Player Matchup

Hera
Hera
Astral Ranger
Hera
Level 149
God Stats
18W - 7L
1,663 SR
Queue Stats
277W - 288L
1,343 Elo+
Solo
Nu Wa
Nu Wa
BeautyRaven_
Nu Wa
Level 37
God Stats
10W - 12L
1,336 SR
Queue Stats
39W - 39L
1,222 Elo+
Party 2
Amaterasu
Amaterasu
CharacterMage4
Amaterasu
Level 25
God Stats
14W - 16L
1,345 SR
Queue Stats
64W - 75L
1,239 Elo+
Party 2
Jing Wei
Jing Wei
LethalHailstorm
Jing Wei
Level 62
God Stats
4W - 6L
1,660 SR
Queue Stats
75W - 89L
1,276 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Rykot
Tsukuyomi
Level 24
God Stats
8W - 6L
1,436 SR
Queue Stats
24W - 33L
1,172 Elo+
Party 2
Team Averages
Level 59
1,488 SR
1,250 Elo+

VS

Team Averages
Level 85
1,547 SR
1,444 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Dontbeapeto
Jormungandr
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 85L
1,423 Elo+
Solo
Poseidon
Poseidon
X-_ThaDon17_-X
Poseidon
Level 45
God Stats
10W - 8L
1,565 SR
Queue Stats
161W - 171L
1,409 Elo+
Party 1
Fenrir
Fenrir
vHinokami
Fenrir
Level 89
God Stats
8W - 2L
1,668 SR
Queue Stats
288W - 300L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,885
405
4,528
10,937
3,652
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 5 / 1
6,143
361
4,023
9,870
2,597
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
CharacterMage4
Amaterasu
12
0 / 4 / 1
7,676
452
6,071
13,367
8,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
13
2 / 4 / 0
7,924
466
6,574
12,725
4,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Rykot
Tsukuyomi
12
0 / 5 / 1
7,232
425
4,994
12,009
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
3 / 0 / 2
8,925
525
7,349
13,344
13,313
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
 
Ah Muzen Cab
13
6 / 0 / 4
8,644
508
13,798
7,320
3,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
Dontbeapeto
Jormungandr
12
1 / 1 / 10
8,267
486
4,116
10,690
10,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
15
5 / 1 / 6
9,262
545
7,293
7,619
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
vHinokami
Fenrir
15
9 / 0 / 6
9,523
560
9,786
14,342
6,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
2
Kills
24
24
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
0
2
4
W
Ah Muzen Cab
 
Ah Muzen Cab
6
0
4
8
L
0
6
1
0.08
L
0
5
1
0.1
L
Amaterasu
CharacterMage4
Amaterasu
0
4
1
0.13
W
Jormungandr
Dontbeapeto
Jormungandr
1
1
10
6
L
Jing Wei
2
4
0
0.5
L
Tsukuyomi
Rykot
Tsukuyomi
0
5
1
0.1
W
Poseidon
5
1
6
8
W
Fenrir
vHinokami
Fenrir
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,190
Damage
42,342
58,908
Taken
53,315
23,707
Mitigated
36,280
5,340
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,349
1,229
0
1,624
13,344
13,313
1,186
726
12,618
0
58,645
W
Ah Muzen Cab
 
Ah Muzen Cab
13,798
3,005
0
1,413
7,320
3,002
1,318
1,266
6,054
0
66,202
L
4,528
1,243
0
1,076
10,937
3,652
19
3,668
6,925
44,762
0
L
4,023
1,643
0
0
9,870
2,597
0
1,247
8,587
23,730
0
L
Amaterasu
CharacterMage4
Amaterasu
6,071
2,748
46
2,598
13,367
8,705
912
1,242
12,059
0
46,569
W
Jormungandr
Dontbeapeto
Jormungandr
4,116
1,166
448
989
10,690
10,743
221
2,904
7,786
25,036
0
L
Jing Wei
6,574
3,578
0
480
12,725
4,278
0
3,033
9,654
0
46,997
L
Tsukuyomi
Rykot
Tsukuyomi
4,994
1,271
0
1,140
12,009
4,475
0
1,645
10,274
0
56,327
W
Poseidon
7,293
1,047
0
904
7,619
2,857
1,118
3,086
4,533
63,560
0
W
Fenrir
vHinokami
Fenrir
9,786
2,992
0
4,406
14,342
6,365
0
1,297
13,045
0
56,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,860
Gold Earned
44,621
382
Minions Killed
384
0
Camps Cleared
0
1,548,259
Distance Traveled
1,584,892
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,925
525
95
6
0
289,196
2
W
Ah Muzen Cab
8,644
508
80
5
0
314,500
3
L
Hera
6,885
405
62
4
0
285,533
2
L
Nu Wa
6,143
361
33
2
0
290,182
0
L
Amaterasu
7,676
452
92
5
0
333,090
2
W
Jormungandr
8,267
486
27
2
0
290,277
2
L
Jing Wei
7,924
466
108
6
0
311,009
0
L
Tsukuyomi
7,232
425
87
5
0
328,445
2
W
Poseidon
9,262
545
99
6
0
322,345
0
W
Fenrir
9,523
560
83
5
0
368,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role