020
18,855
626
1,378
15,642
0
82,298
L
3,997
555
197
227
7,823
2,404
702
4,670
3,153
29,764
0
L
Amaterasu
CharacterMage4
Amaterasu
9,324
4,291
0
4,030
21,104
12,697
561
5,202
15,902
0
73,757
W
Merlin
Janonymou5
Merlin
9,927
904
0
2,806
9,578
4,300
2,912
4,447
5,131
83,596
0
W
10,564
3,271
0
5,352
11,025
5,681
5,753
928
10,097
84,239
12,573
L
Jing Wei
6,576
3,859
0
236
15,317
6,191
687
6,827
8,490
0
64,260
L
Set
Rykot
Set
4,679
1,007
60
4,740
16,745
6,651
0
4,771
11,974
0
47,211
W
Lancelot
5,765
271
0
5,370
15,221
8,521
1,577
1,987
13,234
0
67,459
W
5,099
399
0
2,551
12,243
13,074
495
1,118
11,125
45,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,876
Gold Earned
52,918
431
Minions Killed
539
0
Camps Cleared
0
1,686,315
Distance Traveled
2,017,251
8
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,423
401
94
4
0
229,114
5
W
Cu Chulainn
11,012
524
113
5
0
401,048
3
L
Nu Wa
7,248
345
34
2
0
329,728
0
L
Amaterasu
9,377
447
129
6
0
409,486
2
W
Merlin
10,487
499
109
5
0
372,231
11
W
Sol
11,212
534
155
7
0
390,125
4
L
Jing Wei
8,571
408
94
4
0
348,997
0
L
Set
8,257
393
80
4
0
368,990
1
W
Lancelot
9,861
470
115
5
0
442,692
9
W
Khepri
10,346
493
47
2
0
411,155
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role