Player Matchup

Heimdallr
Heimdallr
GRONEPUTO
Heimdallr
Level 28
God Stats
2W - 5L
1,337 SR
Queue Stats
267W - 297L
1,520 Elo+
Solo
Danzaburou
Danzaburou
NatariiGG
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,505 Elo+
Solo
Odin
Odin
Nëne
Odin
Level 157
God Stats
4W - 3L
1,680 SR
Queue Stats
186W - 166L
1,550 Elo+
Party 2
Ra
Ra
Thesedoughnuts
Ra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 51L
1,547 Elo+
Party 2
Pele
Pele
saladsaregreat
Pele
Level 28
God Stats
4W - 4L
1,629 SR
Queue Stats
83W - 51L
1,574 Elo+
Party 2
Team Averages
Level 67
1,529 SR
1,539 Elo+

VS

Team Averages
Level 53
1,609 SR
1,477 Elo+
Horus
Horus
AdventEchoess
Horus
Level 127
God Stats
5W - 1L
1,945 SR
Queue Stats
429W - 352L
1,591 Elo+
Party 1
Chernobog
Chernobog
Mistah_0uija
Chernobog
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 161L
1,432 Elo+
Solo
Vulcan
Vulcan
im_moist_stepsis
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,305 Elo+
Solo
Eset
Eset
jayslomaro
Eset
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
274W - 202L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
redslick
Nu Wa
Level 64
God Stats
5W - 6L
1,602 SR
Queue Stats
434W - 355L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GRONEPUTO
Heimdallr
5
0 / 1 / 0
8,708
396
0
3,041
913
Danzaburou
NatariiGG
Danzaburou
20
4 / 3 / 12
13,168
599
24,255
22,894
11,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
Nëne
Odin
20
3 / 4 / 15
12,997
591
22,568
42,356
54,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 5 / 13
14,352
652
26,224
25,607
14,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 5 / 9
13,841
629
29,563
30,984
16,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 11
13,597
618
11,451
29,239
43,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Mistah_0uija
Chernobog
20
3 / 3 / 6
14,756
671
19,785
21,395
12,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
1 / 7 / 5
12,668
576
23,301
23,358
14,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 4 / 9
14,939
679
16,021
20,552
9,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
redslick
Nu Wa
20
6 / 2 / 7
15,228
692
39,328
20,822
10,250
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
56
19
Kills
18
18
Deaths
19
49
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
Heimdallr
GRONEPUTO
Heimdallr
0
1
0
0
W
Chernobog
Mistah_0uija
Chernobog
3
3
6
2
L
Danzaburou
NatariiGG
Danzaburou
4
3
12
3.33
L
Odin
Nëne
Odin
3
4
15
2.63
L
3
5
13
1.9
W
1
7
5
0.5
W
5
4
9
2.38
W
Nu Wa
redslick
Nu Wa
6
2
7
4.75
L
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,610
Damage
109,886
124,882
Taken
115,366
97,635
Mitigated
90,201
67,685
Healing
60,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,451
2,968
21,238
14,291
29,239
43,545
125
7,523
21,177
0
22,721
L
Heimdallr
GRONEPUTO
Heimdallr
0
0
0
0
3,041
913
0
3,041
0
0
0
W
Chernobog
Mistah_0uija
Chernobog
19,785
9,684
2,381
3,977
21,395
12,182
3,903
4,383
16,657
0
64,995
L
Danzaburou
NatariiGG
Danzaburou
24,255
7,585
1,596
5,156
22,894
11,015
1,978
16,227
6,667
0
71,978
L
Odin
Nëne
Odin
22,568
3,097
4,229
15,122
42,356
54,829
50
21,668
20,688
0
38,865
L
26,224
1,374
15,889
10,942
25,607
14,258
102
16,328
9,279
84,943
0
W
23,301
6,945
3,571
4,769
23,358
14,483
1,354
4,939
18,155
39,645
736
W
16,021
3,320
2,803
1,773
20,552
9,741
263
4,950
15,328
28,840
0
W
Nu Wa
redslick
Nu Wa
39,328
8,567
2,832
2,787
20,822
10,250
2,940
4,429
16,133
74,821
0
L
29,563
3,669
4,464
10,287
30,984
16,620
43
20,916
10,068
0
54,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,066
Gold Earned
71,188
279
Minions Killed
243
0
Camps Cleared
0
1,617,407
Distance Traveled
2,060,815
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,597
618
22
1
0
452,787
3
L
Heimdallr
8,708
396
0
0
0
0
0
W
Chernobog
14,756
671
96
4
0
392,931
0
L
Danzaburou
13,168
599
82
4
0
390,203
0
L
Odin
12,997
591
20
1
0
417,621
1
L
Ra
14,352
652
120
5
0
393,862
1
W
Vulcan
12,668
576
35
2
0
400,656
0
W
Eset
14,939
679
27
1
0
406,973
0
W
Nu Wa
15,228
692
63
3
0
407,468
0
L
Pele
13,841
629
57
3
0
415,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role