Player Matchup

Sobek
Sobek
Silver III
Munchrelax
Sobek
Silver III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,592 MMR
Solo
Fenrir
Fenrir
Platinum V
OslappyBEAN
Fenrir
Platinum V
Level 127
God Stats
12W - 10L
1,627 SR
Queue Stats
474W - 469L
1,675 MMR
Solo
Rama
Rama
Platinum V
OwenCarti
Rama
Platinum V
Level 156
God Stats
6W - 3L
1,593 SR
Queue Stats
224W - 218L
1,642 MMR
Solo
Kukulkan
Kukulkan
Gold III
demonhunter321
Kukulkan
Gold III
Level 128
God Stats
1W - 1L
1,498 SR
Queue Stats
203W - 192L
1,573 MMR
Party 1
Jormungandr
Jormungandr
Gold II
lmManiac
Jormungandr
Gold II
Level 80
God Stats
113W - 90L
1,621 SR
Queue Stats
196W - 194L
1,742 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,568 SR
1,645 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,627 SR
1,692 MMR
Arachne
Arachne
Platinum V
 
Arachne
Platinum V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum IV
IveGot I B S
Ares
Platinum IV
Level 143
God Stats
5W - 8L
1,596 SR
Queue Stats
141W - 141L
1,737 MMR
Solo
Mulan
Mulan
Gold I
Kaptain Keef
Mulan
Gold I
Level 146
God Stats
7W - 4L
1,913 SR
Queue Stats
233W - 247L
1,721 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
LitLikeScooby
Morgan Le Fay
Platinum IV
Level 145
God Stats
4W - 2L
1,497 SR
Queue Stats
178W - 178L
1,745 MMR
Solo
Bastet
Bastet
Gold I
The_OneTrueKing
Bastet
Gold I
Level 159
God Stats
4W - 2L
1,630 SR
Queue Stats
96W - 90L
1,754 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
0 / 0 / 2
8,768
381
3,974
16,658
17,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
15
0 / 5 / 3
9,505
413
8,001
23,825
10,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
17
1 / 3 / 0
10,393
452
10,201
14,378
5,400
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
18
0 / 2 / 0
10,978
477
8,464
11,541
6,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
lmManiac
Jormungandr
18
4 / 4 / 0
12,184
530
21,857
22,989
30,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
KhepriBakasuraMercuryUllr

VS

Bans
CliodhnaLokiHeraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
6 / 2 / 1
11,926
519
13,895
23,017
13,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 0 / 3
11,054
481
7,289
14,779
18,036
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
1 / 3 / 6
12,295
535
16,906
29,795
21,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
LitLikeScooby
Morgan Le Fay
19
0 / 0 / 2
11,743
511
11,930
10,955
6,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 0 / 1
12,513
544
17,410
22,369
11,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
14
14
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
2
1
3.25
W
1
0
3
2.5
W
1
3
6
1.33
W
Morgan Le Fay
LitLikeScooby
Morgan Le Fay
0
0
2
1
L
Sobek
0
0
2
1
L
Fenrir
0
5
3
0.3
L
Rama
1
3
0
0.33
W
6
0
1
6.5
L
Kukulkan
0
2
0
0
L
Jormungandr
lmManiac
Jormungandr
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,497
Damage
67,430
89,391
Taken
100,915
70,771
Mitigated
71,313
21,592
Healing
44,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,895
7,233
0
10,991
23,017
13,699
738
5,926
17,091
0
123,476
W
7,289
238
0
3,029
14,779
18,036
0
5,243
9,536
36,958
0
W
16,906
1,779
0
14,453
29,795
21,834
474
17,939
11,856
327
101,882
W
Morgan Le Fay
LitLikeScooby
Morgan Le Fay
11,930
1,314
0
1,897
10,955
6,004
420
3,229
7,726
135,377
0
L
Sobek
3,974
464
0
3,378
16,658
17,466
0
7,100
9,372
14,705
0
L
Fenrir
8,001
1,032
0
9,258
23,825
10,894
0
1,928
21,457
0
80,471
L
Rama
10,201
8,900
0
3,257
14,378
5,400
1,272
2,149
12,185
0
88,456
W
17,410
3,436
0
14,572
22,369
11,740
1,092
2,944
19,425
0
135,816
L
Kukulkan
8,464
200
0
2,780
11,541
6,182
0
5,498
5,791
126,101
0
L
Jormungandr
lmManiac
Jormungandr
21,857
9,061
0
2,919
22,989
30,829
510
2,279
20,686
105,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,828
Gold Earned
59,531
730
Minions Killed
756
0
Camps Cleared
0
2,057,368
Distance Traveled
2,323,307
39
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,926
519
153
7
0
510,609
7
W
Ares
11,054
481
35
2
0
465,274
5
W
Mulan
12,295
535
155
7
0
419,372
2
W
Morgan Le Fay
11,743
511
223
10
0
449,134
5
L
Sobek
8,768
381
34
1
0
466,800
9
L
Fenrir
9,505
413
118
5
0
444,561
11
L
Rama
10,393
452
167
7
0
374,535
11
W
Bastet
12,513
544
190
8
0
478,918
6
L
Kukulkan
10,978
477
219
10
0
437,296
3
L
Jormungandr
12,184
530
192
8
0
334,176
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role