Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
D-G_U_N_
Thor
Level 127
God Stats
2W - 1L
1,313 SR
Queue Stats
171W - 199L
1,420 Elo+
Party 1
Bakasura
Bakasura
ReLaX1666
Bakasura
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Olorun
Olorun
gourgnourt
Olorun
Level 73
God Stats
5W - 5L
1,557 SR
Queue Stats
121W - 154L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
totalgamenut
Cthulhu
Level 126
God Stats
0W - 3L
1,252 SR
Queue Stats
191W - 184L
1,450 Elo+
Party 1
Team Averages
Level 105
1,424 SR
1,458 Elo+

VS

Team Averages
Level 105
1,504 SR
1,469 Elo+
Olorun
Olorun
 
Olorun
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Dui26
Achilles
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 163L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KiganPlay
Morgan Le Fay
Level 121
God Stats
41W - 41L
1,308 SR
Queue Stats
255W - 271L
1,467 Elo+
Party 2
Bakasura
Bakasura
blood_x77
Bakasura
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 26L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
clasy
Gilgamesh
Level 104
God Stats
5W - 1L
1,710 SR
Queue Stats
232W - 226L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 1 / 0
5,178
471
5,982
8,497
3,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
8
1 / 1 / 0
5,151
468
2,243
8,246
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
ReLaX1666
Bakasura
8
0 / 3 / 0
4,734
430
2,618
6,203
2,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
gourgnourt
Olorun
10
0 / 0 / 0
5,676
516
1,031
5,237
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
totalgamenut
Cthulhu
6
0 / 0 / 0
4,647
422
2,861
8,273
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 0 / 0
6,237
567
1,603
3,991
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Dui26
Achilles
10
2 / 0 / 1
5,552
505
6,909
7,787
4,753
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
KiganPlay
Morgan Le Fay
11
0 / 1 / 1
6,498
591
3,287
4,304
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
blood_x77
Bakasura
10
3 / 0 / 1
6,307
573
5,772
7,281
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
clasy
Gilgamesh
9
0 / 0 / 3
5,590
508
4,964
7,280
5,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
5
5
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
0
0
W
Olorun
 
Olorun
0
0
0
0
L
Thor
1
1
0
1
W
Achilles
Dui26
Achilles
2
0
1
2.5
W
Morgan Le Fay
KiganPlay
Morgan Le Fay
0
1
1
0.5
L
Bakasura
ReLaX1666
Bakasura
0
3
0
0
W
Bakasura
blood_x77
Bakasura
3
0
1
3.5
W
Gilgamesh
clasy
Gilgamesh
0
0
3
1.5
L
Olorun
gourgnourt
Olorun
0
0
0
0
L
Cthulhu
totalgamenut
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,735
Damage
22,535
36,456
Taken
30,643
13,924
Mitigated
16,689
11,536
Healing
12,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,982
1,119
0
2,838
8,497
3,072
0
0
8,497
0
34,374
W
Olorun
 
Olorun
1,603
851
92
3,343
3,991
1,708
1,079
279
3,712
50,773
0
L
Thor
2,243
410
0
2,594
8,246
2,735
0
798
7,023
0
27,289
W
Achilles
Dui26
Achilles
6,909
821
0
2,542
7,787
4,753
0
250
7,427
0
31,641
W
Morgan Le Fay
KiganPlay
Morgan Le Fay
3,287
608
0
1,366
4,304
1,721
0
1,346
2,958
47,736
0
L
Bakasura
ReLaX1666
Bakasura
2,618
1,845
0
998
6,203
2,004
0
0
6,112
0
15,613
W
Bakasura
blood_x77
Bakasura
5,772
3,121
0
2,764
7,281
3,354
0
1,365
5,916
0
37,983
W
Gilgamesh
clasy
Gilgamesh
4,964
1,663
0
2,518
7,280
5,153
0
652
6,567
0
17,647
L
Olorun
gourgnourt
Olorun
1,031
541
0
3,355
5,237
1,998
0
2,102
3,135
42,519
0
L
Cthulhu
totalgamenut
Cthulhu
2,861
484
90
1,661
8,273
4,115
0
1,990
5,832
18,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,386
Gold Earned
30,184
278
Minions Killed
324
0
Camps Cleared
0
1,035,269
Distance Traveled
1,148,477
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,178
471
77
7
0
211,500
6
W
Olorun
6,237
567
98
9
0
200,262
1
L
Thor
5,151
468
56
5
0
241,649
0
W
Achilles
5,552
505
43
4
0
235,288
3
W
Morgan Le Fay
6,498
591
93
8
0
213,061
2
L
Bakasura
4,734
430
39
4
0
209,593
0
W
Bakasura
6,307
573
72
7
0
271,129
0
W
Gilgamesh
5,590
508
18
2
0
228,737
3
L
Olorun
5,676
516
84
8
0
191,320
4
L
Cthulhu
4,647
422
22
2
0
181,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role