Player Matchup

Tiamat
Tiamat
Dalannnn
Tiamat
Level 106
God Stats
4W - 3L
1,640 SR
Queue Stats
69W - 52L
1,628 Elo+
Party 1
Danzaburou
Danzaburou
KhayReach
Danzaburou
Level 138
God Stats
10W - 3L
1,818 SR
Queue Stats
101W - 63L
1,687 Elo+
Party 1
Ne Zha
Ne Zha
Sm0res
Ne Zha
Level 67
God Stats
2W - 2L
1,701 SR
Queue Stats
9W - 7L
1,710 Elo+
Party 1
Team Averages
Level 104
1,720 SR
1,675 Elo+

VS

Team Averages
Level 121
1,675 SR
1,665 Elo+
King Arthur
King Arthur
DatMerk
King Arthur
Level 123
God Stats
2W - 2L
1,592 SR
Queue Stats
54W - 61L
1,534 Elo+
Party 2
Apollo
Apollo
Sinuh
Apollo
Level 104
God Stats
3W - 1L
1,934 SR
Queue Stats
63W - 62L
1,650 Elo+
Party 2
Olorun
Olorun
z3lk0va
Olorun
Level 136
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 5L
1,812 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dalannnn
Tiamat
16
2 / 5 / 4
11,224
660
12,413
13,946
9,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
KhayReach
Danzaburou
16
4 / 7 / 3
12,502
735
17,233
21,507
8,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Sm0res
Ne Zha
16
2 / 4 / 6
11,465
674
7,077
15,649
9,403
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DatMerk
King Arthur
17
5 / 2 / 7
12,722
748
18,669
23,303
23,548
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Sinuh
Apollo
18
7 / 3 / 5
12,469
733
13,823
15,461
7,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
z3lk0va
Olorun
17
4 / 3 / 10
12,111
712
11,964
17,106
7,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
8
Kills
16
16
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dalannnn
Tiamat
2
5
4
0.8
W
King Arthur
DatMerk
King Arthur
5
2
7
4.25
L
Danzaburou
KhayReach
Danzaburou
4
7
3
0.79
W
Apollo
Sinuh
Apollo
7
3
5
3.17
L
Ne Zha
Sm0res
Ne Zha
2
4
6
1.25
W
Olorun
z3lk0va
Olorun
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,723
Damage
44,456
51,102
Taken
55,870
27,583
Mitigated
38,698
11,700
Healing
15,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dalannnn
Tiamat
12,413
991
363
4,104
13,946
9,941
51
3,855
10,091
45,810
0
W
King Arthur
DatMerk
King Arthur
18,669
1,530
0
2,291
23,303
23,548
9
6,466
16,837
4,696
47,427
L
Danzaburou
KhayReach
Danzaburou
17,233
6,766
0
4,499
21,507
8,239
393
5,145
16,362
0
43,203
W
Apollo
Sinuh
Apollo
13,823
9,234
0
5,122
15,461
7,526
829
2,345
13,116
0
55,852
L
Ne Zha
Sm0res
Ne Zha
7,077
1,512
0
2,734
15,649
9,403
0
4,872
10,777
0
26,166
W
Olorun
z3lk0va
Olorun
11,964
5,183
1,203
6,423
17,106
7,624
1,834
4,525
12,581
54,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,191
Gold Earned
37,302
174
Minions Killed
225
5
Camps Cleared
12
873,039
Distance Traveled
929,877
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,224
660
77
5
4
280,893
3
W
King Arthur
12,722
748
74
4
1
338,402
4
L
Danzaburou
12,502
735
58
3
1
264,181
4
W
Apollo
12,469
733
84
5
6
304,781
3
L
Ne Zha
11,465
674
39
2
0
327,965
0
W
Olorun
12,111
712
67
4
5
286,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role