Player Matchup

Nemesis
Nemesis
Dragon708367
Nemesis
Level 109
God Stats
0W - 1L
1,808 SR
Queue Stats
171W - 102L
1,610 Elo+
Party 1
Shiva
Shiva
Febreze101663
Shiva
Level 109
God Stats
0W - 1L
1,435 SR
Queue Stats
18W - 15L
1,630 Elo+
Party 1
Raijin
Raijin
The_Grand_Panda1
Raijin
Level 80
God Stats
2W - 4L
1,648 SR
Queue Stats
91W - 101L
1,392 Elo+
Party 1
Team Averages
Level 99
1,630 SR
1,544 Elo+

VS

Team Averages
Level 98
1,494 SR
1,516 Elo+
Cu Chulainn
Cu Chulainn
Kaizou8664
Cu Chulainn
Level 87
God Stats
8W - 5L
1,431 SR
Queue Stats
58W - 62L
1,419 Elo+
Party 2
Baron Samedi
Baron Samedi
SHIKAMARU125
Baron Samedi
Level 49
God Stats
1W - 1L
1,551 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
warhawks51
Ne Zha
Level 159
God Stats
9W - 7L
1,501 SR
Queue Stats
201W - 126L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dragon708367
Nemesis
15
4 / 2 / 3
10,765
673
15,122
17,774
12,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 7 / 5
9,851
616
9,387
21,091
21,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 6 / 2
10,923
683
11,671
13,651
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kaizou8664
Cu Chulainn
16
4 / 1 / 11
11,399
712
16,525
18,186
16,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
SHIKAMARU125
Baron Samedi
17
5 / 3 / 9
11,751
734
14,071
11,091
6,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
warhawks51
Ne Zha
17
6 / 3 / 9
11,943
746
14,279
18,171
9,118
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
15
15
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dragon708367
Nemesis
4
2
3
2.75
L
0
7
5
0.36
W
Cu Chulainn
Kaizou8664
Cu Chulainn
4
1
11
9.5
W
Baron Samedi
SHIKAMARU125
Baron Samedi
5
3
9
3.17
L
3
6
2
0.67
W
Ne Zha
warhawks51
Ne Zha
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,180
Damage
44,875
52,516
Taken
47,448
39,250
Mitigated
32,400
5,946
Healing
16,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dragon708367
Nemesis
15,122
5,074
0
2,546
17,774
12,722
0
4,994
12,780
0
35,815
L
9,387
1,466
883
2,517
21,091
21,181
0
6,024
15,067
0
32,343
W
Cu Chulainn
Kaizou8664
Cu Chulainn
16,525
3,797
633
1,973
18,186
16,941
205
3,829
13,732
0
39,489
W
Baron Samedi
SHIKAMARU125
Baron Samedi
14,071
1,509
2,547
3,554
11,091
6,341
932
3,831
7,150
48,040
0
L
11,671
641
0
0
13,651
5,347
0
3,448
10,203
43,592
0
W
Ne Zha
warhawks51
Ne Zha
14,279
3,194
0
7,342
18,171
9,118
1,240
4,599
13,382
0
51,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,539
Gold Earned
35,093
162
Minions Killed
191
6
Camps Cleared
8
851,504
Distance Traveled
900,460
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,765
673
41
3
2
345,581
1
L
Shiva
9,851
616
51
3
1
256,926
4
W
Cu Chulainn
11,399
712
49
3
1
310,146
5
W
Baron Samedi
11,751
734
64
4
4
290,381
3
L
Raijin
10,923
683
70
4
3
248,997
1
W
Ne Zha
11,943
746
78
5
3
299,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role