Player Matchup

Morgan Le Fay
Morgan Le Fay
Despair_Akame
Morgan Le Fay
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,508 Elo+
Party 1
Tiamat
Tiamat
Mokuba7774
Tiamat
Level 7
God Stats
4W - 8L
1,425 SR
Queue Stats
4W - 10L
1,470 Elo+
Party 1
Lancelot
Lancelot
djcross92
Lancelot
Level 125
God Stats
37W - 31L
1,765 SR
Queue Stats
309W - 339L
1,468 Elo+
Solo
Team Averages
Level 63
1,564 SR
1,482 Elo+

VS

Team Averages
Level 106
1,371 SR
1,413 Elo+
Chernobog
Chernobog
JACKAL1684
Chernobog
Level 125
God Stats
3W - 7L
1,273 SR
Queue Stats
109W - 148L
1,398 Elo+
Solo
Chang'e
Chang'e
Swish X Ballin
Chang'e
Level 89
God Stats
13W - 17L
1,470 SR
Queue Stats
164W - 216L
1,405 Elo+
Party 2
Bacchus
Bacchus
TBLBoogle
Bacchus
Level 105
God Stats
3W - 7L
1,369 SR
Queue Stats
162W - 205L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Despair_Akame
Morgan Le Fay
13
0 / 1 / 5
7,706
642
8,828
7,504
3,300
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
Mokuba7774
Tiamat
12
0 / 1 / 4
7,517
626
4,713
6,810
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
djcross92
Lancelot
14
8 / 2 / 0
9,021
752
11,107
10,885
4,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JACKAL1684
Chernobog
12
1 / 3 / 2
7,923
660
7,216
9,846
4,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 4 / 2
7,792
649
3,899
8,208
4,924
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
TBLBoogle
Bacchus
13
2 / 1 / 1
8,466
706
6,744
12,065
14,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
8
Kills
4
4
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Despair_Akame
Morgan Le Fay
0
1
5
2.5
L
Chernobog
JACKAL1684
Chernobog
1
3
2
0.67
W
Tiamat
Mokuba7774
Tiamat
0
1
4
2
L
1
4
2
0.5
L
Bacchus
TBLBoogle
Bacchus
2
1
1
2.5
W
Lancelot
djcross92
Lancelot
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,648
Damage
17,859
25,199
Taken
30,119
11,740
Mitigated
23,635
3,142
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Despair_Akame
Morgan Le Fay
8,828
1,116
35
1,618
7,504
3,300
0
2,943
4,561
33,136
0
L
Chernobog
JACKAL1684
Chernobog
7,216
3,504
0
1,766
9,846
4,188
0
4,327
5,519
0
28,438
W
Tiamat
Mokuba7774
Tiamat
4,713
942
0
1,008
6,810
3,674
120
3,627
3,183
15,664
0
L
3,899
315
511
1,839
8,208
4,924
0
2,957
5,251
19,636
0
L
Bacchus
TBLBoogle
Bacchus
6,744
728
0
1,568
12,065
14,523
0
6,786
5,279
21,647
0
W
Lancelot
djcross92
Lancelot
11,107
743
0
481
10,885
4,766
0
4,363
6,522
0
28,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,244
Gold Earned
24,181
123
Minions Killed
128
5
Camps Cleared
6
687,331
Distance Traveled
575,033
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,706
642
46
4
1
224,415
1
L
Chernobog
7,923
660
63
5
4
176,748
2
W
Tiamat
7,517
626
34
3
1
203,669
0
L
Chang'e
7,792
649
44
4
2
172,147
2
L
Bacchus
8,466
706
21
2
0
226,138
5
W
Lancelot
9,021
752
43
4
3
259,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role