Player Matchup

Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Eternal Abyss X
Tsukuyomi
Level 144
God Stats
2W - 0L
1,716 SR
Queue Stats
177W - 193L
1,401 Elo+
Solo
Yemoja
Yemoja
FoDNoeL
Yemoja
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 153L
1,474 Elo+
Solo
Ganesha
Ganesha
MissBops
Ganesha
Level 125
God Stats
14W - 7L
1,489 SR
Queue Stats
209W - 214L
1,487 Elo+
Party 1
Bacchus
Bacchus
Yeesuss
Bacchus
Level 108
God Stats
10W - 6L
1,760 SR
Queue Stats
180W - 191L
1,460 Elo+
Party 1
Team Averages
Level 123
1,593 SR
1,465 Elo+

VS

Team Averages
Level 80
1,446 SR
1,464 Elo+
Artemis
Artemis
DarthPentus
Artemis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,369 Elo+
Party 2
Bellona
Bellona
Rulupus
Bellona
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,492 Elo+
Party 2
Neith
Neith
fabiancito2
Neith
Level 136
God Stats
4W - 5L
1,447 SR
Queue Stats
259W - 296L
1,462 Elo+
Solo
Thoth
Thoth
jpm09tmg
Thoth
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,531 Elo+
Party 2
Aphrodite
Aphrodite
kapinsang
Aphrodite
Level 84
God Stats
0W - 2L
1,284 SR
Queue Stats
60W - 61L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
7 / 2 / 14
14,079
670
43,604
47,393
53,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Eternal Abyss X
Tsukuyomi
20
12 / 5 / 7
14,431
687
37,923
31,707
18,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
FoDNoeL
Yemoja
20
3 / 1 / 12
12,940
616
9,262
16,517
10,871
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
MissBops
Ganesha
20
0 / 2 / 20
12,418
591
17,546
53,279
57,704
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Yeesuss
Bacchus
20
2 / 1 / 11
12,509
596
10,226
32,181
25,959
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarthPentus
Artemis
18
1 / 6 / 7
11,144
531
25,389
20,783
9,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Rulupus
Bellona
20
5 / 5 / 5
13,431
640
26,155
45,011
50,234
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 2 / 5
12,493
595
32,624
16,920
9,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
jpm09tmg
Thoth
19
1 / 4 / 7
11,852
564
28,242
18,638
9,054
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
kapinsang
Aphrodite
18
0 / 7 / 9
11,238
535
21,748
25,731
22,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
44
24
Kills
11
11
Deaths
24
64
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
2
14
7
L
Artemis
DarthPentus
Artemis
1
6
7
0.75
W
Tsukuyomi
Eternal Abyss X
Tsukuyomi
12
5
7
3.1
W
Yemoja
FoDNoeL
Yemoja
3
1
12
9
W
Ganesha
MissBops
Ganesha
0
2
20
5
L
Bellona
Rulupus
Bellona
5
5
5
1.5
W
Bacchus
Yeesuss
Bacchus
2
1
11
7.5
L
4
2
5
3.25
L
Thoth
jpm09tmg
Thoth
1
4
7
1.13
L
Aphrodite
kapinsang
Aphrodite
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,561
Damage
134,158
181,077
Taken
127,083
166,206
Mitigated
100,671
115,411
Healing
64,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
43,604
3,959
4,323
25,535
47,393
53,237
303
15,813
31,580
0
63,011
L
Artemis
DarthPentus
Artemis
25,389
10,664
3,068
2,554
20,783
9,702
877
5,287
15,172
0
43,216
W
Tsukuyomi
Eternal Abyss X
Tsukuyomi
37,923
8,368
2,497
9,542
31,707
18,435
1,932
6,462
25,245
0
63,623
W
Yemoja
FoDNoeL
Yemoja
9,262
2,379
28,750
7,111
16,517
10,871
2,567
6,448
10,069
24,170
0
W
Ganesha
MissBops
Ganesha
17,546
1,180
1,563
18,617
53,279
57,704
936
12,716
40,563
46,316
0
L
Bellona
Rulupus
Bellona
26,155
4,841
5,107
17,911
45,011
50,234
0
15,220
29,062
0
35,986
W
Bacchus
Yeesuss
Bacchus
10,226
1,455
6,344
11,129
32,181
25,959
2,905
8,551
23,630
22,318
0
L
32,624
5,857
2,632
5,877
16,920
9,629
809
5,540
10,861
0
65,301
L
Thoth
jpm09tmg
Thoth
28,242
2,625
2,502
1,894
18,638
9,054
0
3,307
14,779
46,908
0
L
Aphrodite
kapinsang
Aphrodite
21,748
3,290
12,148
11,097
25,731
22,052
52
7,680
17,440
33,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,377
Gold Earned
60,158
204
Minions Killed
191
0
Camps Cleared
0
1,987,521
Distance Traveled
1,670,319
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,079
670
50
2
0
420,395
1
L
Artemis
11,144
531
46
2
0
308,928
0
W
Tsukuyomi
14,431
687
58
3
0
397,723
1
W
Yemoja
12,940
616
61
3
0
359,912
0
W
Ganesha
12,418
591
0
0
0
398,267
5
L
Bellona
13,431
640
10
0
0
352,590
5
W
Bacchus
12,509
596
35
2
0
411,224
0
L
Neith
12,493
595
68
3
0
376,780
2
L
Thoth
11,852
564
44
2
0
325,233
6
L
Aphrodite
11,238
535
23
1
0
306,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role