Player Matchup

Scylla
Scylla
Oz Astro
Scylla
Level 25
God Stats
8W - 12L
1,500 SR
Queue Stats
216W - 233L
1,753 Elo+
Party 3
Nike
Nike
Skunk O5
Nike
Level 48
God Stats
1W - 1L
1,387 SR
Queue Stats
54W - 76L
1,460 Elo+
Party 1
Medusa
Medusa
TheOnlyCaillou
Medusa
Level 153
God Stats
10W - 10L
1,400 SR
Queue Stats
276W - 269L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
WITHER4637
Cthulhu
Level 108
God Stats
17W - 20L
1,636 SR
Queue Stats
191W - 179L
1,502 Elo+
Party 1
Mercury
Mercury
l NO EXCUSES I
Mercury
Level 85
God Stats
4W - 5L
1,716 SR
Queue Stats
523W - 463L
1,553 Elo+
Party 3
Team Averages
Level 84
1,528 SR
1,555 Elo+

VS

Team Averages
Level 84
1,531 SR
1,503 Elo+
Cthulhu
Cthulhu
Jared10x
Cthulhu
Level 17
God Stats
2W - 1L
1,545 SR
Queue Stats
10W - 8L
1,505 Elo+
Party 2
Scylla
Scylla
OMWWWWW
Scylla
Level 107
God Stats
3W - 1L
1,579 SR
Queue Stats
103W - 88L
1,546 Elo+
Party 2
Lancelot
Lancelot
Pkev11
Lancelot
Level 106
God Stats
17W - 11L
1,595 SR
Queue Stats
216W - 202L
1,545 Elo+
Party 2
Sylvanus
Sylvanus
RMH16
Sylvanus
Level 125
God Stats
3W - 2L
1,436 SR
Queue Stats
107W - 99L
1,578 Elo+
Party 2
Neith
Neith
YisusManu
Neith
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
174W - 179L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Oz Astro
Scylla
12
0 / 6 / 0
7,420
412
2,246
9,430
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
13
1 / 3 / 0
7,820
434
7,793
16,660
14,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 3 / 3
8,707
484
8,112
13,643
6,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
WITHER4637
Cthulhu
14
4 / 1 / 3
8,773
487
11,257
10,315
5,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 1
7,823
435
5,358
15,920
6,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jared10x
Cthulhu
14
3 / 2 / 1
9,294
516
4,722
11,323
9,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
OMWWWWW
Scylla
18
5 / 0 / 3
10,755
598
9,110
8,314
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Pkev11
Lancelot
16
5 / 1 / 5
9,700
539
15,052
13,170
6,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
RMH16
Sylvanus
17
2 / 1 / 1
10,163
565
10,926
14,391
10,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
YisusManu
Neith
12
1 / 4 / 0
7,135
396
3,844
11,322
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
16
16
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Jared10x
Cthulhu
3
2
1
1.75
W
Scylla
OMWWWWW
Scylla
5
0
3
6.5
L
Scylla
Oz Astro
Scylla
0
6
0
0
W
Lancelot
Pkev11
Lancelot
5
1
5
7.5
W
Sylvanus
RMH16
Sylvanus
2
1
1
2.5
L
Nike
1
3
0
0.33
L
3
3
3
1.5
L
Cthulhu
WITHER4637
Cthulhu
4
1
3
5.5
W
Neith
YisusManu
Neith
1
4
0
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,766
Damage
43,654
65,968
Taken
58,520
36,587
Mitigated
33,236
6,385
Healing
17,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Jared10x
Cthulhu
4,722
393
0
1,222
11,323
9,460
26
3,872
6,885
49,140
0
W
Scylla
OMWWWWW
Scylla
9,110
1,649
376
2,980
8,314
3,321
352
2,143
6,131
92,098
0
L
Scylla
Oz Astro
Scylla
2,246
167
0
0
9,430
3,540
1,151
5,167
4,007
46,166
0
W
Lancelot
Pkev11
Lancelot
15,052
1,992
0
649
13,170
6,258
0
2,939
10,164
0
75,800
W
Sylvanus
RMH16
Sylvanus
10,926
2,332
728
7,793
14,391
10,627
300
747
12,956
71,993
16,877
L
Nike
7,793
708
0
2,045
16,660
14,685
576
8,328
8,332
4,857
40,991
L
8,112
2,823
0
1,250
13,643
6,132
0
3,055
10,588
0
90,701
L
Cthulhu
WITHER4637
Cthulhu
11,257
544
517
2,573
10,315
5,961
136
3,843
6,392
40,605
0
W
Neith
YisusManu
Neith
3,844
509
0
3,815
11,322
3,570
99
3,803
7,199
0
39,142
L
5,358
2,784
0
0
15,920
6,269
0
2,890
12,932
0
66,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,543
Gold Earned
47,047
464
Minions Killed
566
0
Camps Cleared
0
1,732,536
Distance Traveled
1,766,632
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,294
516
76
4
0
356,763
0
W
Scylla
10,755
598
162
9
0
340,897
6
L
Scylla
7,420
412
78
4
0
301,680
0
W
Lancelot
9,700
539
99
6
0
454,025
0
W
Sylvanus
10,163
565
151
8
0
274,915
0
L
Nike
7,820
434
83
5
0
323,186
2
L
Medusa
8,707
484
123
7
0
343,324
3
L
Cthulhu
8,773
487
76
4
0
377,219
3
W
Neith
7,135
396
78
4
0
340,032
2
L
Mercury
7,823
435
104
6
0
387,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role