Player Matchup

Cthulhu
Cthulhu
IWasBlind
Cthulhu
Level 93
God Stats
4W - 9L
1,378 SR
Queue Stats
125W - 208L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
MrBangProYo
Danzaburou
Level 80
God Stats
3W - 3L
1,599 SR
Queue Stats
98W - 120L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
SunnySaucy
Baron Samedi
Level 80
God Stats
3W - 7L
1,120 SR
Queue Stats
96W - 141L
1,434 Elo+
Party 1
Team Averages
Level 84
1,366 SR
1,439 Elo+

VS

Team Averages
Level 67
1,500 SR
1,524 Elo+
Baba Yaga
Baba Yaga
Pandemic_Crow
Baba Yaga
Level 123
God Stats
10W - 13L
1,500 SR
Queue Stats
211W - 248L
1,393 Elo+
Solo
Ah Puch
Ah Puch
Soopcan
Ah Puch
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,693 Elo+
Party 2
Susano
Susano
uninamer1
Susano
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IWasBlind
Cthulhu
17
2 / 2 / 8
11,762
692
9,439
26,554
28,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
MrBangProYo
Danzaburou
14
2 / 5 / 5
10,870
639
6,074
12,794
5,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SunnySaucy
Baron Samedi
17
7 / 8 / 4
12,130
714
11,448
22,514
12,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Pandemic_Crow
Baba Yaga
17
2 / 2 / 11
12,094
711
23,053
13,505
7,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Soopcan
Ah Puch
16
5 / 7 / 6
11,873
698
19,413
14,285
6,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
uninamer1
Susano
17
8 / 3 / 6
12,805
753
12,938
10,786
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
11
Kills
15
15
Deaths
12
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
IWasBlind
Cthulhu
2
2
8
3
L
Danzaburou
MrBangProYo
Danzaburou
2
5
5
0.9
W
Baba Yaga
Pandemic_Crow
Baba Yaga
2
2
11
3.75
W
Ah Puch
Soopcan
Ah Puch
5
7
6
1.14
L
Baron Samedi
SunnySaucy
Baron Samedi
7
8
4
1.13
W
Susano
uninamer1
Susano
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,961
Damage
55,404
61,862
Taken
38,576
46,228
Mitigated
19,604
11,039
Healing
6,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
IWasBlind
Cthulhu
9,439
688
331
3,733
26,554
28,061
0
19,974
6,580
24,073
0
L
Danzaburou
MrBangProYo
Danzaburou
6,074
1,953
0
1,604
12,794
5,597
0
8,708
4,086
0
37,083
W
Baba Yaga
Pandemic_Crow
Baba Yaga
23,053
746
0
5,177
13,505
7,273
988
8,526
4,979
74,061
0
W
Ah Puch
Soopcan
Ah Puch
19,413
1,773
0
1,058
14,285
6,786
80
8,364
5,921
37,580
0
L
Baron Samedi
SunnySaucy
Baron Samedi
11,448
947
666
4,705
22,514
12,570
0
14,549
7,965
42,667
0
W
Susano
uninamer1
Susano
12,938
3,059
0
193
10,786
5,545
1,056
4,366
6,420
0
24,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,762
Gold Earned
36,772
162
Minions Killed
171
7
Camps Cleared
8
772,877
Distance Traveled
893,094
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,762
692
26
2
2
330,122
0
L
Danzaburou
10,870
639
60
4
5
205,503
0
W
Baba Yaga
12,094
711
105
6
7
317,851
4
W
Ah Puch
11,873
698
36
2
0
267,807
1
L
Baron Samedi
12,130
714
76
4
0
237,252
3
W
Susano
12,805
753
30
2
1
307,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role